bunnine πŸ©·πŸ’›πŸ©΅ if game dev's Avatar

bunnine πŸ©·πŸ’›πŸ©΅ if game dev

@bunnine.bsky.social

Aspiring text-based game dev β™₯ 31 β™₯ They/Them/It β™₯ Writer β™₯ Canadian Inbox for questions about #Inform7 or what I do only, no soliciting.

58 Followers  |  77 Following  |  116 Posts  |  Joined: 30.01.2025
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Posts by bunnine πŸ©·πŸ’›πŸ©΅ if game dev (@bunnine.bsky.social)

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After much playing around with it, I finally got the built-in interpreter to work how I wanted it to! Now when I Release my demo for the next person, you can play without having to download a program or visit a separate website! Anyone interested in trying my horror game?

#gamdev #solodev #horror

19.07.2025 11:49 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I've been working on beefing up player command options and early game content for a more robust experience. I'm feeling really good about what I've got!

Today I locked the player in the cottage and made sure they can't get back out again.

#gamedev #solodev #indie #indiedev #inform #horror #demo

13.07.2025 22:27 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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For the past week, every time I fixed one issue with combat, and then the flashlight system, another issue cropped up in its place. I am SO HAPPY to report that after extensive debugging, I've pinpointed all the problems and the game is playing perfectly!

#gamedev #solodev #demo #horror #horrorgame

11.07.2025 22:23 β€” πŸ‘ 7    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Having been reminded that I never polished the very beginning of the game like I intended (yay ADHD!) I just finished turning the spawn in your car into its own room you can get in and get out of to travel to the street, and then progress further into the game!

#gamedev #solodev #horrorgame #horror

09.07.2025 22:51 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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WE ARE STARTING FFX ON THE 14TH AT 12 PM BB!!!!! LFG!!!

08.07.2025 18:43 β€” πŸ‘ 4    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

I was playing A Dark Room and thought to myself "this is neat ... I wonder how hard it would be to learn to write a text-based game from scratch.

A quick search led me to Inform 7, and here I am now making a horror game! (The answer was: hard, but not very)

08.07.2025 22:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wow, I had to turn combat into a triggered scene in order to implement a sanity level system! That said, it's all working now. It's been days in the making, but it's done! Now I don't know what to work on next. What would you suggest for a horror game?

#gamedev #solodev #indie #indiedev #horror

06.07.2025 17:27 β€” πŸ‘ 16    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Combat is almost perfect! The final hurdle to tackle tonight after work is player death not triggering. Everything else is finally working perfectly. No more zombie punch!

#gamedev #indie #indiedev #solodev #horrorgame #interactivefiction #demo

04.07.2025 14:02 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Post by @bunninedevlog Β· 1 image πŸ’¬ 0Β Β πŸ” 0  ❀️ 0Β Β·Β Why Am I Here | Dev Log 1Β Β·Β Hey, folks! Welcome to my first dev log. Lots to cover today, so let's dive into it. I'll be doing these every Thursday, so follow for regular updates.…

My first dev log is up! It's a short one, as I haven't done much this week compared to regular weeks. I just moved into a new house so unpacking has been hectic.

Check it out and let me know what features you would like to see in a horror game!
#gamedev #indie #indiedev #solodev #interactivefiction

03.07.2025 12:40 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

That small combat issue? Yeah, it was a huge problem to the point that I'm rewriting combat again using Lanista 2 elements to create my own attacking system separate from Inform's built-in one. So far, so good!

#gamedev #indie #indiedev #solodev #interactivefiction #horror #horrorgame #demo

03.07.2025 12:03 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Today's solo dev adventure has me making waterfalls and improving the environment for everyone to explore. Looking forward to letting you get your hands on it and taking selfies :) #anilife #animals #unitydev #gamedev #indiedev #newgames #games2025 #adventure

02.07.2025 13:42 β€” πŸ‘ 21    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

Very pretty!

02.07.2025 12:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Got to the part in their article (where they EVENTUALLY explain why they did this) and wow, that's weak. I was so ready to be angry about the game if it was warranted, but it was not. That's bs and I know which platform I'm avoiding. Thank you for sharing! Best of luck πŸ–€

02.07.2025 12:18 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ran into a small combat issue where the hostile spirit was still attacking the player after the death message printed. Working on solving that through some variable rules to toggle in combat!

#gamedev #indie #indiedev #solodev #inform7 #interactivefiction #horrorgame #horror

02.07.2025 12:13 β€” πŸ‘ 11    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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My combat system is finally complete and functioning exactly as I want it to! Wandering Spirit is my first hostile character, who begins passive, and she will follow you from room to room after becoming hostile and attack you. I'm so proud πŸ₯Ή

#gamedev #indie #indiedev #solodev #inform7 #if #horror

01.07.2025 12:43 β€” πŸ‘ 11    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Thinking I might make a tumblr for weekly logs of what I've been working on. I'll still be updating here as I feel like and have been, but it might be nice to have all the info in one place. What do you think?

#gamedev #indie #indiedev #solodev #inform7 #interactivefiction #demo #horror #horrorgame

30.06.2025 12:39 β€” πŸ‘ 8    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Happy to report the neighbours I have met so far are all lovely and seem happy to have us in the neighbourhood. Soon, to bake cookies for them all. The move is going well!

30.06.2025 12:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hah! I had to completely remove one of Inform's built-in rules, but my combat system is functioning exactly as I intended it now! Well, player combat. Now I need to define enemy combat, easy peasy (I say now.)

#gamedev #indie #indiedev #solodev #combat #horror #horrorgame #demo #inform7 #if

30.06.2025 12:24 β€” πŸ‘ 12    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

It's fun to try to figure out the problem (when you're not pulling your hair out!) I'll be getting back to it myself in an hour or so. Hopefully with less hiccups πŸ˜…

30.06.2025 00:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It's moving day, but this morning I worked on rewriting my new combat system, which was firing messages in reverse, then had the player attacking themself, then the small flashlight attacked the player ... it was a lot. I'm starting from the ground up!

#gamedev #indie #indiedev #solodev #horror

29.06.2025 23:10 β€” πŸ‘ 10    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

Oh boy, it took all night and all morning, but I finally managed to override Inform 7's default climb behaviour to allow the player to >climb stairs. Even redefining it wasn't working quite right.

#gamedev #solodev #indie #indiedev #inform7 #interactivefiction #horror #horrorgame

28.06.2025 16:43 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

I wanna follow more #indiedev and #gamedev people on here! Show me what you're working on if you're doing any projects in the following genres!

😰 #horror
🧩 #puzzlegame
πŸ“š #visualnovel
πŸ–±οΈ #pointandclick
πŸ“– #interactivefiction

Starterpacks are also welcome πŸ‘€

28.06.2025 15:18 β€” πŸ‘ 20    πŸ” 7    πŸ’¬ 2    πŸ“Œ 0

To clarify, the player exists to the extent of being able to interact with the world, but Inform is struggling to identify the player in debug testing, likely due to my custom player name system. This, I believe, is leading to weird, subtle interaction errors, like the closet that is open and closed

28.06.2025 04:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This simple bit of gameplay right here led to me going down a rabbithole of discovery that the player DOESN'T EXIST. Somehow the player doesn't exist. I don't know how I did that, but I need to figure out how to fix it πŸ˜…

#gamedev #indie #indiedev #solodev #inform7 #textadventure #demo #horror

28.06.2025 04:09 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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I have so much I can work on with my game to improve the depth of gameplay options available to the player. I'm already getting started by fixing a silly lightswitch rule that also seems to apply to the flashlight.

#gamedev #solodev #indie #indiedev #inform7 #interactivefiction #horror #demo

28.06.2025 03:31 β€” πŸ‘ 11    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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#SpookySaturday will be going live on #Twitch at 2:30 AM CST will be checking out #DevilsHideout by @cosmicvoidonline.com

www.twitch.tv/angelus_05

#CosmicVoid #AdventureGame #AdventureGames #PointandClick #HorrorGame #HorrorGames #HorrorGaming #IndieGame #IndieGames #IndieGaming

27.06.2025 01:02 β€” πŸ‘ 18    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0

I've gotten some feedback on my game (thank you again πŸ–€) and I am so stoked to get home and work on the changes! The feedback was very helpful and reassuring that I'm on the right track.

If you would like to demo my horror game, lemme know!

#gamedev #solodev #indiedev #horror #demo

27.06.2025 17:48 β€” πŸ‘ 12    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

Didn't have the energy for a run this morning so I used that hour to work on my game. Started crafting the second floor west wing and a Wandering Spirit who might attack the player if they do the wrong thing c:

#gamedev #indie #indiedev #solodev #inform7 #interactivefiction #if #horror #horrorgame

27.06.2025 12:30 β€” πŸ‘ 10    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

Can't log into Gaia and all I want to do right now is talk to my little friends in avichat β™₯ hope all goes well finding the issue!

27.06.2025 02:24 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0