Rope simulation refactor I've been working on using @godot-rust.bsky.social ! Still a work in progress, but getting there!
This is freely available as a plugin on my GitHub: github.com/arocull/stag...
#godot #gamedev #indie #screenshotsaturday #simulation
01.06.2025 23:12 β π 39 π 8 π¬ 0 π 0
May 2025 dev update
godot-rust
π godot-rust 0.3 is out!
Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals.
You can now also await signals, effectively introducing async tasks into Rust.
And much more!
godot-rust.github.io/dev/may-2025...
31.05.2025 22:44 β π 37 π 9 π¬ 2 π 1
π» v0.2.4
- Significant improvement for registered doc comments, including emulated lists
- Speed up packed array creation by up to 63Γ
- Methods with more intuitive and godot-faithful names (Basis, Quaternion)
Changelog: github.com/godot-rust/g...
24.02.2025 21:28 β π 15 π 1 π¬ 0 π 0
π v0.2.3
- Improves DynGd (Var, Export, associated types)
- More consistent bounding boxes API
- Bugfixes and docs
Soon we can begin work on v0.3, with new signal API as a highlight!
Changelog in github.com/godot-rust/g...
30.01.2025 22:02 β π 14 π 1 π¬ 0 π 0
2024: A new crate joins the Rust gamedev ecosystem
godot-rust
π¦ godot-rust is now on BlueSky! π¦
To honour the ending year, we've just released v0.2.2 with a huge amount of added APIs for Godot built-in types.
Check out the latest devlog post for a review of 2024!
Happy new year everyone :)
godot-rust.github.io/dev/godot-ru...
31.12.2024 19:09 β π 33 π 9 π¬ 0 π 0