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Krispy

@krispygoat.bsky.social

ENG / ES Dev at: @dnf2001rp.bsky.social πŸ–Ώ Krispy.json πŸ—• πŸ—— πŸ—™ Card: https://krispygoat.carrd.co/ Portfolio: https://www.artstation.com/krispy22

71 Followers  |  11 Following  |  18 Posts  |  Joined: 01.12.2024  |  1.8452

Latest posts by krispygoat.bsky.social on Bluesky

Join the Idtech 4 Ever Discord Server! Because Id tech4 its awesome and we want to preserve its legacy and developtment | 3 members

We got also a discord server:
discord.gg/tJDGrk6w4H

08.11.2025 19:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Liquid Model (.liquid) | Idtech4 Archives Liquid Model (.liquid)

Has of today i have decide to document with the help of other folks a rather obscure feature of idTech4: Model Liquid

friskthefallenhuman.github.io/idtecharchiv...

08.11.2025 18:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Hello from Idtech4 Archives | Idtech4 Archives The main index entry

Not really related to Prey (2006), but i decide to release idTech4Archives, and effort to keep proper documentation for #idtech4 engine, right now, it only covers features shared among the most well know idTech4 games (Doom 3/Quake 4/Prey)

friskthefallenhuman.github.io/idtecharchiv...

#doom

08.11.2025 18:16 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
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Recently I became aware of a brand new overhaul mod for the original Splinter Cell, called EnhancedSC, which aims to improve the PC version with bugfixes, optional gameplay features, restore cut content, controller support and compatibility fixes. It's the new best way to play it.

18.06.2025 19:19 β€” πŸ‘ 129    πŸ” 42    πŸ’¬ 4    πŸ“Œ 1
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Prey was hands down my favorite project to work on throughout my career so far. The team was small and extremely passionate about what we were making.

A lot of great memories! The type of project that allowed us to come up with some crazy and memorable moments.

31.05.2025 19:58 β€” πŸ‘ 59    πŸ” 5    πŸ’¬ 6    πŸ“Œ 0
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Save 10% on Skin Deep on Steam Skin Deep is an immersive first-person shooter. We got sneezing. We got things getting stuck in your feet. Stalk through a vast non-linear starship and sneak, subvert, and sabotage to survive in this ...

Have you ever heard about idtech4 in recent years?, well there is a new indie game called Skin Deep that got its full release today πŸ‘€

store.steampowered.com/app/301280/S...

trailer: youtu.be/qUMPe-hns_Q

#idtech4 #gaming #indie #doom3

30.04.2025 19:47 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Looks like an early build of a Far Cry 1 port for the OG Xbox was found on a development kit

26.04.2025 23:38 β€” πŸ‘ 114    πŸ” 15    πŸ’¬ 2    πŸ“Œ 1

Forgot to mention but thanks everyone who help me and gave me support over these months :)

if you want to contribute or give feedback feel free to do so in the github link:

github.com/FriskTheFall...

#prey #prey2006 #doom3 #idtech4 #open-source

25.04.2025 20:35 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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v1.5 Release Changelog: - Game Portals Fully works now - Fix show key binding tips - Fixed Spirit Walk shader not working - Death Walk now works Thanks glKarin for their contributions!...

krispy-the-goat.itch.io/prey-2006/de...

Prey 2006 Source Port v1.5 is out, thank to glKarin for their contribution :)

#open-source #prey #prey2006 #idtech4 #source-port

22.04.2025 21:57 β€” πŸ‘ 122    πŸ” 47    πŸ’¬ 1    πŸ“Œ 3
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For those curious about what mod Civvie used for his Jedi Outcast video, it's called "Expanded Menu". It's a reworked interface that adds new settings not available in the original game, such as custom resolution and unlock the dismemberment + realistic saber combat

11.03.2025 17:58 β€” πŸ‘ 146    πŸ” 42    πŸ’¬ 3    πŸ“Œ 1
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GitHub - ValveSoftware/source-sdk-2013: The 2013 edition of the Source SDK The 2013 edition of the Source SDK. Contribute to ValveSoftware/source-sdk-2013 development by creating an account on GitHub.

Valve has updated the github repo of the Source SDK 2013 to add many of the 20th anniversary changes and with the addiction of TF2

github.com/ValveSoftwar...

valve also has update their steamworks sdk faq to reflect this

partner.steamgames.com/doc/sdk/uplo...

#valve #source #source-engine #tf2

18.02.2025 20:06 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Prey GOG Dreamlist | GOG.COM Want to see Prey on GOG? Vote for Prey and contribute to game preservation!

Since GOG Dreamlist is a thing now i might has well tell everyone that please vote for Prey (2006), and show everyone we not only we want Prey (2006) to be back but also open source :)

#prey #gog #gogdreamlist #idtech #opensource

www.gog.com/dreamlist/ga...

17.02.2025 15:39 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Everyone at Mighty Foot Productions is completely devastated about the news regarding Viktor Antonov's passing. All of us are huge fans of his work, from his beginnings in the industry to his final projects. The medium has lost one of the most powerful and unique creative voices. He is dearly missed

16.02.2025 16:17 β€” πŸ‘ 27    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
A pair of damaged Nukem branded sunglasses. In one eye is a burning hotel building and in the other is a gunship strafing a balcony. The glass is broken and cracked, with blood beneath the left eye.

A pair of damaged Nukem branded sunglasses. In one eye is a burning hotel building and in the other is a gunship strafing a balcony. The glass is broken and cracked, with blood beneath the left eye.

Got anything going on tomorrow? Well, never mind that because at 1PM EST, we're doing a DEVELOPER STREAM and showing off all the incredible progress we've made on the PROVING GROUNDS update as we build up to release!

Link in reply once we're live!

01.02.2025 01:29 β€” πŸ‘ 40    πŸ” 12    πŸ’¬ 3    πŸ“Œ 2
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2024: Paving the Grounds news - Duke Nukem Forever: Restoration Project mod for Duke Nukem Forever 2001 We've had a very busy year working on the Proving Grounds update, bringing a more stable engine and proper demo while paving the way for future content.

Happy New Year from all of us at Mighty Foot Productions! we've posted a huge year-end roundup of all the work we've done over the past year over at ModDB, including some teases for the new PROVING GROUNDS update, coming soon!

www.moddb.com/mods/dnf2001...

01.01.2025 17:03 β€” πŸ‘ 34    πŸ” 12    πŸ’¬ 0    πŸ“Œ 4
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Still working in this mod, idk how i could theoretically, make the animated HL logo in the doom 3 .gui system, but so far this is what i get rn

#doom3 #mod #idtech #opensource #showcase

28.12.2024 18:07 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
a screenshot of the ModDB players choice awards Honorable Mentions. DNFRP is at the 16th position of 29.

a screenshot of the ModDB players choice awards Honorable Mentions. DNFRP is at the 16th position of 29.

We're honored to stand along such illustrious company in the year end ModDB Players Choice Awards in the honorable mention category! From the bottom of our hearts, we thank all of you for your votes and your support. ❀️

You'll all be hearing from us soon. 😎

28.12.2024 14:49 β€” πŸ‘ 21    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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So a pretty big Halo leak just dropped today, and it came with playable prototypes for Halo 1

26.12.2024 17:53 β€” πŸ‘ 185    πŸ” 59    πŸ’¬ 5    πŸ“Œ 6

This is why i love idtech4 :)

15.12.2024 21:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

been cooking a lot with this sort of small project I've cooking so i can familiarize more with the engine, been fun and nice

#doom3 #idtech #mod

15.12.2024 20:52 β€” πŸ‘ 26    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0
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ketuiZ - Twitch Quake 2 CTF veteran, used to care if I win. Now I want to share with you some big games. Feel free to join discord during the streams or install Q2 remastered and let's frag like it's 1999.

2v2 Quake 2 CTF stream is up and running if you're curious about such things, courtesy QuakeLegacy!

#Quake2 #CTF #streaming

15.12.2024 17:02 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
HL1 Glock Weapon in Doom 3

HL1 Glock Weapon in Doom 3

HL1 Crowbar Ported to Doom 3

HL1 Crowbar Ported to Doom 3

My Doom 3 copy is weird

#doom3 #modding #idthech

10.12.2024 16:39 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
Quake 4, but our brave shotgun-toting marine is standing in the corner of a suburban living room, looking to the centre. A simple fireplace is alight and lends a cozy mood to the evening light of the room. Next to it is an extensive entertainment system complete with a large LCD of cryptic controls. An oddly-shaped couch has been sculpted out of brush primitives and textured with a reddish-green patchwork that would befit an '80s home; a short, squat coffee table completes the pairing.  A ceiling fan spins quietly overhead. Through a door, the dining area can be seen, following the same warm wood and eggshell paint motif.

Quake 4, but our brave shotgun-toting marine is standing in the corner of a suburban living room, looking to the centre. A simple fireplace is alight and lends a cozy mood to the evening light of the room. Next to it is an extensive entertainment system complete with a large LCD of cryptic controls. An oddly-shaped couch has been sculpted out of brush primitives and textured with a reddish-green patchwork that would befit an '80s home; a short, squat coffee table completes the pairing. A ceiling fan spins quietly overhead. Through a door, the dining area can be seen, following the same warm wood and eggshell paint motif.

bless the amateur level devs who look at a futuristic shooter that has railguns and dark matter cannons, and think, "You know what this game needs? My house."

www.moddb.com/games/quake-...

#quake4

03.12.2024 04:33 β€” πŸ‘ 52    πŸ” 11    πŸ’¬ 4    πŸ“Œ 0
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a cartoon of spongebob holding a pencil and writing on a piece of paper ALT: a cartoon of spongebob holding a pencil and writing on a piece of paper

Sometimes i think Prey 2006 needs to be open source at the very least, but like its just maybe a dream.

02.12.2024 21:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

oh damn this would be really handy

01.12.2024 22:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Oh damn, this is a lot of people, hi everyone!

01.12.2024 22:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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WIP: Support >60Hz (2nd try) by DanielGibson Β· Pull Request #585 Β· dhewm/dhewm3 Based on @dezo2's patch (see also), but adjusted to make the framerate configurable with the com_gameHz CVar + my own fixes, also some ideas from Stradex' branch. Very much WIP, and no guar...

at the moment no but dhewm3 is planning into add support for that github.com/dhewm/dhewm3...

01.12.2024 19:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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GitHub - FriskTheFallenHuman/Prey2006: Prey 2006 SDK integrated with Doom 3 GPL release Prey 2006 SDK integrated with Doom 3 GPL release. Contribute to FriskTheFallenHuman/Prey2006 development by creating an account on GitHub.

Here is the GitHub repo link too

github.com/FriskTheFall...

This project wouldn't possible with the previous attempts that people did in the past. im thankful for the community

if you're fan of idtech4 stick around, you would like it :)

(sorry for the bad english)

01.12.2024 19:41 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Prey 2006: A Talon Brave Game by Krispy The Goat Unofficial source port of Prey (2006) running in top of dhewm3

Hi I'm new to BlueSky.
My name is Krispy, is nice to be here.

I'm currently working on a project to try and make #Prey (2006) to be playable in doom 3

krispy-the-goat.itch.io/prey-2006

Release this as-is with limited support due to some problems, but contributions are open.

#open-source #doom3

01.12.2024 19:35 β€” πŸ‘ 94    πŸ” 53    πŸ’¬ 7    πŸ“Œ 1

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