Daniel Dehne | Open for work's Avatar

Daniel Dehne | Open for work

@dehnda.bsky.social

3D Environment artist | proud father and husband ā¤ļø | child of XYZ 🐄 šŸ–Œļø: artgram.co/dehnda šŸ‘Øā€šŸ’»: linkedin.com/in/dehnda/

751 Followers  |  417 Following  |  151 Posts  |  Joined: 16.09.2023
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Posts by Daniel Dehne | Open for work (@dehnda.bsky.social)

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Its that wonderful #PortfolioDay time again!

I'm Tom, a Prop/Environment artist looking for there first full-time role in industry!

13.01.2026 14:20 — šŸ‘ 37    šŸ” 18    šŸ’¬ 0    šŸ“Œ 0
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What's up #PortfolioDay !

I'm Tyler Oliver, an Environment Artist in the Games industry, and I love working on all sorts of Fantasy Environments, in a range of styles šŸ˜„

Here's my portfolio: www.artstation.com/artwork/vJLzg3

13.01.2026 13:52 — šŸ‘ 59    šŸ” 29    šŸ’¬ 0    šŸ“Œ 0
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Hello #portfolioday!

I'm Abdou, a 3d artist and gamedev.

I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job.

Portfolio : www.artstation.com/abdoubouam

13.01.2026 11:15 — šŸ‘ 90    šŸ” 31    šŸ’¬ 0    šŸ“Œ 0
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Yehaa #PortfolioDay
I am Danny a 3d environment artist not afraid of shaders :D. I am open for work.
Checkout my portfolio.

artstation.com/dehnda

14.10.2025 16:50 — šŸ‘ 67    šŸ” 29    šŸ’¬ 0    šŸ“Œ 0
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A month ago our publisher shut down our game studio, one of the best teams I've had the pleasure of working with, we shape a product in the most fun and amazing way. Now I am looking for my next freelance/role in studios or commissions for games. Looking forward to helping shape new projects.

11.12.2025 12:00 — šŸ‘ 111    šŸ” 51    šŸ’¬ 1    šŸ“Œ 0
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Irrigation map computed using C++/OpenMP. The lakes and rivers only take less than 5ms to compute, but the irrigation requires to be spread using some rules. Too reach stable state requires ~200ms with a core i5-13th gen :/ Next step, vegetation based on irrigation ... #indiegame #solodev #procgen

15.10.2025 22:04 — šŸ‘ 42    šŸ” 10    šŸ’¬ 1    šŸ“Œ 0

I have been in the industry 14 years now and have been part of 14 games and many of them and my personal work can be seen on my portfolio and I'm available for environment work in the UK, Here is some work for 4 of them titles.
#gamedev #3dart

www.artstation.com/pikminman

13.08.2025 19:51 — šŸ‘ 703    šŸ” 235    šŸ’¬ 11    šŸ“Œ 3
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Heyo #PortfolioDay!

I'm David, a 3D character artist trying to break into the game industry.

Open for commissions and freelance work.

šŸŽØ @davysartcorner everywhere
šŸ“Ø dcartcorner@gmail.com
šŸ”— davysartcorner.artstation.com
šŸ“ŗ twitch.tv/davysartcorner
šŸŽ® davysartcorner.itch.io

#3Dart #gameart #art

08.07.2025 22:56 — šŸ‘ 40    šŸ” 23    šŸ’¬ 2    šŸ“Œ 25
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Its #PortfolioDay once again this one is filled with regret for me as I was planning on updating my portfolio last night with new props but I didnt get a chance to do it šŸ˜…

Im Tom a 3D artist from the UK looking for a full time or freelance in the games industry!

www.artstation.com/daga

14.10.2025 10:34 — šŸ‘ 51    šŸ” 23    šŸ’¬ 0    šŸ“Œ 1
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It's #portfolioday!

I'm Abdou, a 3d artist and gamedev from Algeria.

I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job.

Portfolio : www.artstation.com/abdoubouam

14.10.2025 10:31 — šŸ‘ 97    šŸ” 29    šŸ’¬ 1    šŸ“Œ 0
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Yehaa #PortfolioDay
I am Danny a 3d environment artist not afraid of shaders :D. I am open for work.
Checkout my portfolio.

artstation.com/dehnda

14.10.2025 16:50 — šŸ‘ 67    šŸ” 29    šŸ’¬ 0    šŸ“Œ 0

Morning šŸŒ„

08.10.2025 06:25 — šŸ‘ 2    šŸ” 0    šŸ’¬ 0    šŸ“Œ 0
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I have been in the hyperbolic time chamber for the past few months and have emerged with news: I am officially a Houdini Guy now and did a bunch of cool tech art stuff in my latest project, which is a procedural cliff generator!
Check it out:
www.artstation.com/artwork/K38dVy

07.10.2025 12:59 — šŸ‘ 13    šŸ” 3    šŸ’¬ 0    šŸ“Œ 0
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Published my new scene. Very happy how it turned out.
www.artstation.com/artwork/wrGgWZ
#gameart #UnrealEngine

05.10.2025 07:42 — šŸ‘ 15    šŸ” 6    šŸ’¬ 0    šŸ“Œ 0

That sounds terrible indeed. 🫣

26.09.2025 22:07 — šŸ‘ 0    šŸ” 0    šŸ’¬ 0    šŸ“Œ 0
Sniper Elite: Resistance | Official Gameplay Overview Trailer
YouTube video by Rebellion Sniper Elite: Resistance | Official Gameplay Overview Trailer

The game I've been working on at Rebellion is out in 3 days, and we have a new trailer for lots of its features. Check it out below. www.youtube.com/watch?v=34d5...
#gaming #gamedev

27.01.2025 10:22 — šŸ‘ 30    šŸ” 8    šŸ’¬ 2    šŸ“Œ 0
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Thooon going up on my portfolio.
#gameart #unrealengine

26.09.2025 19:38 — šŸ‘ 15    šŸ” 2    šŸ’¬ 0    šŸ“Œ 0

Thats cool

25.09.2025 20:38 — šŸ‘ 1    šŸ” 0    šŸ’¬ 1    šŸ“Œ 0

Update

25.09.2025 19:36 — šŸ‘ 7    šŸ” 1    šŸ’¬ 1    šŸ“Œ 1

I just didn't know you can change the color 😁

19.09.2025 10:42 — šŸ‘ 1    šŸ” 0    šŸ’¬ 0    šŸ“Œ 0

Haha that's a good one. Is that possible 😱

16.09.2025 14:39 — šŸ‘ 1    šŸ” 0    šŸ’¬ 1    šŸ“Œ 0

Nice, i use that when I cannot differentiate between objects anymore šŸ˜…

16.09.2025 14:38 — šŸ‘ 1    šŸ” 0    šŸ’¬ 0    šŸ“Œ 0
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Whats your favourite MatCap in blender? :D
#gameart #highpoly #blender3d

15.09.2025 18:15 — šŸ‘ 27    šŸ” 3    šŸ’¬ 2    šŸ“Œ 0
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Beach City @ArtStationHQ post is now live: www.artstation.com/artwork/EzGk00
Here are a few of my favorite shots:

10.09.2025 10:29 — šŸ‘ 5    šŸ” 2    šŸ’¬ 1    šŸ“Œ 0

Since I got laid off in May I've been working with a number of other former Polygon writers to start a new website. I'm proud to announce that we've just launched Rogue.site, a worker-owned and operated games journalism site funded by readers like you.

02.09.2025 20:28 — šŸ‘ 338    šŸ” 144    šŸ’¬ 3    šŸ“Œ 2
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DJ, spin it! #3dart šŸ˜“šŸ˜‚

02.09.2025 03:41 — šŸ‘ 123    šŸ” 16    šŸ’¬ 2    šŸ“Œ 0
Selfie in my wood work getup

Selfie in my wood work getup

For those worried about the health implications of all this wood work I do mask up cos the saw dust is crazy fine. Also helps to have doors and windows open to let a lot of air flow. Even got a leather apron so shows I’m doing real craft work.

31.08.2025 20:04 — šŸ‘ 114    šŸ” 3    šŸ’¬ 7    šŸ“Œ 0

Looking slick Des 😁

01.09.2025 14:07 — šŸ‘ 1    šŸ” 0    šŸ’¬ 0    šŸ“Œ 0
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Last updates on my UE5 throne block out environment this weekend.

Started putting my focus into the throne section now. I need to sketch over the seat and start designing how I want that to look.

I've also scaled back the larger wings behind the throne.

Enjoying taking my time with this one!

17.08.2025 15:52 — šŸ‘ 36    šŸ” 11    šŸ’¬ 0    šŸ“Œ 0
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New progress, sculpted pebbles simulated out of houdini. :)
#gameart #houdini

17.08.2025 20:01 — šŸ‘ 7    šŸ” 0    šŸ’¬ 0    šŸ“Œ 0