RichBuilds.com ~ Coder, Hiker's Avatar

RichBuilds.com ~ Coder, Hiker

@richbuilds.bsky.social

Indie Game Developer, Father, LARPer, Hiker and Nemophilist. I post dev log videos here: https://www.youtube.com/@richbuilds_com

512 Followers  |  85 Following  |  1,022 Posts  |  Joined: 20.02.2024
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Posts by RichBuilds.com ~ Coder, Hiker (@richbuilds.bsky.social)

Private Eye is a National Treasure - possibly the last truly independent investigative journalism in the UK.

Highly recommended if you want to know what's *really* going on in UK politics.

06.03.2026 22:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Going over some hikes I've done in the past as I plan hikes for this year. Here's the view from Haystacks in the Lake District:

maps.app.goo.gl/rC5GPBHnz5hj...

It was right here I found out I had developed Acrophobia after an ear infection and was the last high trail I did.

06.03.2026 22:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

"I'm not racist but...." vibes :-/

04.03.2026 21:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Dammit! - I have the Bagpuss tune earworm now!

"We will find it, we will bind it,
We will stick it with glue, glue, glue
We will stickle it
Every little bit of it
We will fix it like new, new, new."

"Heave! Heave!"

04.03.2026 15:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
From the ClaudeAI community on Reddit Explore this post and more from the ClaudeAI community

www.reddit.com/r/ClaudeAI/c...

Can't they just type "Claud, fix this please" ?

I mean that's how it's supposed to work right?

Because we don't need coders anymore.

02.03.2026 12:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks for replying. I love seeing these 'simple' systems giving way to complex behaviours :-)

02.03.2026 08:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This brings me joy :-)

27.02.2026 16:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Can I suggest making the red circles that do damage look spikey - I assumed they were pickups :-(

27.02.2026 16:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

^ love this

27.02.2026 15:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That's too dark and twisted for me!

I'm going to re-read In The Mountains Of Madness and calm down.

27.02.2026 15:59 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've had two coding discussions this morning with people who turned out to be vibe coders.

One didn't know the crucial difference between repeat-until and a while loop.

The other wanted me to phrase his prompt for him because he lacked the technical skill.

I am getting SO tired of this

27.02.2026 14:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm just hearing that Rob Grant has passed away.

This is heartbreaking. He and Doug Naylor's work was absolutely formative for me.

Not felt like this since Terry Pratchett passed away.

GNU Rob Grant <3

26.02.2026 17:53 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Mirrors in Godot (it's easier than you think)
YouTube video by Mina PΓͺcheux Mirrors in Godot (it's easier than you think)

So - wanna add mirrors to your Godot 3D game? Check out this tutorial! πŸ”₯
πŸ‘‰ youtu.be/psq76bEEr84

#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial #mirror

26.02.2026 17:09 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Thanks for the info. :-)

26.02.2026 17:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I don't know why - but whenever I try to follow links from your website, I end up in a perpetual loop of this:

Pressing proceed to ignore it takes you right back this page.

26.02.2026 17:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It's to make you search the rest of the store to make sure they get more adverts / products in front of your eyes.

The whole supermarket shopping experience is designed by psychopaths. From carpets to slow you down, to expensive products at eye level, to baking smells wafting out the door.

26.02.2026 15:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Valheim is the only "recent" game that has given me that feeling.

26.02.2026 13:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The other drawback is you have to parse the whole line instead of:

if condition:
# the code I'm interested in

else:
# the code I'm not interested in and can be ignored.

26.02.2026 12:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I dislike ternaries in general other than for trivial applications (one line if-then-else).

That's a particularly egregious example you posted - it violates the established left to right parsing.

I much prefer PHP's format:

$result = $condition ? 'foo' : 'bar';

26.02.2026 12:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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26.02.2026 12:10 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Ever want to scale collision shapes without making Godot freak out? I made a little addon which transfers the scale info into the shapes, leaving you with a normalized transform. Grab it here under "Collision Shape Normalizer":
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev

25.02.2026 21:59 β€” πŸ‘ 116    πŸ” 15    πŸ’¬ 7    πŸ“Œ 0

I had this on my todo list for my own projects for quite a while. Thanks for sharing! <3

26.02.2026 09:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Galactic Tax Hole | The Hitchhiker's Guide to the Galaxy | BBC Studios
YouTube video by BBC Studios Galactic Tax Hole | The Hitchhiker's Guide to the Galaxy | BBC Studios

@misterabk.bsky.social Just listened to the latest Lore Men.

Hotblack! It was right there dude!

www.youtube.com/watch?v=PQjg...

(Excellent episode as always <3)

26.02.2026 09:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Im 56 years young and I agree.

25.02.2026 16:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Fake Job Interviews Are Installing Backdoors on Developer Machines Microsoft found attackers weaponizing Next.js β€œtechnical assessments” that trigger C2 the moment you open the project in VS Code. Three execution paths, same backdoor.

Just a quick heads up for any devs looking for work:

threatroad.substack.com/p/fake-job-i...

(Never run unknown code on your main PC, always set up a virtual sandbox)

25.02.2026 12:25 β€” πŸ‘ 4    πŸ” 3    πŸ’¬ 0    πŸ“Œ 1

I spotted it immediately - good job!

24.02.2026 21:37 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That's pretty much how you do a one handed spin in bo-jitsu. It rolls across the back of your hand.

24.02.2026 18:22 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Why not both? :)

You can use nodes and resources just like components (adding collision shapes to rigidbodies for example)

24.02.2026 14:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'm always happy to help out with code, unless it's obvious vibe coded slop (not saying yours is obviously).

24.02.2026 09:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Stick at it mate - I started in Unity from a systems dev background and switched to godot when they started with the licensing shenanigans.

Node based makes *much* more sense once you 'get it'.

23.02.2026 22:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0