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Zandronum

@zandronum.com.bsky.social

Leading the way in newschool multiplayer #Doom online: Zandronum combines client-server online with the modding power of #GZDoom. [bridged from https://mastodon.gamedev.place/@zandronum on the fediverse by https://fed.brid.gy/ ]

96 Followers  |  0 Following  |  56 Posts  |  Joined: 03.12.2024  |  1.6422

Latest posts by zandronum.com on Bluesky

This week in #Zandronum: BUSY script flag from UZDoom, BotScript commands to move up/down, automated Linux AppImages, netcode improvements, and bug fixes

https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/10b16591ad9b...c34601595099?from_project_id=1309

#Doom

02.11.2025 23:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot of MAP20 of Necromantic Thirst running in Zandronum at 21:9 resolution

Screenshot of MAP20 of Necromantic Thirst running in Zandronum at 21:9 resolution

This week in #Zandronum: W I D E R O N U M is achieved with 21:9 support, pufftid for LineAttack, more fixes.

https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/7604bedc1d98...10b16591ad9b?from_project_id=1309

#Doom

27.10.2025 18:07 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Preview
a76b91c2386e to 7604bedc1d98 ยท Zandronum / Zandronum Stable ยท GitLab Heptapod FOSS public service

This week in #Zandronum: backported vid_activeinbackground and a fix for vid_maxfps.
https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/a76b91c2386e...7604bedc1d98

#Doom

19.10.2025 21:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Version history/3.3 Zandronum 3.3 is an upcoming minor update for Zandronum.

Check the wiki for the full changelog so far. https://wiki.zandronum.com/Version_history/3.3

06.10.2025 19:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

- Ability to save auth passwords to the system keyring on Linux
- New variable to change frags awarded by killing the Terminator in that mode

And of course, there are a bunch of bugfixes as well.

06.10.2025 19:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Here's a quick summary of the features in #Zandronum 3.3 so far...

- FOV is finally a CVar and can be limited by the server
- Weapon sprites are fully interpolated and bobbing can be customised even further
- MAPINFO can be used to limit the game modes a map can be played on

06.10.2025 19:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Flathub's website does show when a package is unverified and links to the package's issues page, which is great -- please, can the frontend applications catch up?

25.09.2025 01:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is not to discourage distribution and packaging of Zandronum, but a user's first port of call for help with such packages should be the distributor - most Flatpak frontends only show when packages are verified, not the other way round; and do not show where to contact the packager, only us.

25.09.2025 01:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

To the developers of #Flatpak frontends: please make it obvious when a package is unofficial. Both #KDE Discover and #GNOME Software show no such indication, and actively attribute this package to us and link to official sites, which misleads users and wastes everyone's time.

25.09.2025 00:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Original post on mastodon.gamedev.place

The only official packages are available from https://zandronum.com/download - you can also build it yourself: https://wiki.zandronum.com/Category:Build_guides and we will be more able to help you if you encounter problems.

But if those enthusiastic about Flatpak can't make it work there, we're [โ€ฆ]

25.09.2025 00:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If you encounter problems (which people seem to do often), there is little we can do to help you, since Flatpak is a unique environment the Zandronum team don't have the time, knowledge, and interest in supporting.

25.09.2025 00:50 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Gentle reminder that the Flathub package of Zandronum, which is suggested by applications such as KDE Discover and GNOME Software, is _NOT_ official.

25.09.2025 00:49 โ€” ๐Ÿ‘ 4    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Zandronum 3.2.1 has been released, a minor update adding the new sv_printconnectionmessages CVar and some fixes over 3.2.

https://zandronum.com/forum/viewtopic.php?f=8&t=11430

#Doom #Zandronum

05.08.2025 09:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It took us way too long, but emails from zandronum.com should now be functioning again.

07.07.2025 10:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It appears John Romero namedropped us on TikTok https://www.tiktok.com/@romerogames/video/7519228175092567318

23.06.2025 20:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The migration is all done so hopefully everything works now.

Note if you run a game server that uses the auth service, please restart it, as Zandronum caches its IP address which has now changed.

01.06.2025 15:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We're moving our stuff to a new server, so the Zandronum website and master server might experience downtime for a little bit.

30.05.2025 20:31 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The Zandronum website and master server are back up again.
Sorry about the downtime.

09.05.2025 21:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
OSU Open Source Lab (@osuosl@fosstodon.org) 17 Posts, 44 Following, 393 Followers ยท We provide various hosting services for Free and Open Source Projects from around the world.

The @osuosl needs your support! For us, they provide CI runners for foss.heptapod.net, which we use for our Linux and ARM64 automated builds - a drop in the ocean compared to the vital services they provide for countless other open-source projects.
https://osuosl.org/blog/osl-future/

01.05.2025 11:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Featuring voice chat, a brand new scoreboard, and a whole host of features and improvements for players, modders, and admins alike - Zandronum 3.2 is the result of 3.5 years of effort. Thanks to everybody who helped suggest, implement, or test features and fixes!

28.04.2025 00:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Zandronum 3.2 - Zandronum

And it's here: #Zandronum 3.2 is finally released.
No social media site could contain its full changelog, so go straight to the forums: https://zandronum.com/forum/viewtopic.php?f=8&t=11370

#Doom

27.04.2025 23:59 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

This week in #Zandronum: the very final tweaks to 3.2, marking the conclusion of about three and a half years of development on this next version. Check back here soon...

https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/59da3b6b928c...7934480d32ed

#Doom

27.04.2025 20:10 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
90c8d2b24b3c to 59da3b6b ยท Zandronum / Zandronum Stable ยท GitLab Heptapod FOSS public service

This week in #Zandronum: more fixes and tweaks. Happy Easter!

https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/90c8d2b24b3c...59da3b6b

#Doom

20.04.2025 22:01 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
ad3679e9711a to 90c8d2b24b3c ยท Zandronum / Zandronum Stable ยท GitLab Heptapod FOSS public service

Last week in #Zandronum: some more fixes and tweaks ahead of 3.2's slowly nearing release!

https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/ad3679e9711a...90c8d2b24b3c

#Doom

14.04.2025 20:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Zandronum 3.2-alpha-250407-1540 - Zandronum

A new #Zandronum 3.2 beta has been released, featuring some fixes for regressions from the previous beta, and some other tweaks: https://zandronum.com/forum/viewtopic.php?f=55&t=11367

#Doom

08.04.2025 10:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
d709c31e065f to bf55b4285ffc ยท Zandronum / Zandronum Stable ยท GitLab Heptapod FOSS public service

This week in #Zandronum: mostly fixes for some bugs spotted in last week's beta, and compatibility with building using the upcoming CMake 4.0.

https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/d709c31e065f...bf55b4285ffc

#Doom

30.03.2025 21:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Version history/3.2 Zandronum 3.2 is an upcoming minor update for Zandronum.

For a list of all of the changes in 3.2 so far, the full change log is available on the wiki: https://wiki.zandronum.com/Version_history/3.2
Please report any issues to the tracker: https://zandronum.com/tracker

24.03.2025 10:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Zandronum 3.2-alpha-250323-2124 - Zandronum

The latest, and possibly last, #Zandronum 3.2 beta is released! At this point we're totally feature-locked, and close to release!
As always there's a LOT in this beta, so check the forum thread for more information: https://zandronum.com/forum/viewtopic.php?f=55&t=11365

#Doom

24.03.2025 10:45 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Zandronum 3.2-alpha-250323-2124 - Zandronum

The latest, and possibly last, #Zandronum 3.2 beta is released! At this point we're totally feature-locked, so get testing and help us find any remaining bugs!
As always there's a LOT in this beta, so check the forum thread for more information: https://zandronum.com/forum/viewtopic.php?f=55&t=11365

24.03.2025 10:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
f8f6a38e1a3e to d709c31e065f ยท Zandronum / Zandronum Stable ยท GitLab Heptapod FOSS public service

This week in #Zandronum: the rest of that flag refactor, fixes, tweaks, and more fixes!

https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/f8f6a38e1a3e...d709c31e065f

#Doom

23.03.2025 22:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0