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Ash Blue

@ashbluex.bsky.social

Open source game tool creator of the Unity Fluid suite https://github.com/ashblue. Indie game dev currently working on "Burn The Hive." Sign up for the beta here: sendfox.com/burn_the_hive

101 Followers  |  106 Following  |  61 Posts  |  Joined: 09.01.2025  |  1.9225

Latest posts by ashbluex.bsky.social on Bluesky

New music tracks have been awesome. Just heard Erase Me on my Release Radar and it really stood out to me.

06.12.2025 19:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Artifact system is fully functioning in-game now with draft locations on the map. Still need to come up with some sort of drafting randomizer system though.

#indiegames #gameui #gamedev #roguelike

25.11.2025 17:50 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Always loved the Sentinel design. Honestly ahead of its time and still looks great today.

16.11.2025 00:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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An unused boss design for "The Harvester" from a dice game prototype I made last year. Hoping to integrate it into my current deck builder project. Heavily inspired by The Matrix and Gundam robot designs.

#gamedev #blender #blender3D #scifi #gamedev #lowpoly #indiegames

14.11.2025 06:15 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

thx :D - Trying to come up with dual uses on cards but it's rather tricky. Hard to not make the card too complex or the targeting UI too messy with all the units on the board.

02.11.2025 02:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Grav bombs are great for knocking enemies off ledges. But they also double as movement cards if you don't mind a little damage.

#gamedev #indiegames #madewithunity #scifi #unity3d #cardbattler #roguelike #screenshotsaturday

02.11.2025 00:26 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Congrats to my friend Alice on her Steam launch of Hyperbeat. A great PS1 style rhythm game with gorgeous graphics and great music tracks.

29.10.2025 20:16 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Another unit done for my deck builder. Always loved 1980s action and scifi films. Feel like this outfit could fit in one.

#gamedev #blender #substance #scifi #gamedev #lowpoly

25.10.2025 23:01 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Ardor 2 on Steam Ardor is a fast and lethal turn-based tactical card game. Play cards to dodge danger and kill enemies. Combat is simple but deep, with a high skill ceiling. Win fights to upgrade your deck and take on...

Steam page for Ardor 2 is up! Wishlist now!
store.steampowered.com/app/3964890/...

08.09.2025 18:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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With the new defense deployment cards I had to rewrite the enemy movement AI. Enemies now move perfectly in sync and have a "hive mind" awareness of every unit position.

#gamedev #indiegames #madewithunity #scifi #unity3d #cardbattler #roguelike #aipathfinding

12.10.2025 06:02 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Inspector panels are now fully working. They visualize any unit you hover over and it gives a detailed breakdown of the character with their action, status effects, and more.

#gamedev #indiegames #gameui

04.10.2025 01:50 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Long time listener and starter level Patreon supporter. Happy for you Kat as this sounds like an awesome opportunity. Also it's amazing that AotBG can continue on and you can still be involved.

24.09.2025 17:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finally got around to doing the main character model for the 1st deck. It's actually a rework of a much older model, in fact one of the first characters I ever made in Blender (seen on right).

#gamedev #blender #substance #scifi #gamedev #lowpoly

16.09.2025 19:14 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Currently at SLICE. Having a great time. Impressive show of games on the open demo floor #seattle

27.08.2025 23:13 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Why โ€˜Silksongโ€™ Took Seven Years to Make The highly anticipated indie game has been in production for so long that itโ€™s become an internet meme

BREAKING: Silksong will be out on September 4. Two weeks from today. Really.

Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.

This is their story: www.bloomberg.com/news/newslet...

21.08.2025 14:35 โ€” ๐Ÿ‘ 9095    ๐Ÿ” 3010    ๐Ÿ’ฌ 141    ๐Ÿ“Œ 843

Clearly a quick shortcut to super powers right?

21.08.2025 15:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Up-close shot of the explosive cannister. Model is a partial kitbash in #blender where I dug out the center and replaced it with the red core. Then re-textured from scratch in #substance for hard surfaces.

#lowpoly #scifi #gamedev #indiegames #3dModeling

21.08.2025 05:19 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Chain reactions are working in the game and throw enemies off ledges. I was a bit worried I'd have to rewrite a lot to make this work, but was surprisingly simple using a resolution queue.

#gamedev #indiegames #madewithunity #scifi #unity3d #cardbattler #roguelike

13.08.2025 20:54 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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If you're looking for a GDC alternative, the @seattleindies.bsky.social are hosting a games industry event in Seattle Washington on August 27th. If you're going to be at PAX West it's just a few days before. Hope to see you there!

seattleslice.org

#indiegames #gamedev #gdc #seattle #paxwest

11.08.2025 16:21 โ€” ๐Ÿ‘ 19    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

thx, I'm currently working on some units that can amplify fire effects in specific lanes.

09.08.2025 04:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Ready to dive into a dark future? ๐Ÿ”ฅ Sign up for Burn The Hive's closed beta now! A tactical card game that mixes Slay The Spire's strategy with Plants vs Zombies' chaos. ๐Ÿง ๐Ÿ’ฅ

๐Ÿ”— Join here: sendfox.com/burn_the_hive

#gamedev #cardgames #indiegames #slaythespire #plantsvszombies #videogames

08.08.2025 21:14 โ€” ๐Ÿ‘ 14    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Got burn status effects and AOE cards fully functional in the game. Fun to watch an entire group of enemies vanish.

#gamedev #indiegames #madewithunity #scifi #unity3d #cardbattler #roguelike

06.08.2025 22:01 โ€” ๐Ÿ‘ 19    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Tinkering with some new card art direction to denote targeting ally units instead of enemies #screenshotsaturday #gamedev #unity3d #cardGame #blender #substancePainter #madewithunity

02.08.2025 19:32 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thx, the base membrane was originally supposed to be transparent but it quickly devolved into shader hell.

22.07.2025 22:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finished texturing a new venus fly trap inspired enemy for my game. Feels like I'm slowly getting better at texturing.

#gamedev #blender #substance #scifi #gamedev #lowpoly

22.07.2025 20:58 โ€” ๐Ÿ‘ 26    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Lazy Tutorial - Easy IK Rigging in Blender
YouTube video by IanHubert Lazy Tutorial - Easy IK Rigging in Blender

Blender has a shortcut key (shift + I) to build IK bindings. How am I just now learning about this??? #blender3d #rigging #3dModeling #gamedev www.youtube.com/shorts/77Rvf...

20.07.2025 06:33 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on a new ranged enemy type with projectile paths you can strategically plan around. #gamedev #indiegames #scifi #cyberpunk #lowpoly #madewithunity #unity3d

08.07.2025 18:35 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The fight for survival begins! Runebow is out now on Itch.io for free. Can you survive each encounter and make it out the other side alive?
#indiedev #Itch.io
aieseattle.itch.io/runebow

02.07.2025 18:47 โ€” ๐Ÿ‘ 21    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3
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Southside Show and Tell/Demo in Auburn, Sat, Jun 21, 2025, 2:00 PM | Meetup Seattle Indies is holding a Show and Tell/Demo event at the Community Center inside the Outlet Collection Mall located at: Auburn Outlet Mall 1101 Outlet Collection Way Aub

Friends in the Tacoma Seattle area. I'll have a playable demo of Burn The Hive at this Seattle Indies demo event tomorrow. If you go please stop by and say hi.

www.meetup.com/seattleindie...

20.06.2025 21:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One of my favorite past projects. An older model I did a few years back for a JRPG that didn't make it past the prototype phase. Planning to rework and incorporate it into Burn The Hive as a heavy gunner unit.

#gamedev #indiegames #scifi #cyberpunk #blender3d #throwbackthursday #3dModeling

20.06.2025 03:34 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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