was contracted to do some higher poly environments, dis one currently wip and packed with polyhaven assets #indigamedev #polyhaven #horrorgame
05.03.2026 19:17 β π 1 π 0 π¬ 0 π 0was contracted to do some higher poly environments, dis one currently wip and packed with polyhaven assets #indigamedev #polyhaven #horrorgame
05.03.2026 19:17 β π 1 π 0 π¬ 0 π 0i want L'Ivresse Oblige to be a thing, everytime i drank over my thirst, i donate to oss, the amount is directly proportional to the level of intoxication. when others fail to stay sober they should also donate
21.02.2026 21:29 β π 0 π 0 π¬ 0 π 0only underpants walter and some weeds missing #retro #lowpoly #ps1
30.01.2026 14:13 β π 1 π 0 π¬ 0 π 0i did a me #lowpoly
18.01.2026 20:33 β π 3 π 1 π¬ 0 π 0almost done with the pack, the demo scene doubles as a thumbnail #PS1 #PSX #PS1Style #LowPoly #GameAsset #3DModel #GameDev #IndieDev #Blender3D #3DModeling #TextureArt #Retro
18.12.2025 06:26 β π 13 π 3 π¬ 0 π 0made a toilet asset for a gross bathroom, im going to add more items like a paper towel dispenser and put them on itch.io #PS1 #PSX #PS1Style #LowPoly #GameAsset #3DModel #GameDev #IndieDev #Blender3D #3DModeling #TextureArt #Retro
05.12.2025 14:02 β π 10 π 3 π¬ 0 π 0got commissioned to do a gnome for a horror game #indigame #horrorgame
17.11.2025 23:44 β π 2 π 1 π¬ 0 π 0skfb.ly/pCEFr did my first retopo in ages
25.10.2025 15:43 β π 1 π 0 π¬ 0 π 0
im working on the "HARMES" vehecle for a game set in antarctica
#indiedev #indieGameDev #3dArt #horrorgame
I'd also like to recommend n64guy's free #Nintendo64 style assets on their OpenGameAart page. Their textures are great and more people deserve to know about them!
opengameart.org/users/n64guy
#1990s #90s #assets #freeassets #gameassets #gamedev #indiedev #leveldesign #n64 #retro
skfb.ly/pAoCY i found time to make an asset again #photoscan
17.08.2025 21:21 β π 0 π 0 π¬ 0 π 0
people are immediately giving me ideas:
#DarkHumor #Webcomic #ComicStrip #NewComic #ComicArtist #Draft #LevelUpFail #FantasyComic
i had an idea for a comic series, where the diegetic leveling system/announcer unintentionally betrays the adventurers during their missions
#DarkHumor #Webcomic #ComicStrip #NewComic #ComicArtist #Draft #LevelUpFail #FantasyComic
managed to place all the cars in the parkinglot, it was tedious
#indigamedev #game #ps1game #horrogame
stupid spelling mistakes, i meant "watchable on sketchfab" ... and export
03.07.2025 16:47 β π 0 π 0 π¬ 0 π 0
the cliffs are watchable.o aketchfab now (if anyone is interested in exploring) didnt eyport the mirrowrd part thoπ
skfb.ly/pyJDA
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
doing a 3d Version of Nasir for the game Run Chew Run
(www.youtube.com/watch?v=1wXH...)
#indiedev #indieGameDev #3dArt #minigame #lowpoly
this is how if looks from above
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
i mirrowed the environment vertically, and changed the water to a regular alpha plane (classic ps style reflections)
i gotta create a skybox with water reflections of the moon, and a proper moon
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
cloff update: road and waterfall texture
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
the cliff stuff looks done now, next imrove the shader, and add proper textures for the road and path and do decorarion(the real work )
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
water level test for the beach environment, it seems i need to cara about texturing the individual objects properly
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
switched to the beach environment for variety, but why do the maps i start get so big so quickly? π
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
im doing more parking lot work, this is one of the invisible walls, the tunnel basically goes on forever (player gets teleported back)
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
more images of my parking lot
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
Created some Road Blocks to keep map size reasonable
#indiedev #indieGameDev #3dArt #horrorgame #lowpoly
blockhead
29.05.2025 09:41 β π 0 π 0 π¬ 0 π 0working on a ps1 style scene
29.05.2025 09:41 β π 2 π 0 π¬ 0 π 0