Thanks! I actually prototyped realistic inertia/wind but it made the game less enjoyable. Sometimes accuracy takes a backseat to fun - that's why Mario can change direction mid-air! Different games, different goals. Thanks for engaging!
30.06.2025 17:25 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Shaping up to be an exploration/ discovery game! At least that's how I see it so far haha
30.06.2025 03:25 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
That moment when your game stops feeling like separate systems and becomes ONE experience ๐ฎ Finally got my dream boat modeled & animated! โต๐
#godotengine #gamedev #indiedev #solodev #sailing
30.06.2025 01:39 โ ๐ 25 ๐ 4 ๐ฌ 2 ๐ 0
That means a lot! It was in a very rough state when I first got started. Shaders are an easy rabbit hole to get lost in, and I'm happy I can move on to something else finally. Definitely keep at it! Your project is coming along great ๐
31.05.2025 22:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thank you!
31.05.2025 21:20 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
This is beautiful work! In love with the art direction and water shader!
31.05.2025 15:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
After weeks of work my ocean is finally feature complete! โต๐ค #godotengine #gamedev #indiedev
31.05.2025 15:27 โ ๐ 10 ๐ 4 ๐ฌ 1 ๐ 0
Wake system is up and running! #gamedev #solodev #godot #indiegame #gamedesign
13.05.2025 04:06 โ ๐ 23 ๐ 7 ๐ฌ 0 ๐ 0
Thanks for the interest and the compliment!
Honestly, the vision is still coming together. But at its core I want to give players a sense of freedom and exploration. A boat on the open sea always symbolized that for me.
11.04.2025 04:42 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Some great progress on matching the waterline to my boat!
#godot #indiedev #solodev #gamedev โต
11.04.2025 02:02 โ ๐ 25 ๐ 1 ๐ฌ 2 ๐ 1
Thanks so much! Will do my best to share more updates!
08.04.2025 17:10 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
Just Floating
#vibes #gamedev #indiedev #godot
08.04.2025 16:15 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
After a ton of work I finally have buoyancy! โต #gamedev #indiedev #godot
07.04.2025 15:18 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 0
For sure! Biggest thing for me was not trying to reinvent the wheel. I found the best approach was to use a free resource, then heavily modify it based on my needs. Godotshaders.com is an excellent resource!
Here's a basic version of what I'm using now
gist.github.com/IsukyPohlo/5...
02.12.2024 17:55 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0
Using Blender for all my modeling, but the boat is just a free prop I snagged while I spent the majority of my time on shaders and mechanics.
01.12.2024 16:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Thank you!
01.12.2024 16:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Making steady progress on my dream game! #godot #indiedev #solodev
30.11.2024 20:39 โ ๐ 182 ๐ 14 ๐ฌ 3 ๐ 0
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