Arena of Suffering is live on Steam!
store.steampowered.com/app/3943210/...
Try the demo if you're on the fence, or jump right in and start ripping through all these bosses. They're not going to defeat themselves! :)
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
13.01.2026 14:31 β
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Our first game goes live next Tuesday! I've already learned so many new tricks that it's hard not to go back and reinvent it, but I still love this cutie.
store.steampowered.com/app/3943210/...
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
07.01.2026 15:05 β
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Okay, the Character Status window is working without any hard coding. Fully populating off of data (thank all the fates). I'm going for a crisp, minimal look for the window colors. But I don't want it to be bland either. Have I gone too far?
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
10.12.2025 15:03 β
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Holidays over and back to work. The battle system is really coming along well. I've added a nice auto attack (hold click on a monster and watch everyone dogpile them). Good for ending fights or smaller encounters.
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
01.12.2025 13:24 β
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Hard to build a wall without a brick. Yesterday was like that for me. Refactor something that I should have done differently from the beginning. Always learning! :) Keep at it, champ!
25.11.2025 19:32 β
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I haven't been doing mapwork lately (tons of battle internals). But I had a great bug and wanted to show it off. My characters look . . . larger than intended. Oops. Initiative tracker is working though! And the Log. :)
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
18.11.2025 13:18 β
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Good taste! :)
13.11.2025 21:55 β
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We just finished the weekend. So, I thought I'd mention what I've been playing! Ball X Pit was really fun last week, and yesterday I started checking out Escape From Duckov (very impressed).
What are you all playing?
#IndieGame #IndieDev #GameDev
10.11.2025 13:28 β
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The first major spell of the new engine. I wanted to combine a few things at once. Projectiles, tracking, our emitters, and sound. Heck yeah! :) Next challenge--going back to more engine development instead of making 20 more spells. :)
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
06.11.2025 13:38 β
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YouTube video by Beef Gravy Studios
You Won't Believe These Epic STEAM Retro Pixel Games!
Thanks to Beef Gravy Studios for checking out our game and for the review. Fun folks! :)
www.youtube.com/watch?v=_iWt...
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
04.11.2025 12:47 β
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Godot continues to be a lot of fun to work with. The weather system and new map layering systems are playing with each other (correctly!). And Audio is still happy. Heck yeah. Make a Darude Meme or MST3K? Bah, no time! :)
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
03.11.2025 18:26 β
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Visual Novel Question
My wife is developing a VN Mystery/Romance. It's in a fictional Renaissance w/ animals (PG13--not too naughty). Here are the two leads. I wanted to know if you think our art is going in the right direction. Any notes?
#furryart #furry #visualnovel #mystery
31.10.2025 13:45 β
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Happy (almost) Halloween from the Pumpkin King. :)
#IndieGame #Halloween #GameDev #ArenaOfSuffering
30.10.2025 10:42 β
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Movement Testing
I implemented the new movement system and hooked in a temp footstep sound. I'm 48, and this still made me crack up for way too long. I wasn't going to post today (still in menu hell), but this was a fun break. :)
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
29.10.2025 13:49 β
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Crazy sense of scale. Very very well done.
27.10.2025 19:59 β
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One of the things that I've found the hardest to change about RPG Maker's systems is the "simple" stuff: menus and UI layout. It fights back when you try to change it.
Which JRPG has the best UI in recent years from your experiences?
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
27.10.2025 11:43 β
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ParticleCore, ParticleCore, Everybody loves ParticleCore. (I sing it in my head WAY more than I want to). But Weather and Particles are functional again. Yay!!!!!! Rain, snow, self lighting, event lighting, and global tints are all running!
#Godot #JRPG #IndieDev #GameDev
24.10.2025 12:57 β
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We've got tint working and our player lighting back!!!! Between that and yesterday's audio system, we're getting a lot closer to having a good bit of our core functionality going again. BUT--UI overlays are coming up. Fate help me. :/
#Godot #JRPG #IndieDev #GameDev
23.10.2025 14:59 β
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"I've made a Lighting plugin before, so doing a system from scratch probably won't be too much harder," he said.
Narrator: It was harder
Good news: The tint is working
Bad news: I can't turn it off yet (oO)
#JRPG #GameDev #IndieDev
23.10.2025 12:33 β
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Adorable :) I really like it.
22.10.2025 12:57 β
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Three days into building a new engine in Godot, and itβs going really well. I used to be intimidated by it β it looked like too much work for a first game. Turns out, the flexibilityβs totally worth it for my second one. More on that later (much later, lol).
#Godot #JRPG #IndieDev #GameDev
22.10.2025 10:37 β
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I really like that effect. So cool.
18.10.2025 14:07 β
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Fantastic!
18.10.2025 13:45 β
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Grats! Heck yeah. :) I started at the bottom and got up a decent bit, but I doubt I'll break that barrier quite yet. Good luck for more successes (for both of us)!
17.10.2025 12:25 β
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I know that in the long run I need to make a better Header Capsule for my game. This one is just GIMPed together, and it shows. But man, capsule work is tricky--always more to learn. Have a great weekend everyone!βͺ
#IndieGame #IndieDev #GameDev #ArenaOfSuffering
17.10.2025 12:05 β
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Every day can be Caturday if you try hard enough. At least, this kittie thinks so. #JRPG, #IndieGame, #SteamNextFest, #ArenaOfSuffering, #Caturday
16.10.2025 19:22 β
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You picked a very good choice for inspiration. :)
16.10.2025 00:51 β
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Don't worry, the after is a big step up. The lamps and fountain are especially noticable even before clicking to see the pictures. The scenes pops way more.
15.10.2025 19:47 β
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I'd love to. Should be some time next year!
15.10.2025 15:05 β
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Much better. As a very strange co-incidence, she's writing a visual novel (nowhere near release), but I think it's cool that she's interested in sharing her stories with more people. Her worlds are cool--she has been the GM for tons of our roleplaying campaigns.
15.10.2025 14:28 β
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