I wasn't feeling old today, and then someone went and said "RealPlayer".
17.11.2023 19:51 β π 0 π 0 π¬ 0 π 0
Just noticed that Baldur's Gate numbers every quicksave you make. How high does your shame go?
11.08.2023 19:13 β π 0 π 0 π¬ 0 π 0
We need to harness AI for the things that matter. Like writing a progressively evolving narrative script to bring Johnny Castaway back and into the 21st century.
05.07.2023 20:56 β π 0 π 0 π¬ 0 π 0
Water is so metal.
05.07.2023 20:08 β π 0 π 0 π¬ 0 π 0
I swear to 64-bit Jesus I'm pretty reliable at most games.
HOWEVER, ask me to record gameplay for promotional content and I'm suddenly Aunt Barb holding a mouse up-side down, struggling to walk in a straight line.
05.07.2023 20:06 β π 0 π 0 π¬ 0 π 0
I'm Nick and I've been developing esports around the world for over 20 years. Past credits include MLG, GotFrag, Riot, Warner Brothers, and Alienware.
04.07.2023 00:06 β π 5 π 0 π¬ 0 π 0
Walking and Talking is a great show
03.07.2023 21:30 β π 0 π 0 π¬ 0 π 0
My only concern is if I'm in here early enough to be snarky towards people a year from now.
03.07.2023 21:14 β π 1 π 0 π¬ 1 π 0
Diablo 4 has been an excellent distraction from finding a job. Without it, I'd have never discovered the many exotic ways to prepare ramen packets.
03.07.2023 21:10 β π 1 π 0 π¬ 0 π 0
Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps.
Previously wrote documentation for Valve
Once upon a time I made Steamworks.NET
π²Seattle
food, cats, travel, video games, coffee. she/her. ππ
COO at System Eraπ©πΌβπ» @systemera.net
EP on STARSEEKER π°οΈ @starseekergame.systemera.net
GDC Advisory Board π @officialgdc.bsky.social
Marketing // Communications // Branding // Community in games and more --- First name is one letter long. Yes, really.
Lead Engineer at @rockstargames.com
My views are my own. He/Him.
JZig | DoubleBuffered. He/him/whatever. Gamedev programmer on Unreal Engine 5 with a bonus degree in Psychology. Neurodiverse and trying to make the internet better
Husband, father, actor, sword fighter, musician, gamer, engineer. Currently running a team of developer advocates for Google Cloud databases and analytics. He/Him.
Drew | Imoryn | your favorite AAA/Oscar award winning texture artist | pfp πΈ alayynay
poly/ENM | she/her |πSeattle
Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
Music composer & audio engineer for games, film, sports, and other media.
I bounce between Seattle and Hong Kong.
Aviation | Museum Explorer | Data Analyst
Monetization designer by day, home brewer by night. Passionate about video games, beer, and all things New Mexico. π» All opinions are my own.
Gamedev, Dance, Dice, Sandwiches. Noble service, cheerfully rendered. This class also β¨wields magicβ¨
FF12==BestF12.
Senior Environment Artist on Diablo IV at Blizzard
She/Her π³οΈβπ | Opinions are my own! | ENG | ζ₯ζ¬θͺ
Tired of y'all's bullshit already. At least this place is better than the old place.
Speaking at UnrealFest Orlando 2025 on UE Destruction and UEFN Optimizations. AggressiveMastery.com GiantessPlayground tech artist. Dad 2x Sons! Counter-Strike!
Senior Content Designer at Standing Stone Games on DDO. Previously worked on WildStar, Firefall, and LoTRO. Work in GameDev. Opinions are my own and not my employer. He/Him
Community at Epic Games and Psyonix, working on Rocket League and Fortnite. Prev: Corsair, Tom's Hardware, and more. Be excellent to each other π€