#indiesnowball is on!
And NebuLeet is on the discount now :D
I am also planning to launch an update during this event.
#indiedev #indiegame #gamedev
store.steampowered.com/app/3024370/...
@yawpgames.bsky.social
YAWP Games is a small (me, myself & I) Indie Game Studio. Working on: * Isoterra: Isometric Open World survival (https://store.steampowered.com/app/3436430/Isoterra/) * Maze Wars: PVP Mazing TD https://linktr.ee/YAWPGames
#indiesnowball is on!
And NebuLeet is on the discount now :D
I am also planning to launch an update during this event.
#indiedev #indiegame #gamedev
store.steampowered.com/app/3024370/...
Gearing up for a big dev push on Sloppy Forgeries, the two-mouse game about copying famous paintings as quickly and accurately as possible. Coming Q3/4 2025.
#screenshotsaturday #gamedev #indiegame #art #digitalart #games #videogames
β¨ Wishlist β¨ β’ bit.ly/sloppy-bs
So next step for Hexplode is ... PvP! π
I'm trying to mock something up for PvP as I would really love to have that haha.
#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech
π Spotlight: @yawpgames.bsky.social
From the image you may be able to tell but Hexplode is a take on the classical Minesweeper.
Having a Classical mode and a new Eternal mode with a twist...
π https://bsky.app/profile/yawpgames.bsky.social/post/3mc6eomvu5k2n
#IndieSpotlight
Thank you very much for everyone that played Hexplode and for your feedback :)
Now I just released the v0.0.3!
yawp-games.itch.io/hexplode/dev...
#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech #majorupdate
Hexplode is live on itchio! π₯³π₯³
Play Classic mode or the challenging Eternal!
Have fun! I still have a lot of things to add so stay tune!!
yawp-games.itch.io/hexplode
#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech #majorupdate
π Spotlight: @yawpgames.bsky.social
Next week I'll pre-release the game I've been working on behind the scenes haha.
Hexplode!
This first versions will be on Itchio and I'll see later on...
π https://bsky.app/profile/yawpgames.bsky.social/post/3mc4awbmm6227
#IndieSpotlight
It's really fun yep haha
13.01.2026 12:41 β π 1 π 0 π¬ 0 π 0
Hexplode is live on itchio! π₯³π₯³
Play Classic mode or the challenging Eternal!
Have fun! I still have a lot of things to add so stay tune!!
yawp-games.itch.io/hexplode
#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech #majorupdate
Tomorrow I'll release Hexplode prototype on Itchio and see how it goes hehe.
I have a lot of things I want to do with it going forward so stay tune!
Photo of one of the Affixes I like the most, Fog!
#gamdev #minesweeper #indiedev #indiegame #pixelart #solodev #indietech
From the image you may be able to tell but Hexplode is a take on the classical Minesweeper.
Having a Classical mode and a new Eternal mode with a twist where the maps have Affixes to challenge you.
#gamedev #indiedev #indiegame #pixelart #solodev #indietech
Next week I'll pre-release the game I've been working on behind the scenes haha.
Hexplode!
This first versions will be on Itchio and I'll see later on what do I do :)
#gamedev #indiedev #indiegame #pixelart #solodev #indietech
Merry Christmas!!
26.12.2025 07:45 β π 7 π 0 π¬ 0 π 0
NebuLeet is now available on MacOS!
#gamedev #indiegame #indiedev
store.steampowered.com/news/app/302...
Hi all!
Did not post for a while as I had a lot of IRL work (still do though haha)
On this time I created a fully functional CI/CD (because why not)
And I advanced with the big games and started a smaller new one.
Trying to have a Demo up for the end of the year.
#gamedev
NebuLeet v1.0 is released! πππ
An epic rogue-like space RPG with tactical combat and programmable units. Think X-COM meets Space Rangers and Carnage Heart :D
store.steampowered.com/app/3024370/...
#ebitengine #indiegame #indiedev #pixelart
It's 1 day before NebuLeet release!
store.steampowered.com/app/3024370/...
#gamdev #indiedev #indiegame
The release was never so close! :D
19.11.2025 16:40 β π 12 π 2 π¬ 0 π 0
Boss vs Boss
#gamedev #indiegame #indiedev #pixelart
For the walking animations, which do you like the most?
Left or Right?
#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric
New devlog = new featured pilot :D
#gamedev #indiegame #indiedev #pixelart
I do agree and when I do the diagonal directions I'll most likely revisit it. I think when I tried to make it smaller, due to the "limited" size, then it was too small so I opted to let it be "bigger" haha.
19.09.2025 15:38 β π 1 π 0 π¬ 0 π 0
So this is the new Player Character!
For the MVP it'll not be 8 directions but 4 for simplicity as I want to make also the equipment visible ... which is interesting haha.
Next will be the walk animations for the 4 directions.
#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric
I am sure it has 0 bugs.
It is going to work, right?
#gamedev #indiedev #indiegame
Yes I agree. But the current world generation is not the end one, the character and mobs will change.
I would like to try to fit into 1 pallet as it's easier for me then to design things (I'm not a designer haha) but potentially it may change in the futureπ€· haha
Next on line is that I want to change the look and feel to make it more in context.
I'll homogenize the color pallet by reworking the blocks.
WDYT?
Next I want to change the player character which is gonna be hard π
#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric
It's totally true haha, RN it can jump up to 3 and on the video it does 2+3.
I'll not change that RN because the scale is what makes it look too much, in reality the payer model will be double the current one (WIP).
Once I do that i'll also have to fix the world generation as it'll be a giant π
The first thing I did was to implement Auto Jump.
Was requested several times by people testing the game as it's a bit annoying RN to walk around otherwise.
#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric
A fight between two high-level Cult destroyer-class vessels.
#indiegame #indiedev #pixelart #gamedev #ebitengine
Hello all!
I've been off for a while, vacations and then work haha.
On vacations I did start another side game (ofc π€¦) but I've decided I'll be going back to Isoterra as it's been a while and I really want to go back to it :)
Get ready for more #gamedev advances on Isoterra!