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Truth Facer Games

@truthfacergames.bsky.social

Indie game developer. You can wishlist my first game on steam now! https://store.steampowered.com/app/3645070?utm_source=bluesky Also feel free to join my discord channel https://discord.gg/EPZufw95Ms

28 Followers  |  69 Following  |  44 Posts  |  Joined: 13.03.2025
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Posts by Truth Facer Games (@truthfacergames.bsky.social)

I got that all the time

10.11.2025 11:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Something that surprised myself is how much I enjoyed making a console for cheat code. Aside from how helpful it is for playtest and debug, the process of making it and using it is really fun (I guess I just like skipping stuff in games, even my own πŸ˜…)

#gamedev #indiegame #godot #gamedevelopment

14.10.2025 14:46 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

I just had my most productive week since forever. Almost forgot how satisfying this feels

06.10.2025 12:39 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

At the moment it’s still easier to create the object yourself than using the scene tile placement

21.09.2025 06:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It’s a tile. Godot has a feature called scene tile, basically you can make each tile a separate game object, giving full control to each tile and still utilize the benefit of tilemap system, tile placement and all. I think it’s a cool concept, it just lacks functionalities to really work with it

21.09.2025 06:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Yeah it exists, but I feel like that beats the point of using tilemap in the first place. I was hoping to have a built-in function to find the node on tilemap just with the tilemap and a coordinate

21.09.2025 06:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I’m working with godot scene node for my game. It’s a great feature, but why is there no way to retrieve the object simply with a coordinate in tile map layer? I have to do it in reverse, manually get the coordinate by node position in the node itself and then store it somewhere πŸ™ƒ #godot

21.09.2025 05:10 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I definitely recommend people to organize their project and separate their gameplay implementation from engine. Recently I migrated an old project from Unity to Godot and it took only a day. MVC is beautiful.

#gamedev #godot #programming #indiegame

14.09.2025 09:25 β€” πŸ‘ 22    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

Yeah, one of my favorite wuxia games for sure

03.09.2025 04:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh sounds cool

29.08.2025 04:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Looks neat

27.08.2025 17:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I thought this is a pixel art maker in the first glimpse 🀣

27.08.2025 17:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A roguelike battle screen showing a knight player character and an angry, buff broccoli enemy

A roguelike battle screen showing a knight player character and an angry, buff broccoli enemy

This is my first #ScreenshotSaturday so I'm going to keep it simple. Here is the core battle screen in Slumber Realm.

Fight little broccoli guysπŸ₯¦

Wishlists & reposts help indie devs!
store.steampowered.com/app/3325390/...

16.08.2025 13:35 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1

Yeah feels like it's impossible to reach anyone on twitter by itself now.

17.08.2025 02:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Looks neat!

17.08.2025 02:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah, I've always been wanting to make a something about dice, it's time to make it happen 😁

06.08.2025 14:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's still in the brainstorm stage, but the core mechanic is gonna be built around dice rolling

05.08.2025 11:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Time to start a new project

04.08.2025 13:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Bravo to you! Growing a new platform is gonna be tough. Best wishes

02.08.2025 15:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It’s impossible to catch up lol. I think there are about 50 games are being released on steam every day

02.08.2025 15:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Experimenting with CRT shader. The yellow tiles are placeholders for the field of view actionable area. #screenshotsaturday #prototype #indiegame

26.07.2025 13:43 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Yeah, it looks nice. recently I found out that choice of color palette is the key

25.07.2025 13:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Nvm saw it in your name lol

23.07.2025 17:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Monkey King: Five Elements Survival on Steam "Monkey King: Five Elements Survival" is a puzzle game with a backstory rooted in the Chinese mythical story "Journey to the West". The game machanic is inspired by the ancient Chi...

Yah let's do that! what's your game

store.steampowered.com/app/3645070?...

23.07.2025 17:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Monkey King: Five Elements Survival - 07/23/2025 Update Log - 1.0.3 - Steam News New Contents: Add leaderboard for infinity levels. Add a button to open steam overlay for leaderboard. Bug Fixes: Fix the bug where previous best score is not recorded and shown properly.

Just made a new update! Steam leaderboard for Infinity Survival Mode is added!

#gamedev #indiegame #puzzlegame #gameupdate #steamgame #casualgame #steam #pixelart

store.steampowered.com/news/app/364...

23.07.2025 16:49 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Been hard at work on a demo for Bit ESC. Excited to share more about it soon! πŸ‘€

#indiegame #pixelart #gamedev

21.07.2025 07:40 β€” πŸ‘ 293    πŸ” 32    πŸ’¬ 9    πŸ“Œ 0

The animation looks crazy good

22.07.2025 15:15 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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This Tezzel level is almost solved… but can you guess the final 5 moves? ⬆️ ⬇️ ⬅️ ➑️
Watch closely and reply with the correct ending sequence!

#IndieGame #PuzzleGame #PixelArt #TezzelGame #Sokoban #Gamedev #IndieDev #CozyGames #SteamIndie #LogicPuzzle #ShowMeSunday

20.07.2025 21:13 β€” πŸ‘ 23    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

They both look cool to me actually. Picking the right color scheme is always tricky I find

21.07.2025 16:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Created new sprites for Gridbound over the weekend. The old one is pico-8 colors - inspired by 'Falling Ecosystem' by sprvrn.
Increased the sprite size from 8x8 to 16x16 for the new one. I kinda like this one better, thoughts?

#indiegame #puzzlegame #love2d #pixelart #minimalist #strategy #gamedev

20.07.2025 16:21 β€” πŸ‘ 20    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0