ive only been working on automation for 2 days and OOF drawing is hard for me but coding for like 6 hours in a row no breaks i also not awesome,,, i gotta remember to take breaks π¦
06.02.2026 20:36 β π 0 π 0 π¬ 0 π 0@monoglassesdev.bsky.social
Game development account for @monoglasses.bsky.social Working on... β‘Claire Chase: LoveStruck (Godot Remake) πDimensional Struggle Find my games at monochrome.itch.io
ive only been working on automation for 2 days and OOF drawing is hard for me but coding for like 6 hours in a row no breaks i also not awesome,,, i gotta remember to take breaks π¦
06.02.2026 20:36 β π 0 π 0 π¬ 0 π 0to prepare for the "How to Play" video and to make it easier to follow im fast tracking the automation of all cards in the starter decks and adding some early visual and sound effects so its nicer to watch, plus doing actual art for all the key cards!! i might stream this, TBD TBD
04.02.2026 20:47 β π 0 π 0 π¬ 0 π 0screenshot of the main menu for a video game called Dimensional Struggle, the background is a photo of an island, there's buttons to play and make a deck, credits listing the creator Monochrome and her helpers (Deifman, Yuki, Tetragrey and Lena) plus 6 characters posing together: in yellow a girl with long straight hair, a scarf and a shirt, with a confident look; in green a boy with short spiky hair, rectangular glasses, a shirt and a tie, pensively with his hand on his chin; in purple a boy with a shirt that has the top 3 buttons open, with a confident expression and puffy hair, raising his fist; in pink a girl with spiky hair, a t-shirt over a long sleeve shirt and shorts showing a card towards the front; in blue a girl in a witch's costume with a mischievous smile; and in light green a boy in a tank top with his hair in a bun and a serious expression
ended up doing a loooot of card design work through since last update because of starter deck testing and balancing, but here's some more progress, a rough placeholder for the main menu with art for all 6 main characters!! #dimstruggCG
04.02.2026 20:43 β π 3 π 2 π¬ 0 π 0to prepare for public release, in the following weeks I'll make a "How to Play Dimensional Struggle" video and start recording full matches to showcase the gameplay and I might even release the starter decks and playmats for TableTopSimulator so yall can try it yourselves ππ₯
28.01.2026 01:56 β π 0 π 0 π¬ 0 π 0the first stage of #dimstruggCG 's development is officially complete!! the simulator is fully functional, the deckbuilder is too and we're halfway through starter deck testing!! next up, work begins on the first public release version!!
28.01.2026 01:52 β π 0 π 1 π¬ 0 π 0screenshot of a card game deck building simulator with a gallery of cards, a display of the deck card by card alongside the number of copies added and deck statistics such as the number of cards, the type, the color, etc.
did a lot of testing this week!! starter decks are close to complete under the finalized rules and fully playable in the simulator, plus we have a deckbuilder now (( that can't save or load decks yet, working on it )) #dimstruggCG
23.01.2026 23:01 β π 0 π 2 π¬ 0 π 0close to done with the visual + utility improvements to the simulator!! card effect and balance testing starts soon!! #dimstruggCG
19.01.2026 17:36 β π 0 π 2 π¬ 0 π 0ending the week by working on the new visual style for #dimstruggCG!! i like the old style but i feel the new one looks a bit more polished and modern, im excited to see how itll look in game!!
18.01.2026 23:30 β π 0 π 2 π¬ 0 π 0a screenshot of a card game simulator game, there are character portraits that represent the players and a table where the cards are displayed, alongside a caster portrait that's showing a card's details
huge visual upgrade for the simulator + some more automation coded in, this almost looks like an actual factual virtual card game now!! #dimstruggCG
15.01.2026 19:28 β π 2 π 2 π¬ 0 π 0progress today on #clairechaseVN working on the main background for lovestruck, the details were hard to figure out ((and i still need to fill the shelves with stuff)) but having ANY version of this is crucial to continue development so its a big step forward!!
13.01.2026 20:21 β π 0 π 1 π¬ 0 π 0and before anyone asks yes Dimensional Struggle's story does feature a romance plot between Edith and her female rival even the card games are gay, people π³οΈβπ
09.01.2026 19:05 β π 0 π 0 π¬ 0 π 0on the left: Claire, a young woman with puffy brown hair wearing a light brown hoodie over a white t-shirt with a black X on it and long brown trousers; on the right: Edith, a shorter younger girl with pink and red pointy hair wearing a black tshirt with a flame icon over a black long-sleeve fitting t-shirt and jean shorts with a black belt over black tights
a little promo art for both my current projects!! Claire of course from the Claire Chase vns and debuting Edith the protagonist of the story mode for Dimensional Struggle
09.01.2026 18:48 β π 3 π 2 π¬ 0 π 0specifically, im picking up right where I left off by remaking the introduction and investigation segment CGs, if you played the OG version you know which ones and if u dont well you'll see em soon!!
07.01.2026 16:06 β π 2 π 1 π¬ 0 π 0and that's all that's left of this update folks it mightve taken 7 months of agonizing pause and uncertainty about where my life is going but my ass is back in the coding seat
Claire Chase remake updates to come soon as well!!
lots of behind the screen progress these past two weeks, mostly code, sound design, screen effects, revising the script... but the game's looking more polished than ever!!
that being said i like sharing visible progress so more art coming next week~
#clairechaseVN
all colors and animations for the introduction part are finished!! im focusing on adding all the VN functionalities I can next ((skip, auto and history functions, at least))
ill probably put out a teaser demo someday soon too!!
#clairechaseVN
a bit more progress, now with even more color too!! latte keeps getting bullied,,,
#clairechaseVN
this week ive been working on Claire Chase again!! its so fun to see Sean animated,,, maybe i should start tagging my posts depending on the project??
#clairechaseVN
more progress!! now there's a functional gallery which i hope to turn into an in game deckbuilder in the following weeks
don't mind the art, sometimes u dont even have time to do a quick paint doodle (??)
plus an extra Blazing Samurai illustrated by @yukilumino.bsky.social !! π₯π₯π₯
09.06.2025 11:21 β π 2 π 2 π¬ 0 π 0short break from the simulator to try out the feel of playing on paper plus test out ideas for the final art and a new card design!!
09.06.2025 11:18 β π 2 π 2 π¬ 0 π 0nothing new here but I really like the face on the placeholder art for Gold Enthusiast
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we're out of jail!! love having some color in the game, it makes it feel way more finished than it actually is, hahaha
time to make strides towards game automation!! this is gonna be big for making testing faster + previews cooler
good progress on dimstrugg today, as part of the next version i should update the looks so i can post prog pics that dont look like i took them in videogame jail
14.05.2025 16:05 β π 1 π 1 π¬ 0 π 0welcome!! follow for updates on my current game projects Claire Chase (a murder mystery romance) and Dimensional Struggle (an early 2000s anime style battle cardgame)
13.05.2025 14:34 β π 2 π 0 π¬ 0 π 1no context Dimensional Struggle progress pic
13.05.2025 14:31 β π 1 π 1 π¬ 1 π 0