Soul Warriors use a special piece of magical technology called an Uwatt (the maeflai word for Wand!)
It can allow their soul to become a physical object, which they sample and turn into a powerful blade, capable of piercing a soul through flesh.
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12.10.2025 23:27 β π 6 π 1 π¬ 0 π 0
Soul Warriors are our first magic class! They're a bit odd, with the ability to manipulate their weapon's shape, length and range, creating shields, knives, whips, and even projecting it from walls and flo#indiettrpg #TOGWITO #TTRPG #gamedev
12.10.2025 23:27 β π 6 π 2 π¬ 1 π 0
We're about to start getting into the much more TOGWITO-unique classes, with the Magic & Support-type classes! These ones are legit kinda weird, so I'll give myself much more space to describe them, i think
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10.10.2025 02:16 β π 12 π 4 π¬ 0 π 0
Ninjas took a long time to decide on, with the runner-up options being throwers (with a sling) and bombers, who eventually became the Tricksters. I still may decide to add throwers and bombers someday, but they'll need some major reworks, first.
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05.10.2025 00:17 β π 8 π 1 π¬ 0 π 0
Ninjas are, putting it most simply, a ranged version of the thief class. They have more emphasis on status effects than thieves do, and a good amount of their tools are designed for more utility, like a collapsing latter or kunai for transferring items easily.
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05.10.2025 00:16 β π 10 π 4 π¬ 0 π 1
(Dang, just barely missed the limit >.>)
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30.09.2025 16:27 β π 10 π 3 π¬ 0 π 0
Hunters basically have two options for their playstyle:
1) Mark their target and hunt it to the ends of the earth
2) Mark their target and then let it run itself to death
Hunters revolve around their Mark skill, which gives them various buffs and inflicts some status effects on their prey.
30.09.2025 16:27 β π 0 π 0 π¬ 1 π 0
I know that TOGWITO is in a fantasy world, so you may be surprised by the presence of the Gunner class! Using a special revolver, gunners excel in rapid attacks, as long as they keep track of their remaining bullets.
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26.09.2025 21:15 β π 8 π 4 π¬ 0 π 0
Archers are, basically, the ranged form of the Warrior, but with a few different elements to use, and a system that lets you exchange your arrows to change your Attack actions properties!
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25.09.2025 21:27 β π 7 π 1 π¬ 0 π 0
The final melee class is the Brawler! Their solution to every problem is to punch, grah or throw it, and every time they land an Attack, their combo goes up, increasing their damage by 1d4. Just keep the combo up and you'll be golden!
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24.09.2025 21:54 β π 7 π 1 π¬ 0 π 0
Thieves are next on our list of classes - they're a speed-based stealth class, with a set of Thieves' Tools that they can spend time making, giving them various utility, like picking a lock, setting traps, making a cloud of smoke, or just stapling a guy to the wall.
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18.09.2025 15:40 β π 0 π 0 π¬ 0 π 0
Gosh, it's hard to define these classes with only about 300 characters.
15.09.2025 17:56 β π 0 π 0 π¬ 0 π 0
Tanks are another simple class - their role is to get hit instead of someone squishier, like a Psychic or Ninja, and have a few special stances they can adapt to, giving them more effects for when they would get hit
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15.09.2025 17:55 β π 6 π 2 π¬ 0 π 0
Warriors in TOGWITO are a fairly simple melee class - they use a sword to attack, and have a few elements at their disposal.
They gain Focus throughout battle and can spend it on special Skills, or keep it for special Passives
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15.09.2025 02:36 β π 8 π 2 π¬ 0 π 0
There's 4 types of classes in TOGWITO: Melee, Ranged, Magic Η°
& Support. They're mostly what they say on the tin, really.
Each type has 4 classes to it - I'll make seperate posts explaining each class in more depth over time :3
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10.09.2025 02:21 β π 10 π 4 π¬ 0 π 0
Additionally, combat is also pretty movement-focused - there's a lot of skills that become much more powerful after moving to a better location, or skills that allow you to move for free, or even prevent/restrict opponents from moving during their turns.
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08.09.2025 16:33 β π 6 π 1 π¬ 0 π 0
I've been struggling to figure out where to start with TOGWITO - let's go over combat, for now.
Combat is inspired by Persona, with a variety of damage types that could stun your foes, heal them, or get reflected back at you.
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08.09.2025 16:33 β π 6 π 1 π¬ 1 π 0
I dont know how to promote my game here!
TOGWITO is a turn-based ttrpg, set in a "medium fantasy" with a ton of various species, skills, and a set of 16 unique classes.
I'll 100% update this page with more info soon!
#ttrpg #togwito #fantasy #adventure #indiettrpg
05.09.2025 16:18 β π 3 π 0 π¬ 0 π 0