I'm still tinkering a bit with the level editor. But the game is already finished and on its way to the stores. It is still there for review, probably until the beginning of the week π
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I'm still tinkering a bit with the level editor. But the game is already finished and on its way to the stores. It is still there for review, probably until the beginning of the week π
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Final touches, 8 days until release π
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The game now has a Japanese-sounding name in a cool (public domain) font. All 35 levels work, just a few little things left, aiming for release in 12 days π
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The level selection menu is finished, and the level editor is working better and better. Custom levels and those included in the game can be transferred to another phone via QR code. I guess it will come out in two weeks, I should start thinking about a name, maybe something japanese π€
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The level can now be changed with a nice animation. In addition, saving the current game progress finally works. π
By the way, all the programs you need to build an app like this cost a total of β¬0.
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Sometimes it can get pretty tricky, but when help is called in, it works quite well π
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Wenn diesen Code mal jemand klaut, ist es eindeutig nachzuweisen π
15.02.2026 13:41 β π 1 π 0 π¬ 0 π 0
The help function now works and will continue to do so. An exclamation mark is displayed when a stone is placed incorrectly. The small symbol appears in the field when one is missing. The function can already be turned on and off. π
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The app is definitely going to be very colorful π
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On the first phone, a level is edited using the level editor and then transferred to a second phone via QR code. The entire level is contained in the QR code, no internet connection is necessary. On the second phone, the code is scanned and the level is rebuilt.
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The level editor is slowly making progress. All kinds of game pieces can be created and positioned. Only the controls could still use some improvement. π
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The game will get a level editor. Everyone can come up with their own puzzles and transfer them to another phone via QR code.
Also, I won't have to painstakingly program the built-in levels anymore, but can conveniently put them together on the bus or while I'm on the go. π
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When the stones on the playing field are moved, the game score is saved after each move. This can then be sent to another phone via a QR code, either to share the solution or to get help. π
Sending works already, but receiving not yet π€
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The stones with numbers indicate how many stones of the same color a group must contain. There are also now two-colored stones.
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Have a bit of time to keep tinkering with the app. The game pieces should always snap smoothly into the new position when moved. If thereβs already a piece there, the next free spot has to be found.
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Somehow, colorful game pieces need to be arranged in a certain way. Exactly how, is still not quite clear π€
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Have a new idea and therefore stop playing the cat and mouse game. But I have published all the source code on Github in case anyone wants to use it. It's almost the same as it is in the Playstore, I just cleaned it up a bit. π
github.com/koje71/com.k...
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β Hab die App noch ins Deutsche ΓΌbersetzt und zwei Level hinzugefΓΌgt. Der eiersammelnde WaschbΓ€r π¦ ist auch dabei. Ist schon im Playstore, alternativ bei Uptodown und als APK verΓΆffentlicht. π
im Prinzip fertig π€
LOC: 9796
www.mazeblog.de/cheese.php
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I've added eyes to all the levels where there was still space, which follow the gameplay. π§
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Level 43 is complete:
The raccoon is lured toward the cat with the egg. The cat sees it and runs away. Then it sees the milk and dashes around the corner. Now the mouse can collect everything in peace.
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If the dog is lured to the right spot with the bone, he can keep both cats in check at the same time π
The mouse can then calmly collect the gifts and the cheese.
New characters and items are in development..
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The king of the animals has entered the playing field. However, he's not doing anything yet. He doesn't react to anything, and no one reacts to him. The idea is that the other animals will run away from him... but how can I lure him? I'm still thinking about it π
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thanks π
30.12.2025 11:31 β π 0 π 0 π¬ 0 π 0
π¨ A new update has been released. For each level you complete, you earn a star, and if a level is ever too difficult, you can view the solution for three stars. The menu is also nicely organized now π
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play.google.com/store/apps/d...
First the cat is startled, and then the mouse can be led with the cheese to the watering holes. π
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This is one of the hardest levels!!!
First, the cheese is placed. Then the mouse is lured to the left, but it sees the cheese and runs up. Then it sees the mouse hole and runs in. The cat just needs to be lured away...
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play.google.com/store/apps/d...
Recently, there's a kind of escalator or conveyor belt where you can only go through in one direction. Here, you have to cleverly lure the mouse around the corner, but first, the cat has to be gone. I'm currently at level 39, and level 40 will have another update π
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To ensure the Christmas magic isn't interrupted by mobile games, I've decorated the app a bit, and the mouse is also allowed to collect presents. This feature can be turned on and off. π
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The cat is lured with the fish near the dog. It gets so scared that its fur stands on end and it doesn't move anymore. With the same fish, the second cat is also lured into the corner, and then the mouse can calmly collect everything.
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A few things have changed in the app. The cats now have collision detection, so there can only be one cat in a field at a time. Also, there's sometimes a dog, but it's not doing anything yet, and the mouse wants the bone, but I'll change that. π
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