The game we did character, concept and sprite art for just released a demo!!
Please check it out if you're even remotely interested in our handsome-but-more-than-a-little-dangerous bag man!
@mole.works.bsky.social
Indie VN developer. Past projects include 'DUAEL', 'Escape from Puzzlegate'. Working on: 'Talpin University'. Inquiries: https://mole.works/contact.php (dm is fine too!)
The game we did character, concept and sprite art for just released a demo!!
Please check it out if you're even remotely interested in our handsome-but-more-than-a-little-dangerous bag man!
A pop-up for A Little Inconvenience that warns the player their choices will have an impact on the game's story. The text reads, "In A Little Inconvenience, your choices can impact Sabrina and Darius' relationship, as well as his behavior. Your decisions will also affect various scenes and will determine which ending you get. Be mindful of how you respond, because it could mean life or death for multiple characters."
Remember, my friends, your choices in A Little Inconvenience will impact more than just you... ðŠ
A Little Inconvenience's demo drops tomorrow! How excited are you to finally meet our yandere bag man, Darius? #ALittleInconvenienceVN #YanJam
There he is! The man of the hour! Darius has been a particularly fun challenge to bring to life, as his signature bag hides his face and requires us to get a bit creative with emoting.
It does nothing, though, to hide his potentially dangerous love for Sabrina...
As part of our character design role for Kristi's "A Little Inconvenience", we were tasked with designing a stunningly handsome punk boyfriend for Sabrina. Needless to say, very much in our wheelhouse and very fun. ð
Please look forward to seeing more of him! (But probably not *too much* more).
We're absolutely *thrilled* to be providing sprite art and character designs for Kristi's newest game "A Little Inconvenience"!
She's got some amazing ideas that have been a pleasure to bring to life. We're sure you'll love it just as much when it releases. ð
15 years ago today, Seiji/Sage's first UTAU voicebank was released. He's come a long way since then and let us work with some incredibly talented folks. And for that, we consider ourselves incredibly lucky.
Thanks everyone for your support -- and happy 15th, Seiji!
While none of our current offerings require payment, a lot of them do allow voluntary payment if you like them!
So please considering dropping in on Friday (if you want, no pressure.)
moleworks.itch.io
We've also provided art and code for other projects such as @husbandogoddess.bsky.social 's "Intoxicating" and Snaccpop's "SleepyTime Jack". So even if you've never heard of us, you might have seen snippets of our work.
28.10.2024 17:56 â ð 1 ð 0 ðŽ 0 ð 0Hello Wo- OH WOW that starter pack really worked!
Anyway, hello! We're Moleworks Creative, a teeny tiny itsy bitsy microindie developer specializing in visual novels. Previous works include '<3', 'DUAEL', 'Dropped Connection' and others.
Our work can be found at: moleworks.itch.io or mole.works