The Komoy Noise Research Unit's Avatar

The Komoy Noise Research Unit

@noise.knru.polin.ski.ap.brid.gy

Welcome to The Komoy Noise Research Unit. A place for notes, plans, patches, polemic and confusion. πŸŒ‰ bridged from https://knru.polin.ski/ on the fediverse by https://fed.brid.gy/

13 Followers  |  0 Following  |  3 Posts  |  Joined: 07.08.2025  |  0.9793

Latest posts by noise.knru.polin.ski.ap.brid.gy on Bluesky

Preview
One of Those Days When You Really Just Have to Smash Two Songs Together Out of nowhere I suddenly realised that 'Harpy Song' from Borislav Slavov's wonderful _Baldur's Gate 3_ score and New Order's 'True Faith' were almost the same song, and I couldn't carry on with what I was supposed to be doing until I'd smashed them together. And what a joy that turned out to be. Here you go: _Harpy Faith._ unasked-for-polinski cut-up - Harpy Faith 0:00 /132.324104 1Γ— Isn't music great.
29.10.2025 11:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
The Cliffs of Autumn I am clinging on to my modest goal of getting these little dispatches out at least monthly. Much like we're all clinging to the cliffs of autumn as winter's tendrils creep upwards towards our ankles, ready to drag us down into half a year of grey misery. Here's a things-from-September update. ### **ALPACA FESTIVAL** I played a show at Alpaca Festival a couple of weeks ago. It was a lot of fun and it seems like a really great festival, I wish I could have stayed for the whole weekend. Sheffield has a really lovely live coding scene and so much interesting work seems to be growing out of it and constellating around it. (Is constellating a word? I think so?) There's something about that city that feels really invigorating in this particular way - spaces for small, arty projects and their communities. It felt like that all the way back when 65days were starting out making our glitchy noises, and while most of those spaces seem to have been swallowed up by the buy-to-let flat plague, it's reassuring that new spots continue to find gaps to squeeze into. I played mostly new material. It all felt pretty good and I think it could feasibly become a short new EP. But who knows how fast that will get finished. Let's hope it doesn't turn out to be an album because with everything else going on I think that would take about a decade. ### **NEW 65DAYSOFSTATIC ALBUM IS OUT** A new 65daysofstatic record came out! Well, a 65daysofstatic & Paul Weir album. It's called _No Man's Sky: Journeys_. Find it on your terrible streaming service of choice or on Bandcamp. Or Soulseek. I wrote about this already both _here_ and over on 65daysofstatic.com so won't go much into it again. Whereas the first NMS album was the soundtrack to _No Man's Sky_ but _also_ a new 65daysofstatic album, this new one is more comprehensively 'a _No Man's Sky_ ' album. Maybe this distinction doesn't matter to anybody else, and it certainly shouldn't be read as me wanting to create distance from this recordβ€”I'm really happy with it!β€”just that it is trying to do a different thing. It is a score to a massive, beautiful, sci-fi universe. Whilst that kind of sound overlaps 'the 65 sound' in a lot of ways, I think left to our own devices we've been moving into somewhat different territory since that first NMS album back in 2016. ### **MISC. GOOD THINGS FROM SEPTEMBER** I _stilllllll_ can't talk about the massive project that takes up most of my time and has slowed this blog down to a crawl. I am not complaining though, it's a thing I get to sink my best creative efforts into and I am having a great time. But I'll make sure _The K.N.R.U._ keeps ticking over, so when the next window for obscure noise experiments too-weird-for-65 eventually arrives, I'll still have somewhere to put them. Other than that... I finally got to the _heartwrenching_ ending of _Clair Obscura: Expedition 33_. What a triumph! Not since _Baldur's Gate 3_ has a video game pulled me in so deep. Great music too. If you play video games and like your melodrama _off the chain_ (and if you're reading this then I assume you do), it is well worth seeking out. If Jim Steinman had been French and made a video game, I think it'd probably have been this one. I hit a pretty unlucky streak of bad books throughout all September, so I will have to go back to August for a couple of standouts. _It Lasts Forever and Then it's Over_ by Anne de Marcken was one. A lot of the pull quotes talk about it being funny, and it is funny, but it is also heartbreakingly sad and somehow gets to the core of some really raw stuff about being human and being alive, despite it being about zombies. A unique piece of work. _Stag Dance_ by Torrey Peters I also mostly enjoyed. Not normally a fan of short stories but Peters' last book _Detransition, Baby_ was good enough that I didn't want to skip this. I wasn't that taken with the other stories in this collection, but the centrepiece (also called _Stag Dance_), is novella-sized, excellent, and goes hard enough to shake off what I felt were its less assured companion pieces. I also read Sally Rooney's _Intermezzo_ (absolutely fantastic, obvs) and Rachel Kushner's _Creation Lake_ (absolutely fantastic, obvs). Big, big fan of both these authors (I wrote about Kushner before) but I don't really know how to start writing about how these two novels in particular affected me. And also how by reading them back to back I accidentally gave myself this powerful one-two punch of... some kind of existential glimpse into _something (??)._ I dunno. But smashing through two masterful novels like this, both of them moving at very different velocities with different intentions, but with similar prowess and insight... it was great tbh. (Also, unending respect to Rooney for her ongoing support for Palestine.) Now I've written all that, I realise that it didn't occur to me to mention any music that I've been listening to, but I haven't really been listening to much recently. And in terms of _making_ music, it is things like novels, video games, communities surrounding festivals like Alpaca, and, you know, _the world_ that tend to inform what I make. Not so much other music. I'm not sure if that's always true, but that's how it seems at the moment. I did finally get around to checking out Lady Gaga's _Mayhem_ because those first two singles (_Disease_ and _Abracadabra)_ are TOP CLASS BANGERS and her whole thing in general I am a big fan of, so I thought I'd be into it. But I ended up being disappointed by how much of the rest of the album was disco-tinged filler. Oh well. I still need to check out the new Deftones. I bet it sounds like Deftones. That's it for now. Keep your eyes on the heroic act of humanity that is The Global Sumud Flotilla the next few days because as terrifying as the world currently is, I imagine being on those boats is even scarier. Byyyyye.
26.09.2025 11:56 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Preview
No Man's Sky Redux This is explained more fully in [this 65daysofstatic post](https://www.65daysofstatic.com/no-mans-sky-journeys-new-album/ ) so I'll keep this short, but we have just announced a new _No Man's Sky_ album! It is called _No Man's Sky: Journeys_ and is by 65daysofstatic and Paul Weir (audio director at Hello Games). Nine years ago, shortly after the initial release of the _No Man's Sky_ and our soundtrack album, 65days wrote another batch of soundscapes for one of the early big game updates that _No Man's Sky_ has become known for. Unlike our initial _No Man's Sky: Music For an Infinite Universe_ soundtrack, these new soundscapes were written directly as generative music systems, intended to exist only in the game itself. They were never designed to be songs. Nevertheless, over the last year-ish, we revisited the original recordings, and slowly sculpted brand new song arrangements from all the raw material. This was quite a novel challenge. Nobody involved was interested in churning out another _No Man's Sky_ album for the sake of it. But approaching it this way - constructing intentional, fixed pieces from endless soundscapes, was a much more compelling prospect. Our music makes up 50% of this double album. The other 50% is music that Paul Weir has been adding to _No Man's Sky_ throughout the intervening years. It is lush, grand, hopeful, cinematic sci-fi, and it sits nicely alongside 65's growly, always-a-little-bit-sad flavour of sci-fi. We deliberately mixed all the songs through the same studio pipeline and weaved them together on the record to make it a cohesive _No Man's Sky_ album. More info at that link above. It is coming out 18th September. Here is a link to the two lead tracks that are already streaming: No Man’s Sky - Vostock / The Journey (Original Soundtrack)Go to No Man’s Sky - Vostock / The Journey (Original Soundtrack).Vostock / The Journey (Original Soundtrack) ### ALPACA FESTIVAL Got a bunch of new tunes to try out during my set at Alpaca Festival in Sheffield in a few weeks. I am playing Saturday night (13th September). Looks like a great line-upβ€”James Holden has just been added to the bill of a load of other cool namesβ€”so if you're in the area you should come along. My set will look something like this: Tickets for both the Saturday night concert I'm playing at and the whole weekend festival are available HERE. And if you missed it, the other week I wrote a bit more about Alpaca and what I'm planning to try out.
27.08.2025 14:06 β€” πŸ‘ 0    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0