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@pnptime.bsky.social

A platform dedicated to print-and-play games!

97 Followers  |  311 Following  |  125 Posts  |  Joined: 30.01.2025  |  1.5119

Latest posts by pnptime.bsky.social on Bluesky

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Two is the mantra for the day!

Be it PnP contests, campaigns, or deadlines.

Curious? Find out in my 56th newsletter issue:
pnptime.beehiiv.com/p/two-is-the...

#printandplay #boardgames #boardgamegeek #indiegames #gamedesign

05.02.2026 20:08 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Can’t believe I was venting about this in my previous issue, while Robin Metz & Florian Fiedler were pulling off this gem.

Say hello to PnP Stash!

Thoughts, perks, and vision behind the platform in my 55th newsletter issue: pnptime.beehiiv.com/p/start-of-s...

#pnpstash #indiegames #gamedesign

03.02.2026 20:47 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Hell is no longer sealed!

My review blog for Hell’s Door is LIVE, breaking down the latest One Card Dungeon expansion while facing the Lord of the Inferno.

Read the blog while you wait for the campaign launch:
pnptime.com/hells-door-g...

#printandplay #onecardungeon #cardgames #indiegames

01.02.2026 19:14 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Absolutely! The flexibility that PnPs offer is next to none.

31.01.2026 20:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Ending the month with my 54th newsletter issue!

A new Gamefound launch, my take on a beloved PnP platform, and a peek at what February has in store.

Read if you’re curious. πŸ‘€

pnptime.beehiiv.com/p/pnp-update...

#printandplay #gamedesign #indiegames #boardgames

31.01.2026 18:56 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Ever played a recurring game? One that keeps coming back to you?

A game has been running a solo challenge EVERY month for over 7 years on BoardGameGeek!

Curious? I talked about it in my 53rd newsletter issue:

pnptime.beehiiv.com/p/how-about-...

#newsletter #printandplay #cardgames #indiegames

29.01.2026 18:48 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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This week came with mixed feelings.

Some genuinely exciting news, followed by some tough news to digest.

Read about it in the 52nd issue:
pnptime.beehiiv.com/p/good-news-...

#newsletter #printandplay #gamedesign #indiegames #pnparcade

27.01.2026 18:38 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Law vs Bandits. A shootout. Zero room for mistakes.

My first review blog of 2026 is live, diving into Quickdraw, a fast-paced 1v1 western duel.

Curious? Read the blog πŸ‘‡
pnptime.com/quickdraw-ga...

#printandplay #indiegames #kickstarter #boardgames #cardgame

25.01.2026 20:24 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Ever played a game that made you hungry?

If you’re up for a breakfast with lives at stake in the form of a free PnP, read all about it in my 51st issue. πŸ’£πŸ₯ž

pnptime.beehiiv.com/p/everything...

#printandplay #indiegames #gamedesign #boardgames #newsletter

@letibus.bsky.social

24.01.2026 21:30 β€” πŸ‘ 13    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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50 issues in less than a year!

Grateful doesn’t even begin to cover it. This one’s a small celebration & a humble thank-you to everyone who’s been part of the journey.

Marked it with a small give-back in the 50th issue itself.❀️

pnptime.beehiiv.com/p/the-50th-i...

#printandplay #indiegames #pnp

21.01.2026 19:54 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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The past couple of days have been spectacular!

After sharing my take on PnP build size, I went digging to see where the community actually landed.

Curious? I break it all down in my 49th issue. πŸ‘€
pnptime.beehiiv.com/p/verdict-s-...

#printandplay #indiegames #gamedesign #boardgames #newsletter

19.01.2026 20:17 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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How big is too big to build a print-and-play game?

I’ve played heavy builds, light builds, and everything in between; and I’m sharing my take in Issue #48 of the newsletter.
pnptime.beehiiv.com/p/how-big-is...

#printandplay #indiegames #gamedesign #boardgames #boardgamegeek

17.01.2026 19:43 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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It’s not always about winning!

Sometimes it’s about slowing down & letting your mind breathe.

I walked through a game I found quite therapeutic, get to know more about it in my 47th newsletter issue.
pnptime.beehiiv.com/p/when-winni...

#printandplay #indiegames #gamedesign #boardgames

15.01.2026 19:53 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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The calm before the storm Three unique games set to make their move

Different themes, different moods, wildly different ideas, but all worth keeping an eye on!

Three very different games are lining up to kick off the year.

Read about them in my 46th issue:
pnptime.beehiiv.com/p/the-calm-b...

#printandplay #boardgames #indiegames #kickstarter #newsletter

13.01.2026 21:14 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Time to reveal yet another bias of mine!

After Lantern and Black Sonata, I’ve developed a soft spot for an 18-card game that needs no playing surface except your hands. Any guess?

Find out in my 45th issue!
pnptime.beehiiv.com/p/best-print...

#newsletter #printandplay #indiegames #cardgame

11.01.2026 19:43 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Get to know more about it in my 44th newsletter issue:
pnptime.beehiiv.com/p/a-print-an...

09.01.2026 21:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A fine window of opportunity for indie game designers!

A PnP contest has opened up, & it’s coming from Florian Fiedler and @chrisbacke.bsky.social. Seeing experienced designers create space like this made my day!

#printandplay #boardgames #indiegames #gamedesign

09.01.2026 21:07 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

A great conversation with the mind behind Roll4Rum, Rook & Ruin, and many more!

Read about Florian Fiedler’s journey in game design, and his advice to young indie designers, in my 43rd newsletter issue.

pnptime.beehiiv.com/p/a-conversa...

07.01.2026 20:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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There 8th interview of our series 'Minds Behind Games' is here, and it features Florian Fiedler!

Link to the interview in the thread.

#gamedesign #indiegames #boardgames #printandplay

07.01.2026 20:30 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

The start was slow, but the love & support I’ve received from all of you has been nothing short of extraordinary!

If you’ve read one issue or all forty two, thank you!

And if you haven't, welcome to the family!
pnptime.beehiiv.com

06.01.2026 19:24 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I sometimes brag to my newsletter buddies about the open rate and CTR (60% and 20% respectively), not for the numbers themselves, but because they reflect the kind of community that’s grown around it.

06.01.2026 19:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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As a blogger and game designer, I’ve always wanted to be closer to my readers.

But it's something I feel articles don’t quite deliver on their own. That’s why, on Feb '25, I launched my newsletter on @beehiiv.com.

#newsletter #printandplay #boardgames #indiegames #gamedesign

06.01.2026 19:15 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Chasing someone 400 years ago, in Shakespearean London!

Some games turn pursuit into poetry, suspense & deduction so beautifully it feels effortless.

Featuring one such game in my 42nd newsletter issue: pnptime.beehiiv.com/p/in-search-...

#shakespeare #printandplay #boardgame #indiegames

05.01.2026 20:33 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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First Roll of 2026 Three print and play campaigns kicking off the year in style

Just a couple of days into 2026, and it’s already setting a high bar!

A few seriously exciting print and play campaigns are heading our way, I walked through them all in my 41st newsletter issue:
pnptime.beehiiv.com/p/first-roll...

#printandplay #newsletter #boardgames #indiegames #gamedesign

03.01.2026 20:33 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Looking back at 2025 New games, interviews, and a year of building together

2025 has been a launching pad for me!

2026 is already shaping up to be even bigger. I can’t wait to unravel what’s next for y'all!

Happy New Year! πŸŽ‰

Take a walk down the memory lane on my 40th issue of newsletter:
pnptime.beehiiv.com/p/looking-ba...

#boardgame #indiegames #NewYear2026 #pnptime

31.12.2025 18:43 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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A free PNP maze builder Deserves more love than it gets

Switching from escaping mazes to building one!

I’m looking back at a free, underrated, puzzly PNP I played earlier this year, with a super catchy name: Ambagibus.

Read my 39th newsletter issue to know all about it:
pnptime.beehiiv.com/p/a-free-pnp...

#newsletter #printandplay #indiegames #pnptime

29.12.2025 21:00 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Can PNP escape rooms ever be replayable? How one shift completely changed the experience for me

I used to think print and play escape rooms were one and done.

Then I tried something different, and the experience completely changed.

I wrote about that shift in the 38th issue of my newsletter:
pnptime.beehiiv.com/p/can-pnp-es...

#printandplay #newsletter #boardgames #indiegames

27.12.2025 20:19 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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A small Christmas note A couple of free games and a quick holiday wish

Merry Christmas everyone!

Shared a little note, along with a couple of free PNP games in my 37th issue of newsletter:
pnptime.beehiiv.com/p/a-small-ch...

Subscribe if you haven't, it will make my day :'D

#newsletter #printandplay #boardgame #indiegames #Christmas2025

25.12.2025 16:55 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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A Little Too Relatable A free holiday print and play on paid leaves!

This game felt personal!

A game about sick days & paid leave, which feels oddly perfect for the end of the year. I usually take a week to sum up my thoughts, but this PNP just went 100% free, so here are my thoughts after 12 hours.

Issue no. 36πŸ‘‡
pnptime.beehiiv.com/p/a-little-t...

#indiegames

23.12.2025 21:05 β€” πŸ‘ 2    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Not calling anyone out, but… πŸ‘€

Plenty of our Bluesky followers still haven’t subscribed to the newsletter!

If you’ve enjoyed reading any of our issues so far, consider subscribing πŸ’›

pnptime.beehiiv.com

#newsletter #indiegames #printandplay #gamedesign #tabletopgames #boardgamegeek

22.12.2025 19:33 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

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