Birthday gift for my partner, of their OC dressed as their favorite Marvel character. A crossover no one expected ๐ #art #oc #ocart #marvel #psylocke #ff14 #ffxiv #viera
16.11.2025 16:06 โ ๐ 27 ๐ 12 ๐ฌ 1 ๐ 0@drakthings.bsky.social
Don't read this. #DrakThings
Birthday gift for my partner, of their OC dressed as their favorite Marvel character. A crossover no one expected ๐ #art #oc #ocart #marvel #psylocke #ff14 #ffxiv #viera
16.11.2025 16:06 โ ๐ 27 ๐ 12 ๐ฌ 1 ๐ 0So my guy was mucking around the building the other day and suddenly the heat's back on full blast.
We are so back.
Wearing just a little tshirt dress and socks right now.
Holy fucking anxiety
Fire alarm going off in another building while I'm in the shower
Time to put on pants, I guess, since it seems whoever is in control of the heat turned that shit way down.
No way in hell that it's actually cold outside now and the heat is running less.
That doesn't seem likely though.
Here's how a typical eyelash setup should be. Because video games use backface culling. You can't see a mesh from both sides. So they put two meshes that are exactly the same overlapping, but facing in opposite directions. It gives the illusion of not being flat.
According to Meddle and other plugins, it's face 217 being used, but the eyelashes look perfectly fine in game from all angles.
Backface culling is enabled, according to TT as well. So it makes no sense. Unless somehow one face model is using mesh parts from another face model.
The face on the left is 217 (Ryne) and the eyelashes are missing mesh parts, in addition to the normals being fucked. The face on the right 216 (Oracle of Light?) works just fine.
12.11.2025 11:27 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0My first time using Meddle this happened, so I assumed it was the same thing all over again. Little did I know, I was actually exporting face 216 from TT (no busted eyelashes) and not 217. (Ryne's actual face model, the one with her gray/blue eyes)
12.11.2025 11:23 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I wanna kms
12.11.2025 11:19 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0I'm not here for blender support. I'm here because it looks like this plugin is wrecking meshes.
12.11.2025 02:47 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0TFW I ask for support about a potential bug with a plugin but some server rando is offering me support by assuming I dont know anything about blender. Then assumes I'm using add-ons I never cited using.
12.11.2025 02:46 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Video uploads!
13.09.2024 00:20 โ ๐ 40 ๐ 8 ๐ฌ 1 ๐ 0Me slamming that new track on the Orchestrion #FFXIV
10.11.2024 09:15 โ ๐ 14 ๐ 3 ๐ฌ 0 ๐ 0hue hue hue
12.11.2025 02:12 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0I'm so gay.
12.11.2025 02:12 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Vector should be meta.
12.11.2025 02:10 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Game isn't worth playing because my man's score bonus is too low.
12.11.2025 02:09 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0What the hell is even that-
12.11.2025 02:09 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Mean Girls
12.11.2025 02:08 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0The number of novelty mugs I've been gifted that I don't drink from because they're a bitch to clean-
10.11.2025 01:02 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0๐
10.11.2025 01:00 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Going full circle.
10.11.2025 00:59 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I'd be better off burning my money than paying for a sub.
09.11.2025 20:26 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0This is why I'm not paying for the game.
09.11.2025 20:26 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Unless there's a geo nodes setup for setting up UVs or something.
09.11.2025 20:09 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I also wanted to try some crazy hair highlights but I only know how to setup the shaders for a traditional mesh.
09.11.2025 20:08 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0I'm a bit conflicted because there's a bunch of pros and cons to having hair curves.
09.11.2025 20:07 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0