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Story Nerd Studios

@storynerdstudios.bsky.social

Making stories through any media necessary! Official Itch - https://story-nerd-studios.itch.io/ Official YouTube - https://www.youtube.com/@StoryNerdStudios Official Discord - https://discord.gg/2TRTbCMJsw

2,501 Followers  |  2,880 Following  |  975 Posts  |  Joined: 17.10.2024
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Posts by Story Nerd Studios (@storynerdstudios.bsky.social)

Normally I'd push through and finish the original plan, but I have a grade riding on that project, so I'd rather turn in something I'm confident in T-T

17.02.2026 02:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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NEW project for class, since the physics of the last one were pissing me off T-T #gamedev

17.02.2026 02:01 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Latest look at the grappling hook in this mini-project for class!

Grappling physics are lowkey pissing me off but they're working! Just gotta polish it! #gamedev #physics

04.02.2026 21:26 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Project is strongly inspired by Made in Abyss, with the gameplay more specifically inspired by Reg with his retractable arms. I think it'll make for quite the fun mechanic, so hopefully it turns out well!

31.01.2026 18:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Working on a small project for my art history class, and I'm adding a grappler. Pretty excited for this project, but I only have a month to get it done, so hopefully I can deliver in time! #gamedev

31.01.2026 18:12 β€” πŸ‘ 20    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Animated this for a friend #teto @thestorynerd.bsky.social

27.01.2026 05:08 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Sprite-A-Week is a personal challenge I'm going to try to do over the course of 2026, where every week, I'll make some pixel art. It can be for games, animations, or just stand-alone, as long as I'm flexing my pixel art muscles.

01.01.2026 16:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Week One of Sprite-A-Week!

For the first one, I have Kasane Teto, my current obsession! She's peak, and I think her history embodies creativity (and I just have Teto brainrot ngl)

#pixelart #kasaneteto #vocaloid

01.01.2026 16:00 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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#happynewyears Short little fireworks system that I whipped up real quick today! #gamedev #pixelart

01.01.2026 00:26 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

I keep getting into my own head when it comes to sharing WIP footage, so I'mma try forcing myself to share more whenever I'm happy about progress!

23.12.2025 16:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Very early footage of some redone dashing animations and the current state of the game!

The combat feels much faster despite the reliance on stamina, and the new animations are helping a lot! Not quite done with the visuals, but we're on the way!

WIP footage obviously

#gamedev #pixelart

23.12.2025 16:01 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Has it been that bad? I haven’t seen anything about the game ever since

20.12.2025 14:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Playing around with OBS and a Scott Falco tutorial, might have some results soon??? #streaming

09.12.2025 16:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Currently working on a stagger system for Punch Punch Punch! Strong and slow attacks will build up fatigue, and if it reaches 100, the boxer will become staggered. Using a strong punch then will force them to fall! #gamedev #2dfighter

02.12.2025 16:04 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Thank you! I’ll be sharing more as development continues!

25.11.2025 16:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Currently working on redoing more of the animations, and I added a cross punch to help the jab feel more varied when using it back to back. Now I just have...all...of the other animations...to redo... this is gonna take a bit #gamedev #animation #pixelart

25.11.2025 16:01 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Reworking the animations for PPP! It's gonna take a while, but here's the new idle! #gamedev #animation #pixelart

22.11.2025 17:44 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Why I Thought I'd Never Change as an Artist | Monkey Jam Devlog
In case anyone is worried, I'm obviously doing much better as far as my view on my art, but there were definitely lows. Always keep in mind that critique is one thing, and hate is another. Critique should encourage people to try again, not break them down and feel like they can do nothing. Make sure your circles reflect this! ~~~~~ The Story Nerd here! I'm a video game developer and a major nerd! This channel is dedicated to all things nerd, ranging from video games to anime to movies! JOIN THE PATREON - https://patreon.com/thestorynerdstudios JOIN THE SERVER - https://discord.gg/dzcn2BaXNT FOLLOW THE GRAM - https://www.instagram.com/storynerdstudios FOLLOW THE SKY - https://bsky.app/profile/storynerdstudios.bsky.social And have a good rest of your day! :) Why I Thought I'd Never Change as an Artist | Monkey Jam Devlog

New devlog going over the Monke Jam I participated in earlier this year, as well as a personal story about my journey as an artist! #gamedev #devlog

21.11.2025 16:03 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Thumbnail for the upcoming devlog! Not another Punch Punch Punch one yet (still working on it, I promise!) but a game jam experience I had this year that I want to talk about! Also, first time drawing my thumbnails, let me know if you like it! #gamedev #devlog

18.11.2025 16:03 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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I've been forgetting to post updates lately (sorry!) but I'm currently working on particle effects and in general upping the visuals of Punch Punch Punch! Let me know your thoughts! #gamedev #particleeffects

08.11.2025 05:20 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Working on adding a dynamic camera to the game! The camera getting closer really shows how rushed some of the animations are, so I guess I gotta update those next... #gamedev

21.10.2025 15:04 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I dunno, seems a little too easy in all honesty

21.10.2025 05:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I'm hosting my very own (and FREE) game design class! It's going to be run over the month of November, and will teach the basics of how to make a game from nothing but an engine!
Sign up here! - forms.gle/CXcJMN2SoK8a...
#gamedev #class

17.10.2025 15:05 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

How would that even work T-T

15.10.2025 00:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I would HIGHLY recommend any devs make a powerpoint about their projects. It's just fun ngl, and helps me with visuals at very least. Not my GDD, but my little baby nonetheless 🀧 #gamedev

14.10.2025 15:14 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

See, that’s what i was thinking, unless you’re making a franchise (which most arent to my knowledge) at most you could make a studio account, but thats it

13.10.2025 13:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Genuine question for my fellow devs: at the indie size, is it really worth it to make a separate account for a specific game instead of sharing progress on your own account? I’m debating if I should do that for my next project since it’s bigger #gamedev

13.10.2025 13:42 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

This looks sick af πŸ—£οΈπŸ™πŸΏπŸ™πŸΏπŸ™πŸΏ

12.10.2025 13:51 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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As Steam cracks down on adult games, one dev urges taking back control Game developers fear for the future of games with LGBTQ themes, which is leading some to pursue alternate (and way cooler) forms of distribution

Game developers fear for the future of games with LGBTQ themes, which is leading some to pursue alternate (and way cooler) forms of distribution

12.10.2025 13:30 β€” πŸ‘ 148    πŸ” 59    πŸ’¬ 0    πŸ“Œ 9

Also in general, I think unless you're getting really advanced, the free tutorials and guides and such are usually better bang for your buck imo

12.10.2025 04:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0