Death Stranding 2 is absolute cinema.
24.07.2025 17:13 β π 4 π 0 π¬ 0 π 0@scottmlowe.bsky.social
Purveyor of nonsense, hawker of video games. Formerly Naughty Dog, IGN, Activision, The Verge, That's No Moon, Firewalk Studios. https://solo.to/scottlowe
Death Stranding 2 is absolute cinema.
24.07.2025 17:13 β π 4 π 0 π¬ 0 π 0Food quality has definitely slipped in recent years, but it's still one of my favorite oldschool dives. Bummed to see it go. π
07.07.2025 19:19 β π 1 π 0 π¬ 0 π 0Curious if they even detained anyone, because all of the footage and photos I've seen show that the park was pretty much empty when they got there.
My money is on this being just more performative bullshit.
"Pay what you want" is one way to approach a SKU plan.
10.06.2025 17:10 β π 2 π 0 π¬ 0 π 0Movie is straight up distressing.
07.06.2025 21:37 β π 0 π 0 π¬ 0 π 0"All press is good press" - that dude as he kickflips off into the sunset, probably.
06.06.2025 23:41 β π 3 π 0 π¬ 0 π 0Looking forward to checking this out and seeing some familiar faces this weekend!
04.06.2025 19:58 β π 2 π 0 π¬ 0 π 0The randoms in the circle always seem laser focused on delivering the one big gotcha point that they've been reciting in their mind while squirming in their chairs, impatiently waiting to rush the table.
It's cringey as fuck.
Might as well throw in unprecedented market volatility and destabilization of global economics while we're at it.
28.05.2025 21:13 β π 3 π 0 π¬ 1 π 0The economics of making a game based on licensed IP is one thing. To then also make it with all of the substantial (and often ballooning) startup costs, challenges, and risks of a brand new studio is another. Especially at a AAA scale.
28.05.2025 20:51 β π 4 π 0 π¬ 1 π 0After working in the electronics section of a Target when I was younger, people are 100% going to be absentmindedly buy the Switch thinking it's a Switch 2. And then they're going to get pissed at the retail workers for it.
27.05.2025 21:24 β π 1 π 0 π¬ 1 π 0The "real fan" thing is rough, but the "I don't know" and "it's not my call" are just...oof. Game ships in 4 months and you're the CEO. Yes you do and yes it is. π€¦ββοΈ
20.05.2025 17:27 β π 1 π 0 π¬ 0 π 0I'm just over here waiting for the first strand-type frog game.
07.05.2025 15:03 β π 2 π 0 π¬ 0 π 0Also, congrats to every team shipping a game and trying to hit their sales targets this year. π₯
02.05.2025 18:45 β π 3 π 0 π¬ 0 π 0Hitting dates in dev is hard even when you're not making the highest budget, largest production, and most technologically, graphically, and systemically advanced games in the industry.
Let them cook.
I was pretty bummed about this when they revealed it in the second trailer. I was already sold on it with the first.
Same thing happened with Companion. First trailer was all creepy intrigue and then the next one was like "THIS IS THE TWIST AND WHOLE PLOT OF THE MOVIE"
Arc Raiders takes The Last of Us-style combat, scavenging, and crafting, applies it to a PvE-PvP extraction shooter, and wraps it all in a gorgeous Fallout-like world.
And honestly, I'm 100% here for it.
They say money can't buy happiness. But money *can* buy sandwiches, the root of all happiness.
13.04.2025 17:19 β π 6 π 0 π¬ 1 π 0This is rad. GI returning with renewed investment and an emphasis on editorial independence and support for the original staff is a rare bright spot of hope in an otherwise challenging media landscape.
25.03.2025 19:58 β π 7 π 1 π¬ 0 π 0Props to the social marketing agency that did the unthinkable and found a way to use LinkedIn authentically in a campaign tactic. π
24.03.2025 21:30 β π 5 π 0 π¬ 0 π 0I'm hiring! Senior Manager, Social Strategy for VALORANT at Riot Games.
You can learn more/apply here: www.riotgames.com/en/work-with...
Let me have my mid-life crisis in peace.
18.03.2025 00:08 β π 2 π 0 π¬ 0 π 0You got me. I gave up the marketing stuff and now I'm a full-time DJ that sneaks in post-hardcore classics at corpo gigs.
17.03.2025 22:00 β π 2 π 0 π¬ 1 π 0Someone of fine taste has the AUX cable, obviously.
17.03.2025 21:44 β π 2 π 0 π¬ 1 π 0That's not to say that the decision isn't warranted in many cases. However, at a certain point, the industry will struggle to survive if the institutional experience of established studios isn't protected and new teams aren't given the opportunity to get the necessary reps in to build their own.
25.02.2025 20:32 β π 7 π 0 π¬ 1 π 010000%. It's already been going that way, effectively, under the banner of "outsourcing."
It's why some AAA game credits have a couple hundred people for the primary studio and then a thousand from vendors.
The trend of shutting studios down completely is of particular concern. It fails to consider the tech, workflows, talent, and culture that take years to establish and, most critically, the knowledge and experience of shipping a game as a team. You can't assign a $ amount to it, but it's invaluable.
25.02.2025 19:56 β π 64 π 15 π¬ 1 π 0I've committed most of my life to the games industry at this point. I've been around for some of its highest highs and lowest lows, but I've never seen anything like the last few years. Absolutely brutal and no signs of letting up.
My heart goes out to everyone impacted.
Always has.
17.02.2025 17:55 β π 1 π 0 π¬ 0 π 0