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TurquoiseHammer

@turquoisehammer.bsky.social

โœ๏ธ Translator with @shinraarchaeology.bsky.social ๐Ÿ“ฝ๏ธ One half of youtube.com/@LastElixirProductions ๐Ÿ“ 2,000+ pages of FFVII translations: drive.google.com/drive/u/1/folders/1iI2H1KaWVB2YJZG2wB-7ec_KD4dF-HmC โ˜• Ko-fi: https://ko-fi.com/turquoisehammer

624 Followers  |  647 Following  |  702 Posts  |  Joined: 03.07.2023
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Posts by TurquoiseHammer (@turquoisehammer.bsky.social)

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lez go

01.03.2026 01:50 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

forbidden pizza slice

24.02.2026 00:50 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I view everything as equally non canon. The only true ffvii story is g bike

22.02.2026 14:54 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Look I don't enjoy always being right

22.02.2026 03:12 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

looks like some sort of spinoff inspired by Maiden where Aerith will travel the lifestream asking souls to teach her how to stop the Weapons. what the fuck is going on man lol

22.02.2026 03:01 โ€” ๐Ÿ‘ 18    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

If any aspiring composers are interested in making a Deltarune-secret-boss-esque track for FFVII hit me up lol. SAC's getting something special soon.

22.02.2026 01:05 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
It's the huge thumbs up meme but instead Brian is asking to borrow their cello and the big thumbs up turns into a cello and then Brian says thanks

It's the huge thumbs up meme but instead Brian is asking to borrow their cello and the big thumbs up turns into a cello and then Brian says thanks

11.02.2026 18:49 โ€” ๐Ÿ‘ 1668    ๐Ÿ” 276    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 2

cannot stress enough how much Toriyama completely Gets It and how different the Remake series would be without him

11.02.2026 16:09 โ€” ๐Ÿ‘ 14    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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trapped in a orb with my crew

10.02.2026 19:14 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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THIS WEEK!
Thursday: Starting 1 PM PST! State of play with
@solfleet.bsky.social t
Hayes Madsen! No matter what, it should be a good time.
Friday: IF a certain thing happens, then at 12 noon PST!
@maxdood.bsky.social imilian_
and I will sit down for a chat about it.

10.02.2026 17:33 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Looks like that's just how it renders that space there lol

07.02.2026 23:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I kept a bootleg poster of this background on my wall as a teenager (see attached photo) so yes I am also very curious about it

07.02.2026 16:12 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Okay I'll fiddle around a little more

07.02.2026 16:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Amazing lmao

07.02.2026 16:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

After "out" right? Will check this asap

07.02.2026 15:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I believe this was fixed in 1.04 wince I just tested it the other day

07.02.2026 15:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Alex I need you to print out this photo and keep it in your wallet so you can ask Yusuke naora about it the next time you inevitably bump into him

07.02.2026 14:42 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Fixed in the newest patch ๐Ÿ‘

05.02.2026 19:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks like it's PSX specific, so I'll ask HitByBricks to take a look at it.

05.02.2026 17:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ok i'll check if this is on PC, too. Thank you!

05.02.2026 17:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks for letting me know. Could you send me a screenshot? This is for the PSX version, right?

05.02.2026 02:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I think it's all the Game Walker staff, plus Nomura

03.02.2026 12:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

he's next to Sion because he's his son

02.02.2026 19:26 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Tetsuya Nomuraโ€™s Super-Special Journey with Square, Vol. 10

The Long-Awaited Final Installment: Nomura Discusses His Future Prospects!

The one and only Tetsuya Nomura returns to cap off his beloved monthly column. Read on one last time as he recounts past projects with customary Tosa flare. Then, Nomura shares a progress report on two games heโ€™s currently helping develop, as well as a final message for GW readers.

Tetsuya Nomura - Profile
A graphic designer on Square Co, Ltd.โ€™s development team. Born October 8th, 1970. Hails from Kลchi Prefecture. Known for his work on FFVII, FFVIII, Parasite Eve, and more. Likes to watch TV in his free time. Lately obsessed withโ€ฆdeadlines!

Youโ€™re currently involved in two projects right now: The Bouncer, for the PS2, and an unnamed title youโ€™re working on with Disney. Today, I was hoping we could hear about your responsibilities with each and get a sense of where they stand in terms of progress. Weโ€™ll start with The Bouncer, if thatโ€™s okay.
โ€œIโ€™m in charge of the character design and a bit of the general concept work. As for where things stand with my parts, I guess Iโ€™m at the alternate outfit and minor design tweaks stageโ€ฆ Thereโ€™s just a few things to wrap up with that. The CG characters are feeling quite good at this point. I think theyโ€™re about ready to show off to everyone, so definitely look forward to that.
	โ€œMy workโ€™s just about all done on The Bouncer, so I guess you could say Iโ€™m feeling pretty excitedโ€ฆ I really just wanna see how this Squareโ€“DreamFactory Collaboration turns out.โ€

[Image caption:] The Bouncer features Nomuraโ€™s characters moving around in high-quality, movie-like scenes. Heโ€™s currently hard at work trying to refine his creations even further.

Tetsuya Nomuraโ€™s Super-Special Journey with Square, Vol. 10 The Long-Awaited Final Installment: Nomura Discusses His Future Prospects! The one and only Tetsuya Nomura returns to cap off his beloved monthly column. Read on one last time as he recounts past projects with customary Tosa flare. Then, Nomura shares a progress report on two games heโ€™s currently helping develop, as well as a final message for GW readers. Tetsuya Nomura - Profile A graphic designer on Square Co, Ltd.โ€™s development team. Born October 8th, 1970. Hails from Kลchi Prefecture. Known for his work on FFVII, FFVIII, Parasite Eve, and more. Likes to watch TV in his free time. Lately obsessed withโ€ฆdeadlines! Youโ€™re currently involved in two projects right now: The Bouncer, for the PS2, and an unnamed title youโ€™re working on with Disney. Today, I was hoping we could hear about your responsibilities with each and get a sense of where they stand in terms of progress. Weโ€™ll start with The Bouncer, if thatโ€™s okay. โ€œIโ€™m in charge of the character design and a bit of the general concept work. As for where things stand with my parts, I guess Iโ€™m at the alternate outfit and minor design tweaks stageโ€ฆ Thereโ€™s just a few things to wrap up with that. The CG characters are feeling quite good at this point. I think theyโ€™re about ready to show off to everyone, so definitely look forward to that. โ€œMy workโ€™s just about all done on The Bouncer, so I guess you could say Iโ€™m feeling pretty excitedโ€ฆ I really just wanna see how this Squareโ€“DreamFactory Collaboration turns out.โ€ [Image caption:] The Bouncer features Nomuraโ€™s characters moving around in high-quality, movie-like scenes. Heโ€™s currently hard at work trying to refine his creations even further.

Next up, we have the unnamed Disney title. What can you tell us about that?
โ€œAll I can really say about my role in the project right now is Iโ€™m working in a directorial capacity. Mainly Iโ€™m focused on creating the plot, holding meetings between our staff and Disneyโ€™s, and gathering new members for the team.
	โ€œBut seeing as itโ€™s me whoโ€™s involved, there might just be one other task on my plateโ€ฆ Anyway, the staff weโ€™ve put together is super talented, and thereโ€™s no real need for me to butt in trying to help. Really, Iโ€™m just keeping an eye on things.
	โ€œAs far as progress goes, I think weโ€™re maybe farther along than people suspect. To the point of actually having stuff on screen, you know? After this, weโ€™ll be dipping back behind the scenes to keep the project moving, but be sure to keep it on your radar.โ€
	
[Image caption:] A collaborative title is also in the works with animation goliath Disney. Weโ€™re excited to see Disneyโ€™s characters duke it out (or team up) with Nomuraโ€™s creations.

Finally, do you have any parting message for our Game Walker readers?
โ€œIโ€™m grateful for everyone out there whoโ€™s read the column. Thanks also to those who sent in letters. I do a lot of these magazine interviews, and I find itโ€™s often difficult to say what I really want to in my own words. But on this occasion, I feel like I was able to speak with my own voice somewhat [somewhat?]. Lastly, keep an eye out for all the young talent here [at Square]โ€”theyโ€™re sure to deliver.โ€

This Monthโ€™s Doodle

Nomuraโ€™s characters and the staff behind this column gather for a farewell party befitting our final installment! Thanks to all our readers for the continued support. Until we all meet again!

[Image text:] Thank you! Bye-bye!

Next up, we have the unnamed Disney title. What can you tell us about that? โ€œAll I can really say about my role in the project right now is Iโ€™m working in a directorial capacity. Mainly Iโ€™m focused on creating the plot, holding meetings between our staff and Disneyโ€™s, and gathering new members for the team. โ€œBut seeing as itโ€™s me whoโ€™s involved, there might just be one other task on my plateโ€ฆ Anyway, the staff weโ€™ve put together is super talented, and thereโ€™s no real need for me to butt in trying to help. Really, Iโ€™m just keeping an eye on things. โ€œAs far as progress goes, I think weโ€™re maybe farther along than people suspect. To the point of actually having stuff on screen, you know? After this, weโ€™ll be dipping back behind the scenes to keep the project moving, but be sure to keep it on your radar.โ€ [Image caption:] A collaborative title is also in the works with animation goliath Disney. Weโ€™re excited to see Disneyโ€™s characters duke it out (or team up) with Nomuraโ€™s creations. Finally, do you have any parting message for our Game Walker readers? โ€œIโ€™m grateful for everyone out there whoโ€™s read the column. Thanks also to those who sent in letters. I do a lot of these magazine interviews, and I find itโ€™s often difficult to say what I really want to in my own words. But on this occasion, I feel like I was able to speak with my own voice somewhat [somewhat?]. Lastly, keep an eye out for all the young talent here [at Square]โ€”theyโ€™re sure to deliver.โ€ This Monthโ€™s Doodle Nomuraโ€™s characters and the staff behind this column gather for a farewell party befitting our final installment! Thanks to all our readers for the continued support. Until we all meet again! [Image text:] Thank you! Bye-bye!

We've made it to Vol. 10, the final installment of Tetsuya Nomura's Game Walker column!

He gives a status update on The Bouncer and a certain Unnamed Disney Title, as well as a farewell to readers. You might just be able to spot the first ever public depiction of Sora in his monthly doodle.

๐Ÿ‘‹

02.02.2026 19:22 โ€” ๐Ÿ‘ 47    ๐Ÿ” 16    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

We were honored to have some of our staff sit down with RPG Site and talk about SAD's work, our retranslation and cut content mod, and a slew of other FFVII topics. If you're interested in our projects or the game in general, please give this wonderful interview a read! Here's to 29 years of FFVII ๐Ÿพ

02.02.2026 16:37 โ€” ๐Ÿ‘ 57    ๐Ÿ” 16    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
FF7 PC on Steam Deck LCD, FF7 PC with the Shinra Archaeology Cut on Steam Deck OLED next to a cup of black coffee. Read my interview with Shinra Archaeology Department here on RPG Site : https://www.rpgsite.net/interview/19489-shinra-archeology-cut-ff7-mod-retranslation-mod-content-interview-ps1-pc-port

FF7 PC on Steam Deck LCD, FF7 PC with the Shinra Archaeology Cut on Steam Deck OLED next to a cup of black coffee. Read my interview with Shinra Archaeology Department here on RPG Site : https://www.rpgsite.net/interview/19489-shinra-archeology-cut-ff7-mod-retranslation-mod-content-interview-ps1-pc-port

Final Fantasy VII turned 29 over the weekend. The first of two features I have planned for the anniversary is an interview with @shinraarchaeology.bsky.social about the Shinra Archaeology Cut mod, the retranslation, restoring cut content, consistency, coffee, & more: www.rpgsite.net/interview/19...

02.02.2026 13:19 โ€” ๐Ÿ‘ 21    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CLOUD! FUCK! THEY PUT ME IN THE JAR!!

31.01.2026 05:45 โ€” ๐Ÿ‘ 34    ๐Ÿ” 14    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Cloudโœจ #FF7R

30.01.2026 20:35 โ€” ๐Ÿ‘ 149    ๐Ÿ” 58    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
30.01.2026 19:46 โ€” ๐Ÿ‘ 1658    ๐Ÿ” 550    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 109

[writing my first article after landing a game journalist job, but being careful not to let my bias for the grinch show] Why Gamers Need a Grinch Sequel

30.01.2026 17:29 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0