I made some fanart of my fav characters from Alveron by @iglerich.bsky.social โค๏ธ
#art #digitalart #fanart #alveron
@cuphoggames.bsky.social
Official BlueSky-Account of #CupHogGames. CupHogGames is an indie game company that primarily creates RPGs with character-driven stories. CupHogGames: https://cuphoggames.de Alveron: https://alveron.cuphoggames.de Discord: https://discord.cuphoggames.de
I made some fanart of my fav characters from Alveron by @iglerich.bsky.social โค๏ธ
#art #digitalart #fanart #alveron
Feran. :)
#dyingstars #digitalart
August-Update!
- Beginn des Betatests + aktueller Stand
- Teaser fรผr die Zukunft...? ๐
News-Blog โก๏ธ innocentiagamedev.wordpress.com/2025/08/30/g...
#update #gamedev #indiegamedev #rm2k3 #rpgmaker #rpgmaker2003 #retro #pixel #RPGใใฏใผใซ #RPGMakerMZ
A little grove!
#dyingstars #gamedev #indiegame
Nach etwas Verzรถgerung begann gestern die Betatestphase. Hoffen wir, dass alle Bugs gefunden und behoben werden kรถnnen! ๐
#DarkSword #Gamedev
Messy sketches of the Dying Stars main chars and guest chars.
I hope I can finish it soon.
#dyingstars
Why do we create games?
It's love! Simple as that.
Because it makes us happy to be creative! We love to tell our stories. We love to bring our characters to life. Not more or less.
Working during vocational training with government agencies, etc. is a bit of a hassle. That's why I'm waiting until I finish my training in January and then I'll get everything sorted out properly.
03.08.2025 14:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0The best maker so far! You'll see... soooon
03.08.2025 11:59 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0While "Alveron - Withering Roots" is still on hold, weโre diving into its sequel:
We're proud to reveal the true name of Project Void:
Alveron II โ Vanishing Roots
Development has officially begun!
Stay tuned for magic, mystery & more.
#IndieGameDev #RPGMakerMZ #Alveron #FantasyGame #WIP #Art
This weekend we started working on tilesets! Not all tiles on this screen have been replaced yet. In general, we are following the colorful Alveron style, but we are also using the tiles from RPGMaker XP as a reference.
A lot of work has gone into it so far!
#gamedev #rpgmakermz #indiegame
MZ Remake nรคchste Woche?
04.06.2025 17:47 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Back home.
30.05.2025 14:56 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0Mai-Update!
- Neues Feature: Lore-Menรผ mit รผber 200 Texten!
- Integrierung weiterer Miniquests + optionale Gebiete
- neue FaceSets
- Prognose zum Aufruf von Betatestern
News-Blog โก๏ธ innocentiagamedev.wordpress.com/2025/05/31/g...
#update #gamedev #indiegamedev #rpgmaker #DarkSword
The HUD is slowly taking shape. Here, I can at least show you that the buttons you need to use for control are displayed. However, the display of the buttons is still a work in progress.
#gamedev #indiedev #rpgmakermz
We have added a HeightMap to the game using RegionIDs. This is then generated automatically. This ensures that projectiles that you fire stay on the level from which you fired them and don't suddenly fly over mountains and set everything on fire or something like that!
#gamedev #indiegame #rpgmaker
You are going to jail if you steal it!!!!!!!! ;)
Just go for it. I am not the first one who builds it like this.
After the OnMapGameplay we have given the HUD a small update. If you walk behind the HUD, it becomes transparent at this point.
A small but nice quality of life change
#gamedev #indiegame #rpgmakermz
Many features have been added to the game this weekend. The basis for on-map gameplay as well as height maps and skill selection on the map.
Imagine you're playing with a controller.
L1 and R1 allow you to switch through the skills and L2 and R2 the leader of the group. #gamedev #indiegame #rpgmaker
Do you want to slaughter some NPCs? Unfortunately that's not possible. But this test Chan is enough for me to play the punching bag. You'll be able to beat away bushes or use other skills on the map. Despite a turn-based combat system ยฐAยฐ"
#gamedev #indiegame #rpgmakermz
As part of the new HUD, the stamina bar is now also in the game.
It is only visible when it is not full.
You also regenerate your stamina faster when you stop, even when you are exhausted.
www.youtube.com/shorts/DdG9K...
#gamedev #rpgmakermz #gameplay #indiedev
Since we are now redoing some things, I am also redoing the โOn_Map_HUDโ. Some elements will be added. But at the end of the day, it's going in the right direction.
#gamedev #indiegame #rpgmakermz
Sand!
10.05.2025 22:05 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0What will Emiko find in this desert ruin?
#screenshotsaturay #screenshot #rpgmaker #gamedev #indiegamedev #DarkSword
Sometimes you have to take a step back to get ahead. We have partially discarded our progress for Project Void and are now using a different collision system. It won't be ours anymore, but what the heck... We'll do our best anyway!
#gamedev #indiegame #rpgmakermz
A drawing of Link from the Legend of Zelda Majora's Mask running towards the right of the screen and looking up at Majora floating in the top right with Tatl following behind Link. There is a circle with drawings of Clock Town, Ikana Canyon, Great Bay, Southern Swamp and Mountain Village behind him with one of the banners from clocktown stretching to the left of the screen. The colour balance is slightly skewed orange and purple on Link himself and he is holding the Fierce Deity Mask in his hand.
Happy 25th Anniversary to The Legend of Zelda: Majora's Mask!! One of my favourite games of all time
#zelda #art
Thank you so much <3!
21.04.2025 14:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0It may be Easter, but we are still busy! The battle system is taking shape! Here you can see a small demo video. Don't pay attention to the sprites or the environment, let alone the balancing, yes? This is still a test environment!
www.youtube.com/watch?v=Nz_s...
#gamedev #indiegame #jrpg
Happy Easter everyone! :D
Enjoy your time!
#happyEaster #Easter
For today's #Screenshotsaturday I wish you a wonderful Easter time. Just be careful when you're looking for Easter eggs that you don't get surprised by angry bunnies... ๐คฃ
#screenshot #rpgmaker #gamedev #indiegamedev #DarkSword