Sounds like a great resource! I bet there's a lot of gold in those pages
01.03.2026 23:47 β π 1 π 0 π¬ 0 π 0@maxnichols.bsky.social
He/him. I make worlds that you want to explore. Sr. Game Designer at <AAA studio>. Prev: Bungie, Turbine, more. I run @HyruleInterviews.bsky.social Blog: namelessquality.com Portfolio: maxnicholsdesign.com
Sounds like a great resource! I bet there's a lot of gold in those pages
01.03.2026 23:47 β π 1 π 0 π¬ 0 π 0The doctors say it's terminal
01.03.2026 21:30 β π 1 π 0 π¬ 0 π 0Normally we keep this clothes hamper around the living room specifically to be his bed. It has a 2-foot layer of cushions and pillows inside for him, but sometimes he feels the need to walk on the wild side
01.03.2026 21:28 β π 11 π 0 π¬ 1 π 0A clothes hamper made out of soft coiled rope is upside down on the carpet. On top of the hamper is a car that's all white except for a grey streak on top of his head. He's sleeping sitting up.
Here, have a picture of Alfador sleeping on his clothes-hamper bed that he turned upside down
01.03.2026 21:21 β π 58 π 7 π¬ 5 π 0
Ultimately, even if we draw slightly different lines here, I think blaming children who were coerced into signing up for the military with propaganda and lies, is a waste of energy. They should know better! But we certainly arenβt equipping them to know better, as a society
My thread yesterday:
Like
They signed up to work at the long-range murder factory, murdering people they canβt see in service of the shareholders of the military industrial complex.
Sounds like a pretty immoral thing to have done right out of the gate.
I am down with saying βa poor 20-year-old who joined up so they could go to college, who was told to shoot at a target they canβt see by a superior officer at pain of court marshal, doesnβt bear full responsibilityβ
But they sure as hell bear SOME
Do we need to extend grace to people pulling triggers on targets they canβt see?
Does βit was an accidentβ cut it?
Does βwe had a real military target next to itβ matter, especially when we are the aggressors?
Like
At a certain point though everyone bears culpability for the triggers theyβre pulling, right? The US military has been an aggressive force that kills civilians in the name of extremely questionable missions for longer than any current soldiers have served. Ignorance isnβt much of an excuse.
The only reason we don't have a draft anymore is because conservative and neoliberal policies have intentionally created enough precarity that they can use a carrot instead of a stick to fill out the military
01.03.2026 05:28 β π 12 π 1 π¬ 1 π 0
Oh I blocked the person I was quoting and forgot it would mess up my thread, hah.
It's fine, it was just garden variety "this stuff is bad but the troops, the troops are good" shit
And every time we order them to kill children we destroy their humanity further. Or they didnβt have it to begin with.
You donβt love the troops, youβre just bloodthirsty
Worshiping the troops erases their humanity and struggles, glorifies war, and only hurts them further.
It mythologizes them as people who fight good fights (they do not), people who are willing to accept death for their country (when theyβre mostly children coerced into killing&dying for the rich)
A pretty significant chunk of the armed forces in the US join up from economically precarious backgrounds, because there is no social mobility or safety nets. Weβve coerced many into taking the only out they see
Anyone who _actually_ cares about the troops is fighting wealth inequality
Itβs awful, yeah. Extremely fatphobic film
01.03.2026 04:19 β π 2 π 0 π¬ 0 π 0
I don't know if I was ultimately right or not because I got laid off before we left alpha.
But I think I probably was.
When I was working on a MOBA, Infinite Crisis, the leads wanted us to add... I forget if it was achievements or daily quests.
I was staunchly against it because I thought that, in a game where randos rely on each other, it was a horrible idea to give individuals objectives other than winning
That guy has never heard of the concept of chemistry
28.02.2026 08:38 β π 2 π 0 π¬ 1 π 0People want a version that runs on PC, outside the Playstation ecosystem, and recent big 1st party Sony games have generally been releasing on PC. That's where the desire mostly comes from.
28.02.2026 08:11 β π 1 π 0 π¬ 0 π 0Is Oregon Trail an RPG?
28.02.2026 02:34 β π 8 π 0 π¬ 2 π 0This is very grognard system designer of me. Players are not usually thinking in these terms, or consciously aware of this kind of napkin math happening in the back of their mind. Finding hyper-optimized engines is something only a subset of players try to do. But this dynamic exists for them all!
28.02.2026 02:27 β π 10 π 0 π¬ 1 π 0
And if your engine isnβt good enough to get you through a dungeon, are you really strong enough to move on, anyways? xD
Of course we SHOULD consider the ecosystem of purchased, and dropped, items or money to be part of our partyβs engine! But thatβs a leap players often donβt make.
Are there RPGs that arenβt about overcoming resource attrition? Probably, but I canβt think of any.
So. Though loss aversion may still be a bigger factor, I think this is a huge reason why so may players dislike using consumables in RPGs: they donβt feel like part of the resource engine.
In Trails of Cold Steel it looks like me equipping all the +CP regen items on Rean, giving him a x2 damage for the first attack per battle, and then having him use his super attack to simultaneously 1-shot every encounter and restore his CP from the kills.
See? An engine.
This often looks like, well, healing spells and βrestore mana on killβ stuff.
In a game like Metaphor, which tried to make your MP a time limit, it looks like changing all your party members to the Mage class and grinding 80 battles to get +2 mp per kill (and feel like you beat the system)
Most RPGs, mechanically, have a strong resource attrition layer:
Can you get through the dungeon before your mana runs out. Can you keep health full long enough to get to, and beat, the boss.
As a result most players care a lot about building a self-sustaining resource engine for their parties
In North America at least that gets problematic fast.
Europe though should be going to town on that shit
In other words, it's not just a misunderstanding of the terms, but a illiteracy problem in the artistic medium.
Kinda the same genre of thing as people who think cropping 4:3 shows to be widescreen is just a cosmetic change
I think a lot of people don't get... intentionality.
Folks might look at some of these comparison images and say "yeah it's the same thing, they just made the graphics better"
And understanding otherwise sorta requires an appreciation of how those fine details can actually define experiences
Though you're certainly right that people are not on the same page about what these terms means for games.
27.02.2026 22:35 β π 1 π 0 π¬ 1 π 0