Hey Bluesky, I’m Juha—Helsinki-based fixer for game studios 👋.
New here, figuring out what I’ll post. I streamline studio operations so dev teams can focus on making great games. Also a cat herder—both literally and in game dev. 🐈⬛ Got a complex challenge? Chances are I’ve wrangled something like it.
30.01.2025 06:50 — 👍 4 🔁 0 💬 0 📌 0
An astrocommunicator by day, here for other sciences and history, mental health, human rights, LGBTQ+, climate. 🎲🎮🍋🪨💤 | Agender, demi. FIN/EN, they/them.
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📷 Mikko Käkelä
Creative Lead at Glowmade
Previously on Battlefield V & Battlefront 2
D&D DM / TTRPG Taster / Reluctant Comic Book Nerd / MtG Dabbler
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Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @raphkoster@mastodon.gamedev.place
Game industry professional; Finnish; He/Him; Data viz enthusiast; CTO @ Remedy; Opinions my own.
All around 3d geek, procedural wizard, Houdini aficionado.
Co-founder & lead tech artist at Mainframe (PaxDei)
Drummer, movie nerd, couch potato, snack and coffee enthusiast, and video game producer. Typos are my own. Produced a Bafta award-winning game. He/Him.
Executive Producer, Head of the Control franchise at Remedy Entertainment
BAFTA member
Games, Taekwon-Do, Bass, Movies, TV, Music
I do game narrative stuff. Also some other narrative stuff! Also just stuff.
Game designer, gaming entrepreneur, game programmer, and games scholar.
(Photo: www.henrysoderlund.com)
Co-founder Almost Human (Legend of Grimrock) & I run Hapatus Ltd for my own games + freelancing (Noita, Control, Druidstone). Game design, gfx, synths
Likes making games.
Led, directed and created variety of acclaimed and best selling hit titles and IP such as Max Payne, variety of Angry Birds titles and Best Fiends. Board member @ Sustainable Games Alliance.
📍Principal Character Artist @Remedy
🧠 Instructor @TheGnomonWorkshop
🖌️Portfolio
https://www.artstation.com/whatjohndraws
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Professional Yorkshireman
Game Director, Alan Wake 2 for Remedy Games.
Principal Animation Programmer at Remedy working with Motion Matching, optimizations and own tech. Climber, acrobat, Aikido and Karate practitioner. Ex Wushu, Wing Tsun, Tang Lang, etc...
Principal Narrative Designer at Remedy. Formerly of Bad Robot, Telltale. I draw pictures sometimes.
Principle Narrative Designer at Remedy | Fiction Writer | Cool, but goes to bed early | She/her www.brookemaggs.com
Associate Art Director at Remedy Entertainment.
Alan Wake II. Control 2. Love, Death & Robots
artofjokinen.com
Game Developer, Principal Technical VFX Artist at Remedy Entertainment, CONTROL, Alan Wake 2, Realtime VFX and Destruction, Houdini, Tools, Blender