Your ticket to the Reach just went on sale...
For the next week, #Wildgate is 34% off on Steam!
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Ain't no space crime like the present: Grab a friend (or three) and dive in to a spaceship crew-based PvP shooter that's out-of-this-world.
✨ wildgate.gg/steam
21.08.2025 17:06 — 👍 12 🔁 11 💬 1 📌 1
I spent far too much time debugging my renderer where I passed in vert indices (uint32_t) instead of verts (float3) to a function computing barycentric coordinates. slang casting is wild! (uint32_t -> float -> float3?) I didn't get much else done. Anyway, here's a picture of my dog
18.08.2025 00:24 — 👍 0 🔁 0 💬 0 📌 0
bunch of rendered test shapes in a grid lit by point lights
bunch of rendered test shapes in a grid lit by point lights, but zoomed out to show meshlet culling
bunch of rendered test shapes in a grid, but showing each meshlet with a random hue
bunch of rendered test shapes with meshlets colored by hue, but zoomed out to show culling
Playing with some meshlet culling over the weekend. No LODs or occlusion or anything fancy, just frustum bounds & cone culling. I'm not using mesh shaders yet, just faking it with a compute shader + DrawIndirectCount. The scene is on the gpu with some compute shaders to apply deltas. Kinda fun!
10.08.2025 23:52 — 👍 3 🔁 0 💬 0 📌 0
🕹️ Indie Game Dev 🎮 Former AAA Dev.
🌳 Working solo on a survival game right now.
🔁 I repost Indie Dev progress.
Author of Neuromancer and, most recently, Agency (still above from “Kill Switch”, The X-Files, Season 5, Episode 11, co-written with Tom Maddox)
Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
mostly graphics - independent realtime graphics programmer, designer, artist
"For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
Graphics Programmer
19yo | he/him | Paris, France 🇫🇷
Français/English/Norsk OK + 日本語 N5
Tinkering with rays, meshlets and console platforms
Final year of BSc Student Game Dev
Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/The-Forge
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic 🏳️🌈 🇨🇦
Previously Engine Programmer @idSoftware
interested in: C++/OpenGL/Voxels/SDFs/Pathtracing/GPU Compute/Photography
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Engineer and Artist.
Engineering Manager @ NVIDIA 👾
Owner @ https://carucci.photography 📸
Master Photographer @ Professional Photographers of America.
Public Speaker.
LinkTree: https://carucci.online
#gamedev
#photography
ADOM Creator & Maintainer, Grog Creator & Maintainer, Realms of Ancardia: Eternal Strife Developer
http://www.realmsofancardia.com/
https://www.roguelike.games
https://www.adom.de
Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
Senior Environment Artist @ Moonshot Games
Working on: Wildgate
Mentor - @ Mentor Coalition
artstation.com/lucasannunziata
Previous: Blizzard, Torn Banner
He/Him
principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages |
opinions are my own
Senior Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
That guy who makes visual essays about software at https://samwho.dev.
Developer Educator @ ngrok.com. Want to pair on something ngrok related? Let's do it! https://cal.com/samwho/workhours
He/him.
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.