americans are not very known to be rebellious
15.01.2026 11:14 β π 0 π 0 π¬ 0 π 0americans are not very known to be rebellious
15.01.2026 11:14 β π 0 π 0 π¬ 0 π 0
Still schocking that America voted for a rapist and felon instead of a woman...
twice
Becks dann bayerisches Bier?
13.01.2026 14:07 β π 0 π 0 π¬ 0 π 0I was also thinking about, what is causing it. Bc in the after sequence, much more is going on. Probably the Characters look way more impressive zoomed in.
13.01.2026 13:57 β π 1 π 0 π¬ 0 π 0looks great!
13.01.2026 13:47 β π 1 π 0 π¬ 1 π 0the driving sequence is a massive update. The fighting sequence looks almost better in the "before" (only visually)
13.01.2026 13:46 β π 1 π 0 π¬ 1 π 0
awesome stuff!
I want to try something similar for a while also. Any suggestings how to start?
first screenshot is π
03.01.2026 14:05 β π 1 π 0 π¬ 0 π 0huge inflated hand on game character
crazy distorted mesh on a game character in ue5
I am a modeler... shit like that drives me crazy! π¬
High five anyone?
#gamedev #rigging #ue5 #blender
definitly close to the reference
22.12.2025 15:24 β π 1 π 0 π¬ 0 π 03d model of a pistol. Rendered in substance painter
Had a lot of work lately, so there is very slow process on my little shooter project. But here is a WIP of my first weapon in the game.
Screeshot is from substance Painter. I play around with additional alpha details currently.
#gamedev #substancePainter #UE5 #scifi #pistol
space view, rendered in UE5. Asteroids in front of a earthlike planet
learning a lot of enemy AI in the last weeks. Thinking also about possible angles for a main menu.
#gamedev #UnrealEngine5 #Space #Blender3d
your cat has a very weird name π
19.09.2025 12:01 β π 1 π 0 π¬ 1 π 0π that is awesome!
16.09.2025 09:21 β π 0 π 0 π¬ 0 π 0screenshot of an early shooter game in ue5
Started to modify the UE5.6 arena shooter template. And now I got my robot model chasing and shooting at me π
#gamedev #ue5 #blender #substancePainter #shooter
I am also currently trying to improve my getDamage. I think it would be great to fall occasionly. At least worth a try.
09.09.2025 14:08 β π 2 π 0 π¬ 1 π 0looks good! is the shaking just a cam shake or is the impact pushing you around?
08.09.2025 21:47 β π 1 π 0 π¬ 1 π 0some nice ideas. Looking forward to see it finished
05.09.2025 14:15 β π 1 π 0 π¬ 1 π 0great vibe!
03.09.2025 13:43 β π 3 π 0 π¬ 0 π 0very basic shooter. And I realized, that was exactly what I wanted. And I enjoyed the UE5 aesthetics
01.09.2025 16:41 β π 1 π 0 π¬ 0 π 0was more fun that I expected it to be
01.09.2025 13:16 β π 1 π 0 π¬ 1 π 0scifi scene, rendered in ue5. industrial looking room
Mixing some industrial elements with kitbashed parts of my more clean and modern props.
#gamedev #blender #scifi #modeling #industrial
thanks a lot! :)
I never played Cyberpunk, but I was going after a very stereotype scifi industrial style, so that might blend into all sorts of references.
Glad that you like it.
And it uses one material for all the scene currently (except the windows). So it is very performance friendly.
industrial like environment, rendered in ue5
Had the idea to complement my space scene with some more industrial-like parts for a second room. So I was busy the last evenings to kitbash and create a couple of modular parts.
#ue5 #gamedev #environment #modular
love it π€©
07.08.2025 07:38 β π 1 π 0 π¬ 0 π 0awesome weapon model!
31.07.2025 11:24 β π 1 π 0 π¬ 0 π 0
Ich diskutiere gern. Aber das geht nur wenn man sich auch Fehler eingesteht.
Vielen Dank btw fΓΌr diese Entgegnung. Oft wird nur nachgetreten (wieder no pun intended ;) )
ja, da habe ich zu schnelle (π¬) SchlΓΌsse gezogen. Sorry dafΓΌr.
30.07.2025 15:04 β π 2 π 0 π¬ 1 π 0
aus der letzten Saison der premier League scheint es keine (ΓΆffentlichen) Daten ΓΌber die Schussgeschwindigkeit zu geben. Daher kann es durchaus stimmen.
Der Wikipedia Eintrag, dass Elfer durchschnittlich mit 120km/h geschossen werden lieΓ es nur sehr unwahrscheinlich erscheinen.
das Triggern von mΓ€nnlicher FragilitΓ€t wΓ€re dtl effektiver (und lustiger), wΓ€ren die Trigger nicht zu einfach zu widerlegen.
30.07.2025 14:15 β π 0 π 0 π¬ 1 π 0