Will you go up? Or will you go down? And given your choice, do you believe yourself prepared to handle the consequences of your decision?
13.12.2024 17:11 — 👍 1 🔁 0 💬 0 📌 0@nexumorphic.bsky.social
Making worlds that electrify the soul. https://nexumorphic.carrd.co/
Will you go up? Or will you go down? And given your choice, do you believe yourself prepared to handle the consequences of your decision?
13.12.2024 17:11 — 👍 1 🔁 0 💬 0 📌 0A threshold may only be crossed when you find yourself straddling the line between extremes. And upon breaching it, you'll always find new sets of extremes to dance between.
11.12.2024 17:11 — 👍 1 🔁 0 💬 0 📌 0If a work is one that speaks for itself, what can it say? Only you can say.
So much for "speaking for itself."
Maybe it finds its way to your heart and compels you to say things instead.
So much for "speaking for yourself."
If even the creator forgets about it, was it worth creating? I say yes. It grants the creator the opportunity to see that they were negligent. Not just to their work - their offspring - but also toward themselves and their creative spirit.
10.12.2024 17:11 — 👍 1 🔁 0 💬 0 📌 0Shed your layers.
Move with eagerness.
There's already more than enough wiggle room
than you think there is.
But when it all slows down,
respect the motions of the thing
that made you
and continues to make you.
The world will conduct your change at the rate it deems appropriate. You can't rush anything larger than you and if you try, you're going to driven to run straight into a brick wall.
07.12.2024 09:28 — 👍 1 🔁 0 💬 0 📌 0It's also a good idea to eliminate "maybes" and "probablys" and "I thinks" in your writing, too. Makes achieving the goal appear that much more certain and inevitable.
06.12.2024 19:11 — 👍 0 🔁 0 💬 0 📌 0Transformation is a given. And yes, doing it intentionally matters. But there's something that seemingly goes unspoken: there are natural limits to how much you can transform at a given time.
06.12.2024 17:11 — 👍 2 🔁 0 💬 0 📌 0Awesome! Thanks for letting me know!
05.12.2024 17:32 — 👍 1 🔁 0 💬 0 📌 0Just the continuous movement of things everywhere. If cognition also continues (long after death), then you'll have your answer! It would indeed be infinite. Or at least, may continue to think that it has no reason to stop.
05.12.2024 12:49 — 👍 0 🔁 0 💬 0 📌 0There's only so much you can divide a finite world. There, some singular fact will shine through.
05.12.2024 00:32 — 👍 0 🔁 0 💬 0 📌 0Wittgenstein was already said, so I'll say Leibniz.
05.12.2024 00:22 — 👍 1 🔁 0 💬 0 📌 0Bad timing to stumble upon it right now - the site is down!
05.12.2024 00:11 — 👍 1 🔁 0 💬 1 📌 0Managing and manipulating expectations. Creating intricate, overlapping and inseparable conflicts where if one thing happens, it sends waves throughout everything else.
05.12.2024 00:03 — 👍 1 🔁 0 💬 1 📌 0Act 1 is masterful. In subsequent playthroughs, I couldn't get passed Act 2, though. I don't think it helped that I was playing on Tactician, because it made the experience so much worse, but hey! It was a fun time overall haha
04.12.2024 22:59 — 👍 0 🔁 0 💬 0 📌 0I thought this was always the plan. Can't stop them. Unwilling to join them. Double down on strange subjects, situations, styles, and techniques. Everyone wins.
04.12.2024 22:13 — 👍 0 🔁 0 💬 0 📌 0In this instance, going from not-weird to weird will immediately transition into comical because it'll produce too much joy in the one that weirdens the situation.
04.12.2024 22:12 — 👍 0 🔁 0 💬 0 📌 0Number may be one of the broadest patterns mankind could've discovered - and that's what makes them some of the most fundamental.
04.12.2024 22:07 — 👍 1 🔁 0 💬 0 📌 0If one considers motion an infinite process, then definitely.
04.12.2024 22:00 — 👍 0 🔁 0 💬 1 📌 0Assuming you haven't played it before, I'd give Divinity Original Sin 2 a try. Put in about 100 hours on it on my first playthrough and it was my gateway into how Larian Studios does things. If you liked BG3, you'll find this one simpler, but you might like it!
04.12.2024 21:56 — 👍 1 🔁 0 💬 1 📌 0First time seeing your game; very clean animation. Can very much tell that it's going to feel very nice to play, too. Good work!
04.12.2024 21:53 — 👍 2 🔁 0 💬 1 📌 0a Belgium waffle shard
04.12.2024 21:49 — 👍 1 🔁 0 💬 0 📌 0I'll ask for how much saliva spilled out of my mouth in the middle of the night.
04.12.2024 21:44 — 👍 1 🔁 0 💬 1 📌 0I see! Isometric rogue-ish games with vibrant color palettes. It's probably a bit of a stretch since it's less "in the action" but are you able to tolerate turn-based games?
04.12.2024 21:41 — 👍 0 🔁 0 💬 1 📌 0Hmmm... Linguistics 2.0? To make a syntax of syntaxes and the content therein? Seems similar to the project I've been jabbing at for the past couple of months.
04.12.2024 21:30 — 👍 0 🔁 0 💬 0 📌 0Perusing!
04.12.2024 21:25 — 👍 1 🔁 0 💬 0 📌 0One may choose to take creative liberties with any logic or tool of logic!
04.12.2024 21:19 — 👍 1 🔁 1 💬 1 📌 0Must've been some real tasty sauce.
04.12.2024 21:17 — 👍 1 🔁 0 💬 0 📌 0Pareidolia's going wild in this one! Great shot.
04.12.2024 21:16 — 👍 1 🔁 0 💬 0 📌 0What was the last game you genuinely enjoyed playing?
04.12.2024 21:14 — 👍 0 🔁 0 💬 1 📌 0