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Scruffy Dog Games (Palace of a Thousand Curses)

@scruffydoggames.bsky.social

We're making a 2.5D swashbuckler set in a magical Al-Andalus: https://store.steampowered.com/app/3330540/Palace_of_a_Thousand_Curses/

99 Followers  |  59 Following  |  44 Posts  |  Joined: 20.12.2024  |  2.1548

Latest posts by scruffydoggames.bsky.social on Bluesky

While you're waiting for PoaTC to come out, here's another 2.5D action-platformer where you can swing on ropes to tide you over in the meantime...

26.03.2025 13:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Palace of a Thousand Curses - Storyteller Trailer ๐Ÿงพโš”๏ธ
YouTube video by Scruffy Dog Games Palace of a Thousand Curses - Storyteller Trailer ๐Ÿงพโš”๏ธ

After all the progress we've made lately, it was time for a new trailer.

youtu.be/qzeI5qJzeCA

#trailer #indiegame #gaming #metroidvania #gamedev

19.03.2025 19:49 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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From the gaming community on Reddit Explore this post and more from the gaming community

Doing an AMA over on Reddit for anyone interested in the Spec Ops days...
www.reddit.com/r/gaming/com...

#specopstheline #gamewriting #narrativedesign

19.03.2025 18:41 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When building a magical cursed palace, it's important to hide a few secrets here and there.

#screenshotsaturday #indiegame #metroidvania #steam #gamedev

15.03.2025 09:03 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Palace of a Thousand Curses is definitely not a game ABOUT physics, but sometimes they do add some fun visual moments. :)

#screenshotsaturday #indiegame #steam #gamedev #metroidvania

08.03.2025 11:30 โ€” ๐Ÿ‘ 36    ๐Ÿ” 13    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I kind of love our new melodramatic death animation. ๐Ÿ˜…

#screenshotsaturday #indiegame #indiedev #gamedev

22.02.2025 20:22 โ€” ๐Ÿ‘ 18    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hey streamers - anyone interested in getting a sneak peek at the Palace of a Thousand Curses demo before it goes public? (And before you get buried in Next Fest content.) Let me know and I'll send you a key!

#indiegame #gamedev #twitch #stream

19.02.2025 12:41 โ€” ๐Ÿ‘ 15    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Palace of a Thousand Curses is more about swordfighting than platforming, but you can't have swashbuckling without at least a BIT of swinging around on ropes. ;)

#screenshotsaturday #indiegame #platformer #metroidvania

15.02.2025 21:02 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

3/3
3. Walt (2K), the final lead writer, who did the final main script pass.
4. Me, who did the other stuff - barks, scripted combat dialog, loading screen tips, etc.

(Of course, lots of other people had a big influence on the story, but that's enough detail for now...)

13.02.2025 16:41 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

2/3
1. Original guy who came up with core concept of Heart of Darkness influence + Dubai covered in sand (left fairly early in project)
2. A main Yager writer who came up with the plot we ended up using in the game and wrote the original script.

13.02.2025 16:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

1/3
So... there were a bunch of writers involved at various times, but only two of us ended up getting text in the game. Not sure if they want names publicized, but roughly I remember it as:

13.02.2025 16:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Little known fact: My title on SpecOps: The Line was Senior Game Designer, but I also was one of the two main writers!

So here are screenshots of... some text. SO EXCITING!!

(More detail / context on the writing team in replies below...)

#indiegame #specopstheline #gamewriting #narrativedesign

13.02.2025 16:38 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

A whole, unedited fight. For those who want to see how the game ACTUALLY plays and not just fancy trailer cuts. :)

youtu.be/TujYnl3MqSw

#indiegame #wishlistwednesday #gamedev

12.02.2025 19:53 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Mouse King thinks his tricks are clever, but personally I find them a bit cheesy.

#indiegames #indiegamedev #gamedev

04.02.2025 10:18 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sometimes we put little details in the background that most people don't notice. I think when you've got a lot of these, it adds a lot of neat texture and fun details for people who are paying attention.

#screenshotsaturday #indiegame #indiegamedev #unity3d

25.01.2025 15:22 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey! ๐Ÿ‘‹

We're releasing #TheStoneOfmadness in just a few days, but you can already play a 2 hours long prologue (Which is basically the first campaign of the game) ENTIRELY FOR FREE!

Just hit the DEMO button on Steam:
store.steampowered.com/app/1309710/...

And if you like it, WISHLIST! ๐Ÿ’—

23.01.2025 15:04 โ€” ๐Ÿ‘ 57    ๐Ÿ” 35    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 1
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In honor of the #tiktokban, here's a vertical video.

store.steampowered.com/app/3330540/...

#indiegame #indiegamedev #gamedev #gaming

20.01.2025 11:06 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Both photos taken by the same photographer (and pulled off wikipedia because attribution is easy to find):

By Turol Jones, un artista de cojones from Villanueva del Cascajal, Repรบblica Independiente de Mi Casa

18.01.2025 19:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When we make environments (and most of the outfits / weapons), we're careful to base them off of real world references. Sometimes there are small changes to make them more fantastical, but I think the touch of authenticity adds a lot.

#screenshotsaturday #indiegames #indiegamedev #gaming

18.01.2025 19:47 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Did a little polish on the rope resizer today. That's kind of our version of the thing in Dark Souls where you kick a ladder down so you can open up a shortcut.

#followfriday #indiegames #indiegamedev

17.01.2025 16:05 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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By law every indie dev is required to make a "how it started / how it's going" post. This one is ours!

#indiegames #indiegamedev #gamedev #gaming

16.01.2025 17:11 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Palace of a Thousand... Deaths? Hm.

#indiegames #indiegamedev #metroidvania

14.01.2025 19:45 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Palace of a Thousand Curses - The Style System (and how it tries to improve on DMC/Bayonetta)
YouTube video by Scruffy Dog Games Palace of a Thousand Curses - The Style System (and how it tries to improve on DMC/Bayonetta)

Here's a video explaining our Style system (and a tiny glimpse of the Style Challenge mode, where you play for Style high scores).

youtu.be/GOkbS4WSNhk

#indiegame #indiegames #indiedev

13.01.2025 12:12 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

At the companies I've worked at, they tried a lot of different structures and org setups to improve various problems. No one was ever happy with any of them. I wonder if part of the reason for no standardization is just that no one's found anything that works well enough to be worth standardizing.

11.01.2025 20:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The character art is placeholder, but I still love our first boss, the Mouse King. As you play through the level, mice keep luring you into traps and generally being a nuisance, so that by the time you get here you're properly ready to fight. :)

#indiegames #screenshotsaturday #indiedev

11.01.2025 18:20 โ€” ๐Ÿ‘ 25    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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In Palace of a Thousand Curses, the protagonist in the real world enters into a magical storybook. To reflect these two different worlds, we have completely different art styles and rendering setups. Even the subtitles look different!

#followfriday #indiegame #neverendingstory

10.01.2025 17:25 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh, and since he's not on Bluesky, you can find him here: voiceoverbuddy.com

09.01.2025 15:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

And no, that is not our final Waq-Waq tree.

But at least it does have some proper heads on it. Yeah, I'm calling you out #princeofpersia The Lost Crown!! ;) (Which ok, fine, was a fantastic game. Just a shame about that sanitized "Wakwak"...)

09.01.2025 14:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We were very lucky to find Muneer Adhami to do the voice of the Narrator in our game. He's both a fantastic voice actor and a native Arabic speaker, both of which were important to us.

And because he's the one telling the story, he does the NPC voices as well... ;)

#indiegames #game #voiceacting

09.01.2025 14:49 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Psh. Obviously the true year of the historical fiction game will be... uh, whenever Palace of a Thousand Curses comes out. ๐Ÿ˜‰

(But seriously, I think this is a cool trend. I think grounding games in history can really help give the worldbuilding some proper texture.)

07.01.2025 18:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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