Color me intrigued :o
There's a lot in my workflow that could be improved if I knew how to do something like that
I'll get in touch!
Color me intrigued :o
There's a lot in my workflow that could be improved if I knew how to do something like that
I'll get in touch!
Thought I'd show off some behind-the-scenes tech stuff for Slingshot Quest
A while back, I made a terrain shader that uses vertex colors to select between different types of materials, along with a lot of noise textures to avoid noticeable tiling
#indiedev #gamedev #godot #godotengine
(the sails and rope will be changed)
With the demo out of the way, I've been hard at work on the third dungeon: the pirate ship.
Not a lot of gameplay done for it so far, but at least it looks pretty.
#indiedev #indiegame #gamedev #godot #godotengine #leveldesign #rpg
Where 2025 started vs. where it ended
You can try the game out here:
store.steampowered.com/app/4213980/...
#indiedev #gamedev #godot #godotengine #rpg #indiegame #gamedemo
Happy new year!
2025 has been an eventful year for me. I completed my self-imposed deadline and published my game's demo. It's still sitting at 0 reviews, but I'm happy with how it turned out regardless.
Working with #Godot has been a treat. I can't wait to see how it'll evolve next year.
Slingshot Quest's demo is NOW OUT!!!!
If you like turn-based RPGS and you've got 2 hours to spare, feel free to give it a try! I'll try my best to improve the experience as I get more feedback.
store.steampowered.com/app/4213980/...
#indiedev #gamedev #godot #godotengine #rpg #indiegame #gamedemo
After almost 2 years of development time, Slingshot Quest's Demo is finished, and will be launching in December of 2025!
youtu.be/BCGy9WCFMRw
#indiedev #gamedev #godot #godotengine #rpg #indiegame
The Showreel got posted today! My game didn't make it in, but that's alright. And WOW were the games that did get shown absolutely amazing!!
Looks like I really gotta step up my game if I wanna have any shot at getting in next year lol
Recorded some new clips of the game for the Godot 2025 showreel:
youtu.be/oRvYCMGFLIk
(This is not meant to be a full game trailer. That'll come a bit later!)
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The new system that allows for a lot of variety, and it's very easy to add additional species/colors.
(Some combinations here look odd, I'm aware. The seeds are pre-generated in the editor, then manually filtered for best results, per each NPC.)
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Finally replaced the placeholder, solid-colored NPCs in town.
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Sorry for not posting, been pretty busy irl
Even so, I've managed to make good progress. The demo is now playable from start to finish, but there's still lots left to do before release.
For the moment, all I can provide are some blurry teasers.
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Adding some QoL features, like a textbox history/log menu, an input bar, and a fast travel option
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www.youtube.com/watch?v=_0MX...
A preview of Slingshot Quest's OST! I'm pretty proud of some of the songs I've composed so far
(Sorry for the external link, there was just no way I was going to fit this in under 1 minute...π₯²)
#gamemusic #OST #FLStudio #soundtrack #indiegame #indiedev #gamedev
I've been working on the last environment for the Slingshot Quest demo. Here's a peak at one of the rooms from it π
#indiedev #gamedev #godot #godotengine #leveldesign #rpg
Thanks a lot!!
03.05.2025 11:25 β π 0 π 0 π¬ 0 π 0Steam page for Slingshot Quest. "ABOUT THIS GAME" Section Slingshot Quest is an RPG with turn-based combat, set in a fantasy world where a war between species wages on. Save The World. Slay The Dragon. You play as Charlie, a Slingshot-user unsatisfied with his role as a healer. Your short trip to rescue your bird companion quickly turns into an ambitious quest to save the world, together with a rag-tag team of fellow fighters you meet along the way. Meet Unlikely Friends. Strengthen Your Bonds. Form a close bond with four quirky allies, transcending the conflicts between species to work towards a common goal. Manage your party's stats and equipment, levelling them up after each thrilling fight. Explore Dangerous Dungeons. Push Beyond Your Limits. Working your way up from barely surviving in an abandoned, small fortress to conquering the lairs of the Void Dragon Itself, you'll see yourself growing stronger and more capable with every battle won. Master The Combat. Master the Slingshot. Slingshot Quest uses a turn-based battle system, inspired by classic JRPGs. On your turn, you can choose to cast a spell, attack an enemy, use an item, defend, unleash a powerful SUPER move, or attempt to escape. Combat features a quick-time event minigame for attacks. When using spells or items, you'll need to carefully aim to hit as many targets at once and deal as much damage as possible.
Steam page for Slingshot Quest is now up!
If it sounds like your type of game, feel free to wishlist π
store.steampowered.com/app/3711230/...
#indiedev #gamedev #godot #godotengine #steamwishlist #lowpoly #rpg #indiegame
Thanks for the recommendations! I'll look into them π
29.04.2025 12:18 β π 1 π 0 π¬ 0 π 0Thanks!
27.04.2025 09:51 β π 0 π 0 π¬ 0 π 0
To be honest I didn't really play any RPGs as a child, I only got into them in the last few years π
(Persona, UT & DR, Paper Mario...)
Any ones you recommend, that this reminds you of? It'd be good for me to have more sources to draw inspiration from
Thanks!
The battle starting transition is actually slightly broken in this clip-- it's supposed to fade from the overworld scene into the battle scene (like how it does at 0:14) instead of doing a hard cut
I gotta get around to fixing that eventually lol
Thank you!
27.04.2025 09:47 β π 0 π 0 π¬ 0 π 0Town entrance (afternoon)
House interior (afternoon) - Still missing doors!!
House exterior (morning) missing doors again,,,
Fortress hole in the wall (night) (wow there's an exterior now)
Sorry for the inactivity-- I've been making good progress on Slingshot Quest, mostly working on finishing a few environments π
There's still a few late-game cutscenes to implement and a whole lotta enemies to model for the demo... but I'm having fun.
#godotengine #godot #indiedev #gamedev
Title screen, and I guess game name reveal too o_o (The logo graphic is a placeholder though!!)
(also none of the thingamabobs in the settings menus actually do anything just yet - will get on that soon)
#godotengine #godot #indiedev #gamedev
Some progress I've made on the town environment, shown under multiple lighting conditions.
Still have lots to do here, but I think it's starting to come together!
In the future, I want the NPCs to have actual textures instead of just solid colors, too
#godotengine #godot #indiedev #gamedev
Another environmental before-and-after
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Gonna try my best to get a demo out this year.
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4 months ago and now
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Finally got the Pause/Action Menu base functionality working
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From a doodle in paint to a proper level
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