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RetroGameUp

@retrogameup.bsky.social

๐ŸŽฎ Video games playthroughs, gameplays and clips โšก Video games collector ๐Ÿ•น๏ธ Preserve the history of video games! ๐Ÿ‘‰ www.youtube.com/@RetroGameUp

122 Followers  |  384 Following  |  202 Posts  |  Joined: 08.01.2025  |  2.5194

Latest posts by retrogameup.bsky.social on Bluesky

Mortal Kombat (Sega CD) - Johnny Cage Playthrough [HD] | RetroGameUp
๐Ÿ‘‰ New to Pokรฉmon GO or havenโ€™t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38 ๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. The Sega CD port of Mortal Kombat was developed by Probe Software and published by Arena Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1994. The original arcade game was developed by Midway and released in 1992. TIMESTAMPS 0:00 Game start and intro 3:31 VS. Kano 4:33 VS. Rayden 5:43 VS. Liu Kang 7:01 VS. Scorpion 8:08 VS. Sub-Zero 9:12 VS. Sonya 10:35 Mirror Match 11:50 VS. Endurance 1 (Kano and Rayden) 13:36 VS. Endurance 2 (Liu Kang and Scorpion) 15:26 VS. Endurance 3 (Sub-Zero and Cage) 16:59 VS. Goro 17:49 VS. Shang Tsung 19:00 Ending JOHNNY CAGE PLAYTHROUGH Johnny Cage is introduced as a movie actor, mostly in action movie involving hand-to-hand combat. In the Mortal Kombat lore, he is mostly known as a not so serious and more careless fighter, but is aware of the danger ahead. Cage has three special moves in the game. His Green Bolt is his projectile, being able to throw it relatively fast. He also has his shadow kick, which consists of sliding toward his opponent and kick them in the process. Shadows follow him a long way to show that he is using his energy power. His last special move is his ball breaker move, which doesnโ€™t work against Sonya, but also doesnโ€™t work against himself. Although a simple oversight, this has brought some ridicule to the character. Cageโ€™s fatality is the same as the arcade original, since the Sega-CD port of Mortal Kombat isnโ€™t censored by default. However, if blood is turned off, his fatality will be done the same way as Genesis version with the blood code off. His censored fatality involves performing a stronger version of his shadow kick, sending the opponent off screen (unless the fighter is in the corner). Cage is strong against the CPU. His move is fast, and his air move has priority over most moves. His projectile is also fast as well as his uppercut. His downside is his Shadow Kick, which can be easily countered. He can do many combos, including infinite jump punch in the corner or using his shadow kick as a combo ender. TAS tools were used in this playthrough. #cage #johnnycage #kano #rayden #raiden #liukang #mortalkombat1 #fightinggame #mortalkombat #fatality #retrogaming #retrogames #retrogameup #longplay #segagenesis #megacd #segacd #megadrive Mortal Kombat (Sega CD) - Johnny Cage Playthrough [HD] | RetroGameUp

Mortal Kombat (Sega CD) - Johnny Cage Playthrough [HD] | RetroGameUp
https://www.youtube.com/watch?v=8vMcbFLiM9A
Step into the classic MK era with Johnny Cage in Mortal Kombat for the Sega CD!
#RetroGameUp #RetroGaming #ClassicGames #MortalKombat #Fatality

07.11.2025 22:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mortal Kombat  3 (Playstation) - Sektor Playthrough [HD] | RetroGameUp
๐Ÿ‘‰ New to Pokรฉmon GO or havenโ€™t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38 ๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. The PlayStation port of Mortal Kombat 3 was developed by Midway Manufacturing Company and published by Sony Computer Entertainment for the North American, European and Japanese market in 1995. TIMESTAMPS 0:00 Game Start 1:20 VS. Shang Tsung 2:22 VS. Liu Kang 3:36 VS. Kabal 4:50 VS. Cyrax 6:33 VS. Sindel 7:37 VS. Kano 8:44 VS. Kung Lao 9:57 VS. Sektor 11:00 VS. Sub-Zero 12:22 VS. Sheeva 13:19 VS. Motaro 14:22 VS. Shao Khan 15:12 Ending SEKTOR PLAYTHROUGH Sektor is the first cyber-warrior conceived by the Lin Kuei, codenamed LK-9T9. He was once a human assassin trained by the clan and is actually the only one that volunteered to become a cyber warrior to prove his loyalty for the clan. Like Cyrax, its first task is to eliminate Sub-Zero. Sektor is gifted special move that can be well combined together. He has his Straight Missile move that act as his projectile and flies fast toward his opponent. He can also do a Homing Missile that will try to follow his opponent in order to explode on him. His dangerous teleport punch is an excellent launcher that give Sektor a few seconds to enact his next strategy. 4 combos are in his arsenal. Two of them do significant damage and another one cause the opponent to be launched for combo possibilities. Sektor can destroy any opponent controlled by the CPU. With good setup, he can use his Homing Missile once, wait for it to explode on his opponent and perform his Teleport Punch right away, causing a lot of damage in the process. He can combine his Homing Missile with his combo as well, since the CPU will often get caught in the process. As a side note, Sektor can perform his Teleport Uppercut twice against Shao Khan, but not against any other character in the game. Having the same move, Smoke can do it as well. It is probably an oversight and not an intentional ability. TAS tools were used in this playthrough. #sektor #mortalkombat3 #psx #fightinggame #mortalkombat #fatality #babality #retrogaming #retrogames #retrogameup #longplay #playthrough #playstation #psone Mortal Kombat 3 (Playstation) - Sektor Playthrough [HD] | RetroGameUp

Mortal Kombat 3 (Playstation) - Sektor Playthrough [HD] | RetroGameUp
https://www.youtube.com/watch?v=4hmZa5FOzQA
Step into the classic MK era with Sektor!
#RetroGameUp #RetroGaming #ClassicGames #MortalKombat #Fatality #sektor #mk3 psx

07.11.2025 22:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mortal Kombat (Sega Genesis) - Goro Playthrough [HD] | RetroGameUp
๐Ÿ‘‰ New to Pokรฉmon GO or havenโ€™t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38 ๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. The Sega Genesis port of Mortal Kombat was developed by Probe Software and published by Arena Entertainment (in North America and Europe) in 1993 and by Acclaim Japan for the Japanese market in 1994. The original arcade game was developed by Midway and released in 1992. TIMESTAMPS 0:00 Game Start 1:04 VS. Sonya 1:42 VS. Sub-Zero 2:24 VS. Scorpion 3:11 VS. Liu Kang 3:52 VS. Rayden 4:40 VS. Kano 5:17 VS. Johnny Cage 6:00 VS. Endurance 1 (Kano and Scorpion) 6:54 VS. Endurance 2 (Rayden and Sub-Zero) 7:51 VS. Endurance 3 (Liu Kang and Sonya) 8:59 VS. Goro 9:37 VS. Shang Tsung 10:10 Ending GORO PLAYTHROUGH In the Sega Genesis port of Mortal Kombat, Goro is an unplayable boss. Using cheating device, one can play as him but he plays as if you were controlling a regular character, resulting and glitches and freezes. A hack named Beta-2 July 2017 allow to play as bosses as well as Reptile. To select Goro, you must select the dragon symbol in the character selection screen. His move set is very simple. Pressing Low Punch or High Punch will cause him to perform his strong punch that sends his opponent far from him. Pressing Low Kick or High Kick will allow him to throw his projectile, which has the same damage and property has the other projectile, unlike in the original Arcade game. Goro will do his winning pose taunt if you press Back or Down. His uppercut has no delay, meaning he can do it over and over. Finally, simply jumping toward his opponent will activate his stomp move (but it is blocked able). Goro has two throws: His regular one and his unique Punch and Grab that is done by pressing High Punch when close to the opponent. He is powerful and broken. He has virtually no delay when doing his punch. His uppercut is also very fast and since he canโ€™t be thrown, his own throw will have top priority. Doing flawless victory is a matter of luck, because Goro canโ€™t avoid them, so he is forced to block them. He will still take damage from all projectile but Sub-Zeroโ€™s. The CPU has a tendency to throw a projectile right at the beginning of the match. In addition, when fighting the CPU Goro, the fight will be very buggy as Goro was never programmed to react to his own move. The punch, uppercut and projectile will work but will cause the other Goro to use the wrong sprite, causing the game to lag. Both throw and the stomp move will freeze the game. It is interesting to note that Goro has a second player palette, which is not present in the original game. Fighting Shang Tsung is also prone to freeze. Every move but the projectile will cause the game to freeze if Shang Tsung is hit. However, as long as he is morphed to regular character, Goro moves will works without problems. His Mirror Match battle is against Johnny Cage. While later revision of the hack gives the bosses an ending and other game fixes, this particular version seems buggy and show a black screen while the music still plays. However, the game will eventually proceed to the credits sequence. As a side note, the game doesnโ€™t lock Goro and Shang Tsung fight in Goroโ€™s Lair. In a flawless gameplay, Goro will be fought at the Pit and Shang Tsung will be fought at the Throne Room. TAS tools were used in this playthrough. #goro #bosscharacter #mortalkombat1 #fightinggame #mortalkombat #fatality #retrogaming #retrogame #retrogames #retrogameup #longplay #segagenesis #megadrive Mortal Kombat (Sega Genesis) - Goro Playthrough [HD] | RetroGameUp

Mortal Kombat (Sega Genesis) - Goro Playthrough [HD]

Ever wanted to play as Goro? This Genesis playthrough lets the four-armed menace dominate the tournament!

๐Ÿ”— https://www.youtube.com/watch?v=Tbt8D5XzShs

#RetroGameUp #RetroGaming #ClassicGames #MortalKombat #SegaGenesis #Goro

07.11.2025 18:34 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mortal Kombat (Game Boy) - Liu Kang Playthrough [HD] | RetroGameUp
๐Ÿ‘‰ New to Pokรฉmon GO or havenโ€™t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38 ๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. The Game Gear port of Mortal Kombat was developed by Probe Software and published by Arena Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1993. The original arcade game was developed by Midway and released in 1992. TIMESTAMPS 0:00 Game Start 0:31 VS. Rayden 1:40 VS. Scorpion 2:53 VS. Sub-Zero 4:03 VS. Sonya 5:13 VS. Kano 6:27 Mirror Match 7:42 VS. Endurance 1 (Scorpion and Rayden) 9:32 VS. Endurance 2 (Sonya and Sub-Zero) 11:19 VS. Endurance 3 (Rayden and Kano) 13:14 VS. Goro 14:17 VS. Shang Tsung 15:11 Ending TAS tools were used in this playthrough. #liukang #kang #mortalkombat1 #fightinggame #mortalkombat #fatality #retrogaming #retrogames #retrogameup #longplay #gameboy #nintendogameboy Mortal Kombat (Game Boy) - Liu Kang Playthrough [HD] | RetroGameUp

Mortal Kombat (Game Boy) - Liu Kang Playthrough [HD]

Liu Kang unleashes fury in this pixel-perfect classic port of Mortal Kombat for the Game Boy.

๐Ÿ”— https://www.youtube.com/watch?v=FwzZ9MKGvvk

#RetroGameUp #RetroGaming #ClassicGames #MortalKombat #LiuKang

07.11.2025 00:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mortal Kombat (Game Boy) - Kano Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this playthrough. The Game Gear port of Mortal Kombat was developed by Probe Software and published by Arena Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1993. The original arcade game was developed by Midway and released in 1992. TIMESTAMPS 0:00 Game Start 0:31 VS. Rayden 1:46 VS. Liu Kang 3:14 VS. Scorpion 4:29 VS. Sub-Zero 5:45 VS. Sonya 7:04 Mirror Match 8:08 VS. Endurance 1 (Rayden and Liu Kang) 10:18 VS. Endurance 2 (Sub-Zero and Scorpion) 12:16 VS. Endurance 3 (Rayden and Kano) 14:21 VS. Goro 15:25 VS. Shang Tsung 16:22 Ending TAS tools were used in this playthrough. #rayden #raiden #mortalkombat1 #fightinggame #mortalkombat #fatality #retrogaming #retrogames #retrogameup #longplay #gameboy #nintendogameboy Mortal Kombat (Game Boy) - Kano Playthrough [HD] | RetroGameUp

Mortal Kombat (Game Boy) - Kano Playthrough [HD]
Watch Kano wreck fools in this full Game Boy playthrough!

๐Ÿ”— https://www.youtube.com/watch?v=rwtEK4IIsfA

#RetroGameUp #RetroGaming #ClassicGames #MortalKombat #Kano #HandheldGaming

06.11.2025 21:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Chakan: The Forever Man (Game Gear) Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. ๐Ÿ‘‰ Subscribe to the channel : https://www.youtube.com/channel/UCT6YAuElq1juoiC9IGrj3vQ More retro stuff here at RetroGameUp! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow me on Facebook! https://www.facebook.com/Retrogameup-496507483739012 TAS tools were used to make this high quality gameplay video. Chakan: The Forever Man was developed by Paul Hutchinson and published by Sega in 1992 for the North American and European market. The game is based on Thunder Mace, a comic book series by Robert A. Kraus that was created in 1986. Timestamps 0:00 Game start and intro story 3:07 Level VI 8:25 Level V 10:55 Level IV 14:04 Level IV (Lighting Sword) 15:24 Level III 18:42 Level II 22:07 Level I 24:37 Ending sequence 27:59 Level VII 29:28 End of the game GAME DESCRIPTION Chakan: The Forever Man for the Game gear was released on December 8, 1992 in the North American and European market. For an early release, it is considered a dark, wicked world of the monster that was not common until later in the video game history. It is based on the comic book of the same name by Robert A. Kraus, with many elements, including Chakan himself, taken into account when the game was released on the Sega Genesis and the Game Gear. Explained in the first person by Chakan himself, he is a formidable warrior that has been steeped in the darkest mysticism. His ego grew to incredible proportion, to the point that Death himself challenged him in a duel. With his arrogant nature, he accepted a duel against the being in order to get eternal life. After a fierce fight, he won, but this somehow leads to his own doom as Death keep the promise with its own, twisted interpretation. Chakan is forced to wander in agony, haunted by the pain of Deathโ€™s victims. However, he can be freed to rest in peace if the beats of darkness are all destroyed. Chakan start his twenty torturous lifetimes, spending his time in subterranean mazes of horror, killing fiends, demons and any dark entity in the supernatural world. Doing so will release him from Deathโ€™s curse and only then, he will find rest. Chakan is a platformer. You start as him in some kind of cosmic world, equipped with his basic sword. This safe zone allows you to select one of the six levels available from the start. Each level represents an element: โ€ข Portal I: Air โ€ข Portal II: Earth โ€ข Portal III: Water โ€ข Portal IV: Fire โ€ข Portal V: Ice โ€ข Portal VI: Lava The level can be cleared in any order, but there is also an optimal order since some items found in the level makes the other level easier. Chakan can walk while crouching, roll and double jump. He can slash in front him, upward and in a swirling motion when in the air. An important aspect of the game is the alchemy. In the cosmic world as well as all the level, you can find gray, black, yellow and green potion. When pausing the game, you can see how much you have of them as well as the possible combination you can do. There are 8 combinations : โ€ข The horn: Summon Death, bringing you back at the cosmic world without negative consequence. โ€ข The Hourglass: Slow enemies โ€ข The scythes: Strikes all enemies on the screen (including bosses). Basic enemies will be killed in one hit. โ€ข The confusion: Cause your control to be reversed. This alchemy negatively impacts Chakan โ€ข The infinite symbol: Invulnerability for a short time. โ€ข The eyes icon: Make you invisible, causing the enemy not to attack you. You can still be hurt if you are hit by the enemy that is deadly to the touch. โ€ข The sword icon: Double damage โ€ข The skull icon: Restore Chakanโ€™s health. During his journey, he will also come across upgraded sword that is stronger against a specific type of enemies. There is the fire, ice and lighting sword in the game. The lighting sword throw a projectile time each time Chakan swing with it. CHAKAN: THE FOREVER MAN PLAYTHROUGH The playthrough use the original USA version of Chakan: The Forever man. The goal of the run is beat the game with the optimal level order without getting hit once, at the highest difficulty level. The secondary goal is to collect all the potions as well as the hidden three swords. TAS tools were used in this playthrough. #chakan #chakantheforeverman #segagamegear #gamegear #playthrough #halloween #halloweengames #platformgames #longplay #fightinggame #retrogame #retrogames #retrogameup Chakan: The Forever Man (Game Gear) Playthrough [HD] | RetroGameUp

Dive deep into gothic platforming glory with Chakan: The Forever Manโ€”witness the full playthrough in crisp HD.

๐Ÿ”— https://youtu.be/U5yeBmmXrqE
#RetroGameUp #RetroGaming #ClassicGames #ChakanForever

31.10.2025 17:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mortal Kombat Trilogy (Nintendo 64) - Rain Playthrough [HD] | RetroGameUp
๐Ÿ‘‰ New to Pokรฉmon GO or havenโ€™t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38 ๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. Mortal Kombat Trilogy for the Nintendo 64 was released in 1996 and serves as a cartridge-based adaptation of Midwayโ€™s expanded Mortal Kombat collection. Built on the foundation of Ultimate Mortal Kombat 3, it combines characters, stages, and gameplay mechanics from the first three Mortal Kombat arcade titles into one package, specifically optimized for Nintendoโ€™s hardware. Due to the limitations of the cartridge format, the N64 version features fewer characters and stages compared to the CD-based releases. However, it offers fast loading times and seamless transitions between fights, which was a notable advantage at the time. The character roster includes 22 fighters, including series mainstays such as Scorpion, Sub-Zero, Liu Kang, Sonya Blade, and Johnny Cage, whose return was a highlight for fans of the original game. This version retains the core gameplay of its arcade predecessors, featuring multiple finishing moves for most characters, including Fatalities, Brutalities, and Stage Finishers. One of the more distinctive features exclusive to Mortal Kombat Trilogy is the Aggressor Meter. As players deal and receive damage, this meter fills and, once activated, temporarily increases the character's speed and attack power, adding a new layer of strategy to matches. In terms of visuals and sound, the N64 version delivers a solid approximation of the arcade experience, albeit with some sacrifices in texture detail and animation smoothness due to memory constraints. Controls are well-suited to the Nintendo 64โ€™s unique controller, with responsive inputs and configurable button layouts. Although it lacks some of the visual and content fidelity of the PlayStation or PC versions, Mortal Kombat Trilogy on the Nintendo 64 is widely remembered for its fast-paced gameplay and accessibility. The absence of loading screens makes for a more fluid experience, and the core Mortal Kombat mechanics are preserved in a way that still appeals to fans of the series. #Rain #MortalKombatTrilogy #Nintendo64 #RetroGaming #MKTrilogyPlaythrough #RainGameplay #HDGameplay #MKFatality #purpleninja #90sGaming #RetroGameUp #MidwayGames #AggressorBar #Brutality #ClassicMK Mortal Kombat Trilogy (Nintendo 64) - Rain Playthrough [HD] | RetroGameUp

Step back into retro gaming history with Mortal Kombat Trilogy (Nintendo 64) - Rain Playthrough [HD] | RetroGameUp!
Watch the gameplay now: https://www.youtube.com/watch?v=lNWTo1uSrH0
#RetroGameUp #RetroGaming #ClassicGames #MortalKombatTrilogy

30.10.2025 17:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Doom (Sega 32X) - Level 17 : Military Base 100% [HD] | RetroGameUp
TAS tools were used in this gameplay clip. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup 100% Playthrough of Level 17 : Military Base (E1M9: Military Base in the PC original) of Doom for the Sega 32X. Level 17 : Military Base is not selectable from the menu. To access it, the player must complete Level 3 : Toxin Refinery and finds the secret exit. A hack was used to access it from Level 1. Doom was developed by id Software and published by Sega for the Sega 32X in 1994. Doom for the Sega 32X is a port of the influential first-person shooter originally developed by id Software. Released in 1994, this version was one of the earlier home console adaptations of the PC classic, brought to the 32X add-on for the Sega Genesis by developer Sega and publisher id Software. The game retains the core gameplay elements of the original: players assume the role of a space marine fighting through hordes of demons and other hostile creatures across a series of levels set on Marsโ€™ moons, Phobos and Deimos. Gameplay emphasizes fast-paced movement, maze-like level exploration, keycard hunting, and combat with a variety of weapons such as the shotgun, chaingun, and rocket launcher. However, the 32X version features several compromises due to hardware limitations. It includes fewer levels : only 17 of the original 27 from the PC releaseโ€”and does not include the full "Inferno" episode. Graphics are reduced in resolution, textures are less detailed, and the game runs in a smaller window with a thick border. Sound effects and music are present but of noticeably lower fidelity compared to the PC version, with the soundtrack utilizing the 32X's sound chip. Despite these technical drawbacks, Doom on the 32X was one of the few console ports available at the time and played a role in bringing the FPS genre to home systems. It is often noted for its historical significance rather than its performance quality, and remains a curiosity among collectors and fans of retro gaming. #Doom32X #militarybase #consoledis #Level17 #ClassicDoom #RetroFPS #Sega32X #DoomPort #90sGaming #OldSchoolShooter #DemonAmbush #DoomLevelRun #IdSoftware Doom (Sega 32X) - Level 17 : Military Base 100% [HD] | RetroGameUp

Step back into this secret level with Doom (Sega 32X) - Level 17 : Military Base 100% [HD] | RetroGameUp!
Watch the gameplay now: https://www.youtube.com/watch?v=wx8TgoZOR-g
#RetroGameUp #RetroGaming #ClassicGames #Doom

29.10.2025 19:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Doom (Super NES) - E1M1 : Hangar 100% [HD] | RetroGameUp
๐Ÿ‘‰ New to Pokรฉmon GO or havenโ€™t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38 ๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. 100% Playthrough of E1M1 (E1M1 : Hangar in the PC original) of Doom for the Super NES. Doom was developed by Sculptured Software and published by Williams for the Super NES in 1995. Doom for the Super Nintendo, released in 1995 by Williams Entertainment and programmed by Randy Linden, is a remarkable yet deeply compromised port of the classic PC shooter. Using the Super FX2 chip built into the cartridge, it pushed the SNES hardware to its limits to create a playable first-person 3D experience that many thought impossible on a 16-bit console. The game includes 22 maps across three episodes and is missing 5 maps from the PC original (one in episode 1, three in episode 2 and one in episode 3). It runs at a very low frame rate with simplified visuals with small windowed gameplay view and heavily compressed enemy sprites. Impressively, the SNES audio chip gives the soundtrack a powerful and gritty metal-style feel that many fans still appreciate today. While undoubtedly inferior to other ports in terms of performance, Doom on SNES remains a notable technical achievement and a fascinating piece of retro gaming history. #retrogaming #snes #supernintendo #retrogames #classicgaming #90sgaming #doom #doomsnes #doomport #doomhistory #idsoftware #firstpersonshooter #retrofps #superfx #superfx2 #16bitgaming #impossibleport #gameporting #retrotech #gaminghistory #retrocommunity #gamingnostalgia #oldschoolgaming #playthrough #retroreview Doom (Super NES) - E1M1 : Hangar 100% [HD] | RetroGameUp

Relive the intensity of classic FPS with this HD clip of Doom on the SNES on the iconic first level, E1M1 Hangar!.
๐Ÿ”— https://youtu.be/-2JLn04eK64

#RetroGameUp #RetroGaming #ClassicGames #SNESDoom #FPSLegends

28.10.2025 19:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Night Stalker (Intellivision) - Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. TIMESTAMPS 0:00 Game Start 10:13 50 000 points 15:32 100 000 points 23:06 200 000 points 29:16 300 000 points 36:15 400 000 points 42:11 500 000 points 48:16 600 000 points 54:59 700 000 points 59:55 800 000 points 1:09:18 Maximum score before overflow Night Stalker for the Intellivision was developed and published by Mattel in 1982. GAME DESCRIPTION Night Stalker was released by Mattel in 1982 for the Intellivision Game system. It is a top-down maze game. It was also adapted as Night Stalker (Intellivision) - Playthrough [HD] | RetroGameUp

Night Stalker โ€“ Intellivision (Playthrough)
Night Stalker on the Intellivision pits you against robot hunters and deadly bats in a relentless retro crawl.

๐Ÿ”— https://youtu.be/zGU2Mnhl2zU

#RetroGameUp #RetroGaming #ClassicGames #Intellivision #NightStalkerGame

22.10.2025 21:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Bram Stoker's Dracula (Game Gear) - Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. Subscribe here! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup The Game Gear version of Bram Stokerโ€™s Dracula was developed by Probe Entertainment and Psygnosis and published by Sony Imagesoft in 1993 for both the North American and the European Market. It is based on the movie of the same name by Columbia Pictures Industries Inc., released in 1992. TIMESTAMPS 0:00 Title Screen and Attract Mode 4:18 A Journey Through Transylvania (Daytime) 5:30 A Journey Through Transylvania (Nightime) 7:12 Trapped In Castle Dracula (Daytime) 8:55 Trapped In Castle Dracula (Nightime) 11:24 Escape From Castle Dracula (Daytime) 12:54 Escape From Castle Dracula (Nightime) 16:02 Hillingham Estate Mansion (Daytime) 17:24 Hillingham Estate Mansion (Nightime) 21:12 C Bram Stoker's Dracula (Game Gear) - Playthrough [HD] | RetroGameUp

Bram Stokerโ€™s Dracula on the Game Gear offers a surprising twist of atmosphere, platforming, and retro horror.

๐Ÿ”— https://www.youtube.com/watch?v=loomHJY1_bM

#RetroGameUp #RetroGaming #ClassicGames #GameGear #HorrorPlatformer

14.10.2025 17:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Castlevania (NES) - Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 TIMESTAMPS 0:00 Game start and demo 2:15 Level 1 5:52 Level 2 10:07 Level 3 14:09 Level 4 17:42 Level 5 24:11 Level 6 and ending 30:47 Level 1- Hard Mode 36:34 Level 2- Hard Mode 42:01 Level 3- Hard Mode 46:01 Level 4- Hard Mode 49:00 Level 5- Hard Mode 56:35 Level 6- Hard Mode and ending 1:02:15 Getting maximum score before game over Game description Castlevania is a game released on Konami on May 1 1987 in North America and December 19, 1988 in Europe. It came much later on the Famicom, as Vampire Killer, on February 5 , 1993. However, the game first came out on the Famicom Disk System on September 26, 1986. Although it was the first game for the series in the North American and European market, the MSX Vampire Killer, came a few months before. Although very similar, it is distinct from the NES Castlevania and not a port of it. Around 1691, Transylvania enjoyed a century of peace after the defeat of Dracula. Unfortunately, if the legend holds true, he would awake again each century, take the castle back and reign over the country. In that specific case, a group of evil men and used black magic to bring him back to the mortal world. Simon Belmont, part of the legendary clan of the same name is the current wielder of the Vampire Killer Whip. Now that Dracula is spreading its evil influence, he takes on the duty of his clan and venture to Transylvania in order to destroy him once again. Entering the castle, he faces a wide variety of undead, demons or evil entity before taking on the Count himself. You play as Simon Belmont venturing through 19 stages, split into 6 distinct levels. You start with the Vampire Killer Whip, but you soon get its more powerful forms as soon as you destroy a fire tower. As you enter the castle, you will face off against zombies, bats, fishermen, hunchback, medusa, bone dragons and knights, along other enemies. At the end of each level, you face a boss or a pair of bosses (with Dracula being the last boss of the game). Simon attacks by striking his whip toward the front. He can also do it while in the air and while going around the stairs. Beside that, he can acquire a second weapon. To use them, you must collect small or big hearts in the level. It cost 5 heart for the stopwatch and 1 heart for all weapons. The boomerang, which can be thrown in front before coming back to its owner, or the opposite of the screen if not caught. The knife, which is a horizontal projectile hitting once The stopwatch, which freezes enemy movement for a few seconds, but Simon is not affected, allowing him to strike without retaliation. The axe, which is a weapon thrown high in an arc, hitting enemies high in the air before going down the screen. The Holy Water, which is thrown on the ground, creating some kind of fire that last for a few seconds. This weapon does multiple hits, being able to stun lock enemies with a lot of HP or bosses if thrown at the right time. Simon can only carry one sub-weapon at a time. It is also possible to collect the multiplier. Multiplier allows to throw more than one sub-weapon at once. With the highest multiplier, you can throw as much as 3 at once. Beside these, it is possible to get a cross that clear the screen of enemies, or the magic potion that give you invulnerability for a short period of time. If you are low on health, roast hidden on the various walls of the castle will bring you back in full health. Finally, you can collect treasures to increase your points. This can be useful to gain new life, as the game give an extra life for each 25000 point. Castlevania playthrough The playthrough use the USA PRG1 version of Castlevania. The main goal is to beat both the first loop of the game and the more difficult second loop without getting hit once. It also aims to collect every secret treasure in both loops and get the highest possible score before overflowing. All weapons are shown in the game, but on the second loop, the holy water weapon is the preferred weapon due to its powerful multi-hit property that can stun lock most bosses and high hp enemies. No cheats were used in this run, TAS tools were used to make a high-quality playthrough. Castlevania (NES) - Playthrough [HD] | RetroGameUp

Step into Draculaโ€™s castle and brace for pixel-perfect peril.

Castlevania on the NES is a legendary showdown of whips, monsters, and unforgiving old-school challenge.

๐Ÿ”— https://www.youtube.com/watch?v=ZmIkJWH_eHU

#RetroGameUp #RetroGaming #ClassicGames #Castlevania #NESChallenge

13.10.2025 17:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Doom (Sega 32X) - Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this playthrough. Doom was developed by id Software and published by Sega for the Sega 32X in 1994. TIMESTAMPS 0:00 Game Start 1:21 Level 1 (E1M1 : Hangar) 4:12 Level 2 (E1M2: Nuclear Plant) 10:34 Level 3 (E1M3: Toxin Refinery) 19:16 Level 17 (E1M9: Military Base) 25:46 Level 4 (E1M4: Command Control) 32:06 Level 5 (E1M5: Phobos Lab) 40:30 Level 6 (E1M6: Central Processing) 48:25 Level 7 (E1M7: Computer Station) 58:04 Level 8 (E1M8: Phobos Anomaly) 1:00:31 Level 9 (E2M1: Deimos Anomaly) 1:04:04 Level 10 (E2M2: Containment Area) 1:10:24 Level 11 (E2M3: Refinery) 1:17:02 Level 12 (E2M4: Deimos Lab) 1:28:10 Level 13 (E2M5: Command Center) 1:36:45 Level 14 (E2M6: Halls of the Damned) 1:44:18 Level 15 (E2M7: Spawning Vats) 1:48:29 Level 16 (E2M9: Fortress of Mystery) 1:51:38 Ending 1:53:22 Cheats and alternate ending Doom is a ground breaking first-person shooter first released for MS-DOS in December 1993. In a one sentence description, you play as a marine that must investigate various bases on Phobos and Deimos before finding himself in hell, aiming to end the demon invasion. At the time of release, it was a revolutionary product that introduced many staples in the first-person shooting genre. Almost a year later, Doom was ported as a launch title for the Sega 32x by John Carmack, the man behind the engine of the game. Unfortunately, the game had a very tight development time and was rushed for release. While this port is known to be good and very playable, it is also known for its poor music, lack of multiplayer and lack of the entire third episode of the original game. The monster is always facing the player instead of having different rotation. While monster can damage other monsters, it is not possible to see infighting between them because of front sprite being the only one present in this version. 17 maps out of the 27 maps of the original game are present in the game. Every map except E2M8 and the entire episode 3 are present. Because of this, the Cyberdemon and Spider Mastermind arenโ€™t present. Spectre is present without their invisibility, which makes them identical to regular Demon. The secret level of episode 2, known as Fortress of Mystery (E2M9) in the original, is now the final level of the game if the player doesnโ€™t cheat. Military Base (E1M9) is now the only secret level. For all the level present, simplification (especially one episode 2 level) were made dues to the limitation of the platform and are mainly based on the first console port of Doom, the Atari Jaguar. Dues to simplification made to each level, two levels require the use of a glitch to have 100% kills while it is impossible to do so for the other two. In the very end of MAP 02 (E1M2), an Imp is stuck below the switch. In the original PC version of this map, the Imp stood below the area, where the exit switch was found. It is still possible to kill it by aiming at a specific spot and shooting over and over. This allows the player to have 100% kills. In MAP 10 (E2M2), the simplification made to the map accidentally left an orphan sector which contains a secret and monsters. While almost all monsters can be hit through the wall with rocket shot, a single imp is far enough from the wall to not receive damage from the splash damage. This makes 100% kills and 100% secret impossible without additional glitches. In MAP 14 (E2M5), one of the traps near the three coloured door doesnโ€™t have a trigger anymore dues to the simplification of the map. 6 demon and a baron of hell is in that specific trap at the highest difficulty setting. While four of the demons can be hit with splashes damage through the wall, it is not possible the other monsters, making 100% kill impossible. DOOM PLAYTHROUGH The goal of this run is to beat the entire game at the highest difficulty setting without getting hit (unless it is impossible to avoid, such as walking on nukage or lava). In addition, when possible, each level must be completed with 100% kills, 100% items and 100% secrets. The ending when cheats are used is also shown at the very end of the video. TAS tools were used in this playthrough. #doom #sega32x #segagenesis #megadrive #gen #segamegadrive #sega #videogameconsole #console #retrogames #retros #vintagegame #vintagegaming #games #gameplayclip #playthrough #retrogameup #gameplayfootage #90sgaming #16bitssystem #16bitsconsole #mega32x #32x Doom (Sega 32X) - Playthrough [HD] | RetroGameUp

Experience the roots of gaming with Doom (Sega 32X), enhanced in HD for todayโ€™s eyes.
๐Ÿ”— https://www.youtube.com/watch?v=ZsPbgMqG-e8
#RetroGameUp #RetroGaming #ClassicGames #TimelessGames

13.09.2025 17:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) -  Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this playthrough. Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 4:39 Jago 19:10 TJ Combo 34:38 Spinal 48:20 Chief Thunder 1:03:44 Glacius 1:19:41 Fulgore 1:34:51 Cinder 1:49:56 Sabrewulf 2:05:16 B. Orchid 2:20:04 Riptor 2:34:27 Eyedol 2:49:22 Multiplayer and secret stages Killer Instinct is a one-on-one fighting game by Rare that first came out in the arcade in 1994. It was then ported on the Super Nintendo and it was published by Nintendo themselves. Often described as a Mortal Kombat clone in a first glance, the game is quite unique on its own right, incorporating features from Street Fighter, Fatal Fury and Mortal Kombat. The Killer Instinct tournament is organized by Ultratech, a powerful megacorporation. Each year, they host it in order to test out their various experiments against human competitors. In the year the game takes place, they have many surprises: A living flame known as Cinder, a humanoid dinosaur known as Riptor, a skeletal ancient warrior known as Spinal and Eyedol, ancient being brought from limbo. Outside of that, Ultratech completed a prototype cybernetic warrior known as Fulgore to test its ability. Should the robot succeed, the company intent to mass produces them for their own protection. During the time of that tournament, the company captured and forced Glacius to fight their fire experiment. This year, many human contestants entered the tournament. A few of them are more notables. Jago is a mystical ninja from the Himalayan. TJ Combo is a man of fame who is looking to claim it back after an incident in a boxing match. Chief Thunder sought to find his brother Eagle who investigated the company. Orchid is a secret agent send to gather information about the company. Finally, Sabrewulf is a man with a bad case of lycanthropy entering the tournament to get his humanity back if he wins. Killer Instinct improved and added new features in the one-on-one fighting genre. The characters themselves are based on 3D models, allowing fluid animation. The arcade original also featured FMV video as well as stages with different properties. For instance, Chief Thunder stage is a scaling stage, which allows the fighters to see the whole stage if one is at the left and the other at the right. A group of stage, known as the rooftops stage are pseudo-3D and allow one of the fighters to knock the other down the stage. Killer Instinct introduced a complex combo system, allowing each character to perform semi custom combo with a combo starter, move in between, and a combo under. It also introduced the well-known combo breaker allowing the opponent to break a combo and gain access to more powerful version of them special move. While juggles are limited, it is possible to perform a few juggling moves while the opponent is airborne. Finishers are known as No Danger moves, Ultra Combo, Humiliation and Ultimate Combo. Taking a nodfrom Mortal Kombat, these special moves can only be done at the end of the match and will darken the screen. The No Danger moves are the equivalent of Mortal Kombat fatality. The Ultimate Combo is the same concept as a No Danger moves is performed during a combo. The Ultra Combo is an automatic, huge string of hits done against the opponent. Finally, the humiliation is similar to the concept of non-lethal finisher from Mortal Kombat. Doing so will force the loser to perform a dance, unique to each character. It is also possible to perform a knock out against the opponent in some stages. Doing so will show the falling sequence of the loser and the aftermath. KILLER INSTINCT PLAYTHROUGH The goal of this run is to beat the game with each character without getting hit once at the highest difficulty. The side effect of this is that none of the powered move are performed since it requires getting hit to then perform a combo breaker. Sabrewulf and Eyedol are able to perform these powered up move without a combo breaker, however. The secondary goal is to show the multiplayer and secret stages in 2-player mode, allowing some powered move to be shown. #killerinstinct #fightinggame #kiseries #killerinstinctclassic #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Playthrough [HD] | RetroGameUp

The golden age of gaming lives on. Watch every character's playthrough in Killer Instinct (Super NES) in glorious high-definition.
๐Ÿ”— https://www.youtube.com/watch?v=pC2OXcOx67I
#RetroGameUp #RetroGaming #ClassicGames #VintageVideoGames

12.09.2025 17:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Eyedol Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this playthrough. Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:43 VS. Riptor 1:45 VS. Cinder 2:57 VS. B. Orchid 4:09 VS. Chief Thunder 5:01 VS. TJ Combo 6:13 VS. Jago 7:22 VS. Sabrewulf 8:29 VS. Glacius 9:47 VS. Spinal 10:54 VS. Fulgore 12:04 VS. Eyedol 13:00 Ending CINDER PLAYTHROUGH Eyedol is famously known as Ultratechโ€™s trump card. Should everything go wrong in the tournament, including the defeat of the first Fulgore prototype, Ultratech would send Eyedol as a last resort. In a process once again shrouded in mystery, Ultratech managed to bring this ancient warlord from Limbo to fight the finalist of this yearโ€™s tournament. Eyedol is the final boss of the game. When beating the game at the highest difficulty level, one of the ending screens will show the correct steps to use to play as him. To be able to do so, the player must choose Cinder and hold the right directional button. Then, at the vs page, the player must still hold right and press L, R, X, B, Y and A. As soon as the last button is pressed, the announcer will say Eyedolโ€™s name. The cheat needs to be done before each match. The player Eyedol will always have the brown palette (the same as the arcade one) while the CPU will have a green palette. Eyedol is a motion character. His main rushing technique is the Horn Charge, charging with his two heads toward the opponent. With his mace, he can perform a Swing that launch the opponent and deflect projectiles. He also has a green fireball projectile. One of the unique abilities of Eyedol is his passive special move where he stomps his hoof on the ground, shaking the screen. During that moment, he is able to do either a very fast version of his Horn Charge moves or shoot three fireballs back-to-back. He can also cancel this move at anytime. As a boss character, Eyedol basic controls are different from the playable character. He cannot crouch (though he can block move that would otherwise require him to crouch). Jumping cause, him to either leap toward his opponent and stomp him for a hit or goes backward, both in an arc. During the time he is in the air, however, he canโ€™t perform any moves and is vulnerable. He can also do this kind of jump as a special move, where the player can control if he goes in front, straight up or behind. His only crouch move is identical to the stomp move he does airborne but is instead done on the ground. He performs the move faster with the quick punch or kick than the fierce version. He doesnโ€™t have any finishing moves, but he can knock his opponent down in Cinder, B. Orchid and Spinalโ€™s stage. The same can also happen to him. Just like CPU Eyedol, it's possible to be at the danger sequence (where the screen flash red) but every finishing move is disabled, making it impossible to perform a Danger Move or a Humiliation. The playable version of Eyedol has a few differences from the CPU controlled one. The most notable is that while stomping the ground, the CPU Eyedol will regain health, while the player will not. The other difference is that he can perform the Mega Horn Charge and Triple Fireball move at anytime while the player needs to be in stomping mode before performing these. Eyedol can be very powerful against the CPU, but will need timing as he canโ€™t crouch and his jump isnโ€™t a reliable way to escape most moves. His Mace Swing move is an anti-all move. If done around the same time as his opponentโ€™s special move or after, Eyedol will always have the priority. His ability to deflect projectile also grant him projection. However, he needs to perform the move with precise timing in triple projectile case or use the triple fireball move. His quick punch/kick ground stomping is very fast and can stun his opponent in 2 or 3 hits, allowing him to perform a free combo. In stomp mode, his Mega Horn Charge and Triple Fireball move are also incredibly strong. As a side note, Eyedolโ€™s ending is a parody of the ending Blanka had in the Street Fighter II series and is obviously not to be taken seriously. #eyedol #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Eyedol Playthrough [HD] | RetroGameUp

The golden age of gaming lives on. Watch Eyedol's playthrough in Killer Instinct (Super NES) in glorious high-definition.
๐Ÿ”— https://www.youtube.com/watch?v=wkjcdhOKXzM
#RetroGameUp #RetroGaming #ClassicGames #RetroConsoleLegends

11.09.2025 18:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Thunder Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Take a look at RetroGameUp's video game collection on instagram! https://www.instagram.com/retrogameup/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:43 VS. TJ Combo 1:52 VS. Glacius 3:02 VS. Jago 4:19 VS. Sabrewulf 5:36 VS. Chief Thunder 6:41 VS. Cinder 7:58 VS. B. Orchid 9:19 VS. Riptor 10:23 VS. Spinal 11:37 VS. Fulgore 12:46 VS. Eyedol 13:40 Ending CHIEF THUNDER PLAYTHROUGH Chief Thunder is the mystical defender of his Native Americans tribe. In a previous Ultratech tournament, his younger brother, Eagle, entered it to discover secrets of his tribe that Ultratech would have kept. However, he failed to come back and thus, Chief Thunder enter the current tournament to find him back. Thunder is both a charge and motion character. His Triplax is his main rushing technique, consisting of hitting his opponent three times with his axe. He can also perform his Flying Mohawk technique that is often seen in his combo string. His projectile is bird shaped and can be used for an extra juggle hit at the end of the combo. His Tomahawk is his final special move that can only be done in the air. The Chief can take advantage of the CPU as it has a tendency to not block the third hit of the Triplax move, which allows Thunder to start a combo. The special move also has an unusual quick recovery, allowing it to be performed up to five times until it knockdown. This easily allow Thunder to perform as up as a 17 hits Killer Combo. He can also easily start a combo with a crouching or jumping fierce kick followed by a Triplax. As a side note, Thunder doesnโ€™t perform his iconic chant at the end of the Ultra Combo like he does in the arcade original. TAS tools were used in this playthrough. #thunder #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Thunder Playthrough [HD] | RetroGameUp

Rediscover a gaming legend with Thunder in Killer Instinct (Super NES) in high-definition glory is not to be missed.
๐Ÿ”— https://www.youtube.com/watch?v=DbU_T1711AM
#RetroGameUp #RetroGaming #ClassicGames #ClassicGameReplay

10.09.2025 18:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Cinder Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Take a look at RetroGameUp's video game collection on instagram! https://www.instagram.com/retrogameup/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:42 VS. TJ Combo 1:46 VS. Chief Thunder 2:55 VS. Glacius 4:07 VS. Sabrewulf 5:12 VS. Riptor 6:16 VS. B. Orchid 7:26 VS. Cinder 8:44 VS. Jago 9:53 VS. Spinal 10:58 VS. Fulgore 12:07 VS. Eyedol 13:10 Ending CINDER PLAYTHROUGH Cinder, formally known as Ben Ferris, was a convicted criminal that took Ultratechโ€™s opportunity to have an early parole. However, he was turned into a living flame after a failed experiment. At the time Glacius was captured by Ultratech, the company, as part of elaborate research, task Cinder to defeat him. Cinder is a motion character. His main rushing move is his Trailblazer move, which consists of himself turning into a fireball and striking his opponent. The move can also be done in the air and be done as a reversal as you walk toward the opponent. His projectile is the Inferno. When done, he will crouch and shoot chemical fire to his opponent, striking him multiple time but not counting as an actual combo? He can also perform a much shorter ranged chemical fire known as the Head Fist. Unlike Inferno, Head Fist can be used for combo. His anti-air is the Fire Flash, consisting of doing flips in the air and striking twice. Cinder also has 2 passive special moves. He is able to dim himself with his Mirage technique, making him immune to every projectile in the game. He can also turn invisible with his Heatsink technique. Getting hit after performing one of those two moves will remove the ability. Cinder is the only character that has a unique property when he is in the air. It is possible to control his velocity, such as stopping him on his track and going sightly backward. He can also perform regular jump if no directional button is pressed after the initial jump. Cinderโ€™s Trailblazer is his main move against the CPU. It is a very fast move and it is possible to hit the CPU right after it initially blocks the first attempt. The move can also be used in the air to escape corner or to perform an extra juggle hit with the Fierce version. His Flash Fire has high priority as an anti-air and its fierce version deal a lot of damage. His Heatsinkโ€™s projectile immunity is also useful as the CPU wonโ€™t take account of it until later in the tower. His Inferno projectile will rarely come into play because of its weak damage and long recovery delay if blocked. Turning invisible will also be more detrimental to the player himself/herself than the CPU because it will still see the player anyway. #cinder #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Cinder Playthrough [HD] | RetroGameUp

Ready to relive the classics with Cinder? Killer Instinct (Super NES) delivers smooth gameplay and nostalgic thrills.
๐Ÿ”— https://www.youtube.com/watch?v=vTPlKAemkrM
#RetroGameUp #RetroGaming #ClassicGames #ClassicGameReplay

09.09.2025 17:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - B. Orchid Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this playthrough. Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:44 VS. Glacius 1:55 VS. Cinder 3:15 VS. Riptor 4:23 VS. TJ Combo 5:23 VS. B. Orchid 6:39 VS. Chief Thunder 7:42 VS. Jago 8:58 VS. Sabrewulf 10:04 VS. Spinal 11:11 VS. Fulgore 12:14 VS. Eyedol 13:05 Ending B. ORCHID PLAYTHROUGH B. Orchid is a secret agent sent in the Ultratechโ€™s tournament. Everything about her, including the agency she works for, is shrouded in mystery. Her objective is to investigate and bring back precious information about sudden disappearance from the ongoing tournament as well as Ultratech themselves. Orchid is both a charge and motion character. Her main rushing move is the Ichi which consists of rushing with both of her escrima at her opponent. Her Fire Cat technique allows her to into an energy feline before lunging into her opponent. Her Flik Flak technique is her multi hit spinning handstand kick that can be used many times in a combo, easily doing a killer combo. She also has an anti-air technique known as the Spinning Sword that launches her opponent. Finally, her projectile is known as the Lasaken. Orchidโ€™s main power is her long and damaging combo. It is possible to use the Flik Flak (and its reversal variant) many times while doing fierce hit in between, often resulting more than 15 hits. Theses long combo can be finished with the ultra-combo as early as when the opponent has about 60% of its health in the second life bar. Her Ichi move is fast and has priority as well, catching opponent and starting one of her many long combos. Her Fierce Lasaken can be used as an extra juggle hit at the end of a combo. As a side note, the full code name of Orchid is Black Orchid, which is said to be associated with her pretty physical appearance. #borchid #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - B. Orchid Playthrough [HD] | RetroGameUp

Jump into Killer Instinct (Super NES) with Orchid and relive an era where every move counted and every frame mattered.
๐Ÿ”— https://www.youtube.com/watch?v=Yp5nJcPjDUA
#RetroGameUp #RetroGaming #ClassicGames #NostalgiaGaming

08.09.2025 17:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Spinal Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Take a look at RetroGameUp's video game collection on instagram! https://www.instagram.com/retrogameup/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:43 VS. Chief Thunder 1:44 VS. TJ Combo 2:40 VS. Riptor 3:42 VS. B. Orchid 4:53 VS. Cinder 5:58 VS. Glacius 7:09 VS. Sabrewulf 8:08 VS. Jago 9:07 VS. Spinal 10:07 VS. Fulgore 11:07 VS. Eyedol 11:53 Ending SPINAL PLAYTHROUGH Spinal is an ancient warrior that was revived by Ultratech. The process that brought him back in the modern world is a heavily guarded secret that few known within the company. Spinal barely remember his past, but he has kept his fighting capabilities intact. Spinal is both a charge and motion character. His Soul Sword his is main special attack to start a combo string. It consists to slash his opponent with a fiery hit from his sword. He can also perform it as he walks toward the opponent. His Bone Shaker is his rushing move, running at his opponent and hitting him with his shield. He is also able to teleport himself around the arena. He has four variations (two in the air and two when on the ground) that teleport either in the front or behind the opponent. If his slide is performed as a special move, it will not knockdown the opponent and will allow him to start a combo. Finnally, Spinal can absorb special move hit with his shield, giving him a spark in his life bar. Spinal has many elements unique to him. After performing a combo breaker, he can use his skulls he gains from using his magical shield to block the projectile. He gains access to a projectile as well as more powerful version of the move. One of his combo variations involve him to morph into his opponent to finish the combo. This will work on himself (with a preset combo) and against EyeDol as well. Spinal needs to lure his opponent close to him to hit them with his Soul Sword special move and starts a combo. He can also start them with precise timing if he hit his opponent with a jumping fierce kick following by the Soul Sword or Bone Shaker. As a side note, Spinalโ€™s second Danger move was changed from a skeleton grabbing the defeated opponent to the ground to a lightning strike that is similar to Chief Thunderโ€™s but only hit once. #spinal #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Spinal Playthrough [HD] | RetroGameUp

Spinal's playthrough in Killer Instinct (Super NES) is here to bring the heat. Dive into this vintage gem with modern clarity.
๐Ÿ”— https://www.youtube.com/watch?v=BFPXOUGb0Os
#RetroGameUp #RetroGaming #ClassicGames #RetroGamingCommunity

07.09.2025 18:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Sabrewulf Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this playthrough. Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:42 VS. Chief Thunder 1:51 VS. Sabrewulf 3:05 VS. Riptor 4:12 VS. TJ Combo 5:27 VS. Jago 6:42 VS. B. Orchid 7:58 VS. Glacius 9:02 VS. Cinder 10:19 VS. Spinal 11:28 VS. Fulgore 12:41 VS. Eyedol 13:37 Ending SABREWULF PLAYTHROUGH Sabrewulf is a man that is afflicted with a rare case of Lycanthrophy. Because of him this, he spent most of his time as a recluse looking for a cure. Althought many were a hoax, he still decided to take Ultratechโ€™s offer as any opportunity is a chance for him to return back to a human. However, he will have the win the companyโ€™s tournament. Sabrewulf is both a charge and motion character. Sabrewulf mainโ€™s rush special move is the Sabre-Spin, which consists of swiping his opponent twice and starts a combo. He also has the ability to lunge at his opponent that is known as the Sabre-Pounce. When done with the Quick Kick, the move becomes the Sabre-Roll and hit the opponent twice? His projectile is a fiery bat. Sabrewulf has a unique passive move which causes him to howl. After doing this, he will gain a spark in his life bar (as if he has done a combo breaker) and has ability to perform one post-combo breaker move. Sabrewulf is very strong against the CPU. When doing a combo that causer his opponent to launch in the air, he has plenty of time to howl in order to gain access to post-combo breaker move. His Double Sabre-Spin or Sabre-Roll will often hit the CPU as it has the tendency to block the first two or three hit but not the final one, which is enough for Sabrewulf to start a combo. Speaking of which, his combo tends to be long and damaging as well. His projectile is the only move which may not come into the play often, but can be used as the CPU is about to get up from a knock-down. As a side note, Sabrewulf and Eyedol are the only character in the game that can access the post-combo breaker move without actually doing one. As a second side note: Sabrewulfโ€™s name is a homage to Sabre Wulf in 1984, a ZX Spectrum game made by Ultimate Play the Game, which would eventually become Rare. #sabrewulf #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Sabrewulf Playthrough [HD] | RetroGameUp

Sabrewulf's playthrough in Killer Instinct (Super NES) combines old-school gameplay with new-school presentationโ€”check it out!
๐Ÿ”— https://www.youtube.com/watch?v=xWkXSgk8K6U
#RetroGameUp #RetroGaming #ClassicGames #OldSchoolGameplay

06.09.2025 23:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Fulgore Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Take a look at RetroGameUp's video game collection on instagram! https://www.instagram.com/retrogameup/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:42 VS. Chief Thunder 1:49 VS. Cinder 3:10 VS. Riptor 4:20 VS. Sabrewulf 5:32 VS. Glacius 6:39 VS. B. Orchid 7:48 VS. TJ Combo 8:54 VS. Jago 9:59 VS. Spinal 11:06 VS. Fulgore 12:10 VS. Eyedol 13:13 Ending FULGORE PLAYTHROUGH The Fulgore unit that appear in the first Killer Instinct is a prototype cybernetic soldier developed by Ultratech. Before starting the mass production, Ultratech want to make sure that the robot has the expected power and brutality to defend the company. Fulgore is a motion character. Its main rushing move is the Cyber Dash, which consists of sliding toward its opponent with his claw first. His projectile is the Laser Storm. It is the only regular character that can perform a double and triple variation of its projectile, but require precise button combination. Both its second and third projectile can juggle its opponent. Its Cyber Dash is its flying uppercut and anti-air move technique. It is also able to use its eyes to shoot a short ranged laser. Fulgore also has two unique special moves that does not deal damage. It is able to teleport in front or behind the opponent with the Plasmaport. It is also able to use its reflection shield to turn any projectile (including Eyedol) against the attacker. Fulgore has many options against its opponent. Its Eye Laser move, despite looking weak and having a short range, is very powerful and can easily lure the CPU to be trapped into a combo. Its Cyber Dash is also faster than most charactersโ€™ rushing move and can catch CPU opponents that are about to land near it. Its teleport move, while rarely used, can be performed with a right timing to avoid move that would be usually very hard to do so, such as Glaciusโ€™s Liquidize uppercut. #fulgore #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Fulgore Playthrough [HD] | RetroGameUp

Ready to relive the classics? Fulgore's playthrough in Killer Instinct (Super NES) delivers smooth gameplay and nostalgic thrills.
๐Ÿ”— https://www.youtube.com/watch?v=AQqLgFdHhJA
#RetroGameUp #RetroGaming #ClassicGames #RetroGamingCommunity

05.09.2025 17:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Riptor Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this playthrough. Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:44 VS. Riptor 1:52 VS. Jago 3:05 VS. TJ Combo 4:08 VS. Chief Thunder 5:19 VS. B. Orchid 6:28 VS. Cinder 7:34 VS. Glacius 8:37 VS. Sabrewulf 9:37 VS. Spinal 10:58 VS. Fulgore 11:41 VS. Eyedol 12:34 Ending RIPTOR PLAYTHROUGH Riptor is a result of extensive tests done by Ultratech to combine the DNA of a human and an unknown reptilian breed. The reptile has shown its fierce power and animal ferocity when confronted while still keeping its intelligence. Riptor is a charge and motion character. Its rushing move is the Rampage technique, which consists to charge to its opponent. It can also perform downward Tail Flip move that hit twice either on the ground or airborne. Its Jump Rake technique consists of Riptor hopping toward its opponent to hit him multiple time. Its reversal version is very useful to do to add hits in a combo. It can perform a Claw Uppercut as an anti air special move. Finally, it is able to spit a Flaming Venom to its opponent. Riptor is one of the most challenging characters to use against the CPU. Most of its move are half circle and can be hard to chain together in a combo. The CPU also has a high tendency to perform combo breaker against Riptor compared to other characters, especially when it attempts a reversal Jump Rake. However, the player can take advantage of Riptorโ€™s invulnerability frames to counter its opponent. His airborne Tail Flip will often be blocked by the CPU on the first hit but not the second, allowing a combo start. #riptor #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Riptor Playthrough [HD] | RetroGameUp

From pixelated brawls to epic soundtracks, Riptor's playthrough in Killer Instinct (Super NES) captures what made retro great.
๐Ÿ”— https://www.youtube.com/watch?v=uZBdAxrEB60
#RetroGameUp #RetroGaming #ClassicGames #TimelessGames

04.09.2025 17:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - TJ Combo Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Take a look at RetroGameUp's video game collection on instagram! https://www.instagram.com/retrogameup/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:41 VS. Riptor 1:45 VS. Jago 2:47 VS. Chief Thunder 4:08 VS. TJ Combo 5:15 VS. Sabrewulf 6:26 VS. Cinder 7:37 VS. Glacius 8:43 VS. B. Orchid 10:07 VS. Spinal 11:26 VS. Fulgore 12:32 VS. Eyedol 13:37 Ending TJ COMBO PLAYTHROUGH TJ Combo is an American boxer and was once the undisputed heavyweight champion of the world for years. However, it was later found that his arm was modified with cybernetic implants with the help of Ultratech and thus, was stripped of his title and banned from the tournament. Since then, he fights to get his fame and fortune back and jump in the Ultratech Tournament. TJ Combo is a charge character. As a boxer, almost all his regular move involves using his fist, but there are a few exceptions which suggest that TJ Combo trained other martial arts as well. Combo is the only character that doesnโ€™t have a projectile move. He instead has many rushing special attack as well as anti-air. His Spinfist will cause him to spin around and punch his opponent for a possible combo starter. His Rollercoaster consists of doing one or two rolling (depending of which variant used) that does multiple hit. This is his best move for a combo starter. His third move is the Powerline, which consists of running toward his opponent and slams him down with a punch. He is able to fake the move and stop right on his track at anytime. His final special move is his Flying Knee. Its first variant can be used for a combo start while the second act as an anti-air. TJ Combo is all about timing. His Rollercoaster move has some invincibility in the beginning and is crucial to hit the CPU as it tries to hit you. His Spinfist is also very fast and can catch the CPU if it tries to do a rushing move. Combo can also do an extra juggle hit at the end of a combo or ultra combo by performing his Powerline in a right timing. As a side note, while his acronym isnโ€™t known in the original game, his full name is Tyler-Johnson Garrett in Killer Instinct (2013). TAS tools were used in this playthrough. #tjcombo #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes #megadrive Killer Instinct (Super NES) - TJ Combo Playthrough [HD] | RetroGameUp

The golden age of gaming lives on. Watch TJ Combo's Playthrough on Killer Instinct (Super NES) in glorious high-definition.
๐Ÿ”— https://www.youtube.com/watch?v=FyhzhLpsp_g
#RetroGameUp #RetroGaming #ClassicGames #PixelPerfectPlays

03.09.2025 18:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Jago Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Take a look at RetroGameUp's video game collection on instagram! https://www.instagram.com/retrogameup/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:41 VS. Glacius 1:47 VS. TJ Combo 2:53 VS. B. Orchid 4:05 VS. Sabrewulf 5:08 VS. Chief Thunder 6:10 VS. Cinder 7:12 VS. Jago 8:38 VS. Riptor 9:42 VS. Spinal 10:49 VS. Fulgore 11:51 VS. Eyedol 12:51 Ending JAGO PLAYTHROUGH Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. Jago is the main protagonist of Killer Instinct. He is a warrior monk from a remote region of Tibet. His destiny is mainly guided by the Tiger Spirit whom he worships. Seeking his destiny from it, Jago is eventually lead to the Killer Instinct tournament to destroy the evil and corrupt Ultratech company. Jago is a motion character. His fireball is named Endokuken and can be either green or yellow, the latter doing sightly more damage. His rush move is his Wind Kick, which consists of lunging toward the opponent and is the main move he can use to start a combo. He can pass through every projectile except Eyedolโ€™s. He can also perform a faster version of the move. His third main special move is his Tiger Fury, which consists of performing a rising uppercut to his opponent. Finally, he is able to use his katana against his opponent and can also be helpful for combo damage. Jagoโ€™s main advantage against the CPU is that he can pass through most projectile by timing his Wind Kick technique. He can also start smaller combo by first doing a jump fierce kick. Throwing a Endokuken right as the CPU is about to get up often hit them as well. TAS tools were used in this playthrough. #jago #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes #megadrive Killer Instinct (Super NES) - Jago Playthrough [HD] | RetroGameUp

Jump into Killer Instinct (Super NES) as Jago and relive an era where every move counted and every frame mattered.
๐Ÿ”— https://www.youtube.com/watch?v=nJnViN57MX4
#RetroGameUp #RetroGaming #ClassicGames #GamingHistory

02.09.2025 19:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Killer Instinct (Super NES) - Glacius Playthrough [HD] | RetroGameUp
TAS tools were used in this playthrough. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Take a look at RetroGameUp's video game collection on instagram! https://www.instagram.com/retrogameup/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 Killer Instinct was developed by Rare and published by Nintendo for the Super NES in 1995. Important note: Luck manipulation was used to avoid Combo Breaker by the CPU. At the highest difficulty level, the CPU, especially the last three (Spinal, Fulgore and Eyedol) will often break a combo at anytime during said combo. TIMESTAMPS 0:00 Game Start 0:43 VS. Chief Thunder 1:49 VS. Sabrewulf 2:59 VS. Jago 4:04 VS. TJ Combo 5:23 VS. Riptor 6:34 VS. Cinder 7:45 VS. Glacius 8:52 VS. B. Orchid 10:18 VS. Spinal 11:30 VS. Fulgore 12:48 VS. Eyedol 14:06 Ending GLACIUS PLAYTHROUGH Glacius is an alien that was exploring the galaxy in search of new life before his ship is caught in Earthโ€™s gravitational system and crash in a snowy mountain rang. He survives and he is now looking to fix his ship with whatever thing he can find. During his searches, he is captured by Ultratech and is forced in the tournament. Glacius is both a charge and motion character. His main rushing move is the Cold Shoulder, which consists of sliding with his elbow first toward the opponent. His projectile is a shockwave he performs as he slams the ground. This shockwave bounce until it leaves the screen or hit the opponent. His Liquidize move allow him to melt and give a surprise uppercut at the opponent. When done with the Weak Kick button, he will instead reappear behind the opponent without hitting him. Finally, he can shapeshift his arm into a lance to uppercut his opponent. Glacius has advantage but also disadvantage against the CPU. The CPU tends to perform more combo breakers against him than the other character. It mostly happens after the first Cold Shoulder move. However, his combo is damaging and he can perform an extra juggle hit with the fierce version of his Liquidize move. This special move is also useful for Glacius because he is invincible during it until he rematerializes for an uppercut. This allows him to avoid all projectiles (including Eyedol) and most jump move. His Ice Lance, however, has always the priority over any air move. As a side note, Glacius move set sometime included three Dangers move for the Super NES version. However, the first one, which is the Blob Engulf move, cannot be done in that port, only in the arcade original. #glacius #killerinstinct #fightinggame #kiseries #killerinstinctclassic #nomercy #ultracombo #retrogaming #retrogames #retrogameup #longplay #playthrough #supernes Killer Instinct (Super NES) - Glacius Playthrough [HD] | RetroGameUp

The golden age of gaming lives on. Watch Glacius's playthrough on Killer Instinct (Super NES) in glorious high-definition.
๐Ÿ”— https://www.youtube.com/watch?v=leSXzT3KUjI
#RetroGameUp #RetroGaming #ClassicGames #ThrowbackGaming

01.09.2025 18:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Platoon (NES) - Gameplay Clip [HD] | RetroGameUp
TAS tools were used in this gameplay clip. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Take a look at RetroGameUp's video game collection on instagram! https://www.instagram.com/retrogameup/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 Platoon was developed and published by Sunsoft for the NES in 1988. #platoon #nes #nintendo #nintendoentertainementsystem #videogameconsole #console #retrogames #retrogaming #retros #vintagegame #vintagegaming #vintagegames #gameplayclip #gameplay #retrogameup #gameplayfootage #80sgaming #famicom #fc #8bitssystem #8bitsconsole #famicomdisksystem #famicomsystem Platoon (NES) - Gameplay Clip [HD] | RetroGameUp

Experience the roots of gaming with Platoon (NES), enhanced in HD for todayโ€™s eyes.
๐Ÿ”— https://www.youtube.com/watch?v=rgXb1nbUeXc
#RetroGameUp #RetroGaming #ClassicGames #OldSchoolGameplay

31.08.2025 18:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Evander Holyfield's Real Deal Boxing (Game Gear) - Gameplay Clip [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. Evander Holyfield's Real Deal Boxing was developed by Novotrade and published by Sega for the Game Gear in 1992. #evanderholyfieldrealdealboxing #gamegear #segagamegear #sgg #segagg #sega #videogameconsole #console #retrogames #retros #vintagegame #vintagegaming #games #gameplayclip #gameplay #retrogameup #gameplayfootage #90sgaming #8bitssystem #8bitsconsole Evander Holyfield's Real Deal Boxing (Game Gear) - Gameplay Clip [HD] | RetroGameUp

Jump into Evander Holyfield's Real Deal Boxing (Game Gear) and relive an era where every move counted and every frame mattered.
๐Ÿ”— https://www.youtube.com/watch?v=O3tjNiavmXU
#RetroGameUp #RetroGaming #ClassicGames #VintageVideoGames

30.08.2025 18:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ‘‰ New to Pokรฉmon GO or havenโ€™t played in 90 days? Use Retrogameup's referral code to get special rewards! The referral code is 3DJPT2W38

30.08.2025 13:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Streets of Rage (Game Gear) - Gameplay Clip [HD] | RetroGameUp
TAS tools were used in this gameplay clip. ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ Follow RetroGameUp on Twitter! https://twitter.com/RetroGameUp1 โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup Streets of Rage was developed by Japan System House and published by Sega for the Game Gear in 1992. #streetsofrage #gamegear #segagamegear #sgg #segagg #sega #videogameconsole #console #retrogames #retros #vintagegame #vintagegaming #games #gameplayclip #gameplay #retrogameup #gameplayfootage #90sgaming #8bitssystem #8bitsconsole Streets of Rage (Game Gear) - Gameplay Clip [HD] | RetroGameUp

Streets of Rage (Game Gear) combines old-school gameplay with new-school presentationโ€”check it out!
๐Ÿ”— https://www.youtube.com/watch?v=haSOZ6BEKlY
#RetroGameUp #RetroGaming #ClassicGames #RetroConsoleLegends

29.08.2025 17:35 โ€” ๐Ÿ‘ 3    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mortal Kombat (Super NES) - Sonya Playthrough [HD] | RetroGameUp
๐Ÿ‘‰Get 74% off NordVPN's 2-year plan + 3 extra months! https://go.adt246.net/t/t?a=1407498117&as=1945650992&t=2&tk=1 ๐Ÿ‘‰ Get TubeBuddy to access the same powerful tools that top YouTubers use to thrive! https://www.tubebuddy.com/pricing?a=rgutubebuddy ๐Ÿ‘‰ Subscribe to the channel! https://www.youtube.com/c/RetroGameUp More retro stuff here at RetroGameUp's website! https://retrogameup.com/ โ˜•๏ธ Buy a coffee for support! https://www.buymeacoffee.com/retrogameup TAS tools were used in this video. Follow RetroGameUp on Facebook! https://www.facebook.com/Retrogameup-496507483739012 The Super NES port of Mortal Kombat was developed by Sculptured Software and published by Acclaim Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1993. The original arcade game was developed by Midway and released in 1992. TIMESTAMPS 0:00 Game Start 0:55 VS. Johnny Cage 1:52 VS. Kano 2:50 VS. Rayden 3:58 VS. Liu Kang 4:51 VS. Reptile 5:49 VS. Scorpion 6:47 VS. Sub-Zero 7:44 Mirror Match 8:40 VS. Endurance 1 (Kano and Rayden) 10:04 VS. Endurance 2 (Liu Kang and Scorpion) 11:20 VS. Endurance 3 (Sub-Zero and Cage) 12:38 VS. Goro 13:45 VS. Shang Tsung 14:42 Ending SONYA PLAYTHROUGH Sonya is a member of the Special Force Unit. In MK1, she is pursuing her nemesis, Kano and his Black Dragon Organization to end their criminal activity. During investigation, she follows Kano to an island which is revealed to be Shang Tsungโ€™s island, the main setting in MK1. Her squad is caught and her only hope to see everybody alive is to win the tournament. Sonyaโ€™s Ring Toss is her projectile and has more delay than the arcade original. Her Square Punch technique operates the same and is a good way to escape corner. Finally, her leg grab work has strange collision and may catch or not her opponent. Her fatality works the same in this version and is one of the few fatalities that is not altered. Against the CPU, Sonya will need to use her regular move in order to progress well in the game. Her jump kick also has less range than the other character, putting her in a disadvantage against Goro and Shang Tsung (this was not the case in the Arcade original). However, her jump kick short range allows her to stun lock on the corner. Her throw also seems to have more priority than the other character and will often go. The CPU also has a delay before reacting to the Ring Toss, often hitting them if Sonya is performing the move over and over. TAS tools were used to make this high quality gameplay video. #sonya #sonyablade #mortalkombat1 #fightinggame #mortalkombat #fatality #retrogaming #retrogames #retrogameup #longplay #supernes #snes #supernintendo Mortal Kombat (Super NES) - Sonya Playthrough [HD] | RetroGameUp

Ready to relive the classics with Sonya Blade? Mortal Kombat (Super NES) delivers smooth gameplay and nostalgic thrills.
๐Ÿ”— https://www.youtube.com/watch?v=rKNEKbopm5E
#RetroGameUp #RetroGaming #ClassicGames #RetroGamingCommunity

28.08.2025 17:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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