YAWP Games | Wishlist Isoterra now!'s Avatar

YAWP Games | Wishlist Isoterra now!

@yawpgames.bsky.social

YAWP Games is a small (me, myself & I) Indie Game Studio. Working on: * Isoterra: Isometric Open World survival (https://store.steampowered.com/app/3436430/Isoterra/) * Maze Wars: PVP Mazing TD https://linktr.ee/YAWPGames

4,630 Followers  |  5,546 Following  |  817 Posts  |  Joined: 04.09.2024
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Posts by YAWP Games | Wishlist Isoterra now! (@yawpgames.bsky.social)

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Save 15% on NebuLeet on Steam Lead a paramilitary force against a growing space Cult threat. Program your units, build a fleet, trade, research, and engage in deep tactical combat in this RPG-strategy hybrid.

#indiesnowball is on!

And NebuLeet is on the discount now :D
I am also planning to launch an update during this event.

#indiedev #indiegame #gamedev
store.steampowered.com/app/3024370/...

31.01.2026 06:16 β€” πŸ‘ 14    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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Gearing up for a big dev push on Sloppy Forgeries, the two-mouse game about copying famous paintings as quickly and accurately as possible. Coming Q3/4 2025.

#screenshotsaturday #gamedev #indiegame #art #digitalart #games #videogames

✨ Wishlist ✨ β‡’ bit.ly/sloppy-bs

17.05.2025 14:51 β€” πŸ‘ 1169    πŸ” 162    πŸ’¬ 75    πŸ“Œ 28

So next step for Hexplode is ... PvP! πŸ™ƒ

I'm trying to mock something up for PvP as I would really love to have that haha.

#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech

20.01.2026 20:16 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

🌟 Spotlight: @yawpgames.bsky.social

From the image you may be able to tell but Hexplode is a take on the classical Minesweeper.

Having a Classical mode and a new Eternal mode with a twist...

πŸ‘‰ https://bsky.app/profile/yawpgames.bsky.social/post/3mc6eomvu5k2n

#IndieSpotlight

18.01.2026 09:10 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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v0.0.3 v0.0.3 Added Helper to show why items cannot be used Added info when not gold to buy items on shop Changed Replace Edge Panning for Middle button drag Ease the End and Continue screens Fixed Do not al...

Thank you very much for everyone that played Hexplode and for your feedback :)

Now I just released the v0.0.3!

yawp-games.itch.io/hexplode/dev...

#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech #majorupdate

16.01.2026 13:33 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Hexplode by YAWP Games Solve maps with challanging Affixes and see how long can you last on Eternal mode!

Hexplode is live on itchio! πŸ₯³πŸ₯³

Play Classic mode or the challenging Eternal!

Have fun! I still have a lot of things to add so stay tune!!

yawp-games.itch.io/hexplode

#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech #majorupdate

13.01.2026 12:19 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

🌟 Spotlight: @yawpgames.bsky.social

Next week I'll pre-release the game I've been working on behind the scenes haha.

Hexplode!

This first versions will be on Itchio and I'll see later on...

πŸ‘‰ https://bsky.app/profile/yawpgames.bsky.social/post/3mc4awbmm6227

#IndieSpotlight

14.01.2026 10:10 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

It's really fun yep haha

13.01.2026 12:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Hexplode by YAWP Games Solve maps with challanging Affixes and see how long can you last on Eternal mode!

Hexplode is live on itchio! πŸ₯³πŸ₯³

Play Classic mode or the challenging Eternal!

Have fun! I still have a lot of things to add so stay tune!!

yawp-games.itch.io/hexplode

#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech #majorupdate

13.01.2026 12:19 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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Tomorrow I'll release Hexplode prototype on Itchio and see how it goes hehe.

I have a lot of things I want to do with it going forward so stay tune!

Photo of one of the Affixes I like the most, Fog!

#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech

12.01.2026 12:09 β€” πŸ‘ 12    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

From the image you may be able to tell but Hexplode is a take on the classical Minesweeper.

Having a Classical mode and a new Eternal mode with a twist where the maps have Affixes to challenge you.

#gamedev #indiedev #indiegame #pixelart #solodev #indietech

11.01.2026 20:32 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Next week I'll pre-release the game I've been working on behind the scenes haha.

Hexplode!

This first versions will be on Itchio and I'll see later on what do I do :)

#gamedev #indiedev #indiegame #pixelart #solodev #indietech

11.01.2026 00:20 β€” πŸ‘ 19    πŸ” 3    πŸ’¬ 0    πŸ“Œ 1

Merry Christmas!!

26.12.2025 07:45 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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NebuLeet - A New Year's special: MacOS support - Steam News This update brings experimental MacOS support!<br /> <br /> But wait, there is more!<br /> <br /> I added a new secret (and optional) boss to the campaign. In order to fight it, a couple of preparatio...

NebuLeet is now available on MacOS!

#gamedev #indiegame #indiedev

store.steampowered.com/news/app/302...

23.12.2025 22:06 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Hi all!

Did not post for a while as I had a lot of IRL work (still do though haha)

On this time I created a fully functional CI/CD (because why not)
And I advanced with the big games and started a smaller new one.

Trying to have a Demo up for the end of the year.

#gamedev

04.12.2025 20:40 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Save 25% on NebuLeet on Steam Lead a paramilitary force against a growing space Cult threat. Program your units, build a fleet, trade, research, and engage in deep tactical combat in this RPG-strategy hybrid.

NebuLeet v1.0 is released! πŸŽ‰πŸŽ‰πŸŽ‰

An epic rogue-like space RPG with tactical combat and programmable units. Think X-COM meets Space Rangers and Carnage Heart :D

store.steampowered.com/app/3024370/...

#ebitengine #indiegame #indiedev #pixelart

03.12.2025 17:46 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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It's 1 day before NebuLeet release!

store.steampowered.com/app/3024370/...

#gamdev #indiedev #indiegame

02.12.2025 10:55 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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The release was never so close! :D

19.11.2025 16:40 β€” πŸ‘ 12    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Boss vs Boss

#gamedev #indiegame #indiedev #pixelart

26.10.2025 04:31 β€” πŸ‘ 22    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
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For the walking animations, which do you like the most?

Left or Right?

#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric

24.09.2025 12:03 β€” πŸ‘ 22    πŸ” 2    πŸ’¬ 4    πŸ“Œ 0
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New devlog = new featured pilot :D

#gamedev #indiegame #indiedev #pixelart

20.09.2025 10:14 β€” πŸ‘ 21    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

I do agree and when I do the diagonal directions I'll most likely revisit it. I think when I tried to make it smaller, due to the "limited" size, then it was too small so I opted to let it be "bigger" haha.

19.09.2025 15:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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So this is the new Player Character!

For the MVP it'll not be 8 directions but 4 for simplicity as I want to make also the equipment visible ... which is interesting haha.

Next will be the walk animations for the 4 directions.

#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric

19.09.2025 12:17 β€” πŸ‘ 24    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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I am sure it has 0 bugs.
It is going to work, right?
#gamedev #indiedev #indiegame

18.09.2025 12:28 β€” πŸ‘ 24    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

Yes I agree. But the current world generation is not the end one, the character and mobs will change.

I would like to try to fit into 1 pallet as it's easier for me then to design things (I'm not a designer haha) but potentially it may change in the future🀷 haha

17.09.2025 15:58 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Next on line is that I want to change the look and feel to make it more in context.

I'll homogenize the color pallet by reworking the blocks.

WDYT?

Next I want to change the player character which is gonna be hard πŸ˜…

#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric

17.09.2025 12:51 β€” πŸ‘ 21    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

It's totally true haha, RN it can jump up to 3 and on the video it does 2+3.

I'll not change that RN because the scale is what makes it look too much, in reality the payer model will be double the current one (WIP).

Once I do that i'll also have to fix the world generation as it'll be a giant πŸ˜‚

15.09.2025 16:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The first thing I did was to implement Auto Jump.

Was requested several times by people testing the game as it's a bit annoying RN to walk around otherwise.

#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric

15.09.2025 11:06 β€” πŸ‘ 38    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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A fight between two high-level Cult destroyer-class vessels.

#indiegame #indiedev #pixelart #gamedev #ebitengine

14.09.2025 14:18 β€” πŸ‘ 12    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

Hello all!

I've been off for a while, vacations and then work haha.

On vacations I did start another side game (ofc 🀦) but I've decided I'll be going back to Isoterra as it's been a while and I really want to go back to it :)

Get ready for more #gamedev advances on Isoterra!

12.09.2025 15:20 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0