Hungriger Henry Zhou's Avatar

Hungriger Henry Zhou

@normandhaw.bsky.social

Postdoctoral Researcher in Game Studies and Design @ Carleton University. Trying my best to read critical theories. He/Him. Committed to my lifelong duty of no original tweet. https://normand-1024.github.io/

70 Followers  |  177 Following  |  45 Posts  |  Joined: 17.10.2024
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Posts by Hungriger Henry Zhou (@normandhaw.bsky.social)

The thesis is to see the digital beyond "consumer electronics" and computation, in terms of how differences and quantification are deeply related to thoughts and theories

It challenges the well-trodden view of digitality as simply reductive, and if being "imperceptible" to AI is a viable resistance

21.02.2026 23:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
'Digital Theory' Panel Discussion: Is Theory Itself Digital? (Fazi, Galloway, Weatherby, Handleman)
YouTube video by Acid Horizon 'Digital Theory' Panel Discussion: Is Theory Itself Digital? (Fazi, Galloway, Weatherby, Handleman)

Really enjoy this podcast on @acidhorizon.bsky.social

Digital theory has some presence in game studies but I never paid much attention but this new essay collection feels like a good entry.

youtu.be/xIDlnjzFYwM

21.02.2026 23:57 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I've come to take a middle position on the old and (tired) debate around tension bet. gameplay and narrative: in that the distinction is real only if the design & production make it real: silo-ing the story and gameplay, including the expertise without exploring their potential synergy

15.01.2026 22:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm still in the tutorial sequence but the way that it deeply explores the thematic and narrative implications of the mechanics is imo incredibly inspired

15.01.2026 22:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Perhaps there deserves to be more discussions around the way it is done, rather than simply pointing out that it is done at all. I understand how it is often not talked about in this way cause even the presence of critique feels refreshing in games

12.01.2026 18:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

A game design for evoking reflection is to draw attention to the constructed nature of the game goal: Romero's Train, and Consume Me, Rhythm Doctor do it in narrative beats

But I'm always surprised how often those moments and thus themes are missed that are often so evident to critics and academics

12.01.2026 18:36 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
How Pac-Man Eats In How Pac-Man Eats, Noah Wardrip-Fruin considers two questions: What are the fundamental ways that games work? And how can games be about something? Wardrip...

Not exactly about the shaping perception part but Wardrip-Fruin's How Pacman Eats is about studying the changing relation between what he calls Abtract Process (functional) and Communicative Roles (metaphor): mitpress.mit.edu/978026204465...

10.01.2026 17:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's a crime that folks aren't more aware Pathologic 3 is coming out in <10 hours

09.01.2026 06:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thus, the intricately balanced system feels like good craftsmanship, but merely for the sake of it, game design detached from narrative design. Each activity/outfit/skills/level-ups are understood through functions in the resource management

I still treasure the game however, pls go support it

06.01.2026 06:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I think one of the reasons is that each gameplay moment is not thematically generative - in terms of a new way of feeling, expressing and demonstrating the theme. The critique is felt on the level of rules, upon recognizing the intent behind the rules, not each moment the rule generates.

06.01.2026 06:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It's a really intriguing case study for me because, on paper, the design is thematically sound - you must balance dieting, mood, schedule and energy. The critique comes from feeling the pressure of not meeting the "quota", but playing it doesn't really feel like I'm actively reflecting on the themes

06.01.2026 06:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Finished Consume Me. Really enjoy the presentation, the sheer ambition and love behind it.

Clever narrative touches through Florence-esque interactions and cultural critiques thru game logic.

But at the same time I feel that its system is a bit overdesigned for its larger thematic goal (cont...)

06.01.2026 06:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I enjoy the latest Wong Kar-Wai for the business drama (surprisingly) and that it is mostly in Shanghainese, contrasting China's past of Mandarin standadization

But the article is correct, Wong's style feels substanceless in the show, almost tangential to the script compared to the classics

17.12.2025 17:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Highly recommend Science as Social Knowledge by Longino in contrast to some of these models btw. Or any STS scholar can point you to more complex understanding of scientific knowledge.

08.12.2025 20:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Recommend the whole blog post, but there's a chess analogy in there that's interesting (obligatory @spizelo.bsky.social), where a specific game chess, rather than games like D&D, are used as models for scientific knowledge (I suggest D&D because it defines game rules very differently).

08.12.2025 20:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Ahead of new game release, Animal Crossing: New Horizons book reflects on comfort, community, and capitalism Professor of Computational Media Noah Wardrip-Fruin speaks on themes explored in his new book

In normal academic writing, we use brief discussions of games to help us make a point. Writing a whole book about ACNH instead gave me an opportunity to explore complex, ambivalent experiences with the game β€” some of which I recently got to talk about with Emily Cerf

news.ucsc.edu/2025/12/anim...

03.12.2025 23:30 β€” πŸ‘ 11    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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remember that I myself tended that wound for you remember that myself tended that wound for you remember that myself tended that wound for you remember that myself tended that wound foryou remember that myself tended that woundforyou remember that myself tended that woundfryou remember tht myself tended that woundfryou remember th myself tended that woundfryou remember th myself tended that woundfrou remember th myself tended that woundfro remember th myself tended that woundfo remember th myself tended that woundf remember th myself tended that wound remember th myself tended tha wound remember th myself tended ta wound remember th myself tended a wound remember th myself tended wound remember th myself tended wound remember t myself tended wound remember myself tended wound remember myself tended wound remember mysel tended wound remember myseltended wound remember mysetended wound remember myseended wound remember yseended wound remember yseened wound remember yseeed wound remember seeed wound rememberseeed wound remembereeed wound remembereed wound remembered wound rememberd wound remember wound reember wound reembr wound reemr wound reem wound ree wound re wound r wound wound wound wond wod od o

πŸ˜Άβ€πŸŒ«οΈ Remecarving: or, Forgettings

a collection of 829 computational poems, each depicting the gradual algorithmic *forgetting* of a sentence found in Wikipedia that exhorts the reader to remember

last-minute entry for NaNoGenMo 2025!

github.com/NaNoGenMo/20...

30.11.2025 22:45 β€” πŸ‘ 90    πŸ” 30    πŸ’¬ 2    πŸ“Œ 2
The Messages Rockstar Saw Before Firing 34 Union Members
YouTube video by People Make Games The Messages Rockstar Saw Before Firing 34 Union Members

EXCLUSIVE: So far it's been unclear what proof Rockstar Games has to justify its firing of 34 union members, who it claims were leaking "confidential information in a public forum".

PMG has now seen some of the messages which contributed to this decision being made.

www.youtube.com/watch?v=8TvW...

24.11.2025 14:05 β€” πŸ‘ 1972    πŸ” 893    πŸ’¬ 13    πŸ“Œ 64

Haven't read the paper yet but in my experience LLM is just terrible at picking up what makes writers actually proud of their work like proses, themes and very tailored moments of obfuscation and reveal. Glad there's a study on it now!

12.11.2025 18:16 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image

A sneak peek at the cover of next week’s issue, which celebrates Zohran Mamdani’s historic win. #NewYorkerCovers
https://newyorkermag.visitlink.me/451hFM

05.11.2025 03:15 β€” πŸ‘ 11084    πŸ” 2297    πŸ’¬ 94    πŸ“Œ 174

Rather beautifully, Professor Mahmood Mamdani's dedication in "Neither Settler Nor Native" is to his trail-blazing son, @zohrankmamdani.bsky.social.

He quotes the revolutionary Chinese writer Lu Xun's famous concluding lines in "Hometown":

γ€Œε…Άε―¦εœ°δΈŠζœ¬ζ²’ζœ‰θ·―οΌŒθ΅°ηš„δΊΊε€šδΊ†οΌŒδΉŸδΎΏζˆδΊ†θ·―γ€‚γ€

-ι­―θΏ…οΌŒζ•…ι„‰
#everynightapoem

26.06.2025 02:06 β€” πŸ‘ 602    πŸ” 179    πŸ’¬ 7    πŸ“Œ 9

It's a good time to write a book about a single game/series!

There's the great work being published by @bossfightbooks.com

And now three of the best scholarly presses have joined in ...

28.10.2025 16:43 β€” πŸ‘ 6    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

I've been teaching and mentoring beginning game makers for a while. One thing I noitced is that they very often try to introduce variety by making completely different (mini)games.

It feels like a really surface level understanding of variety

10.10.2025 16:43 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I ordered a "big spicy" at a malatang place in Flushing. The person apologied as she handed me the bowl with mostly redness on top of it.

11.09.2025 17:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

In light of all discussions of AI use in education, people don't talk often enough about hybrid cases, where some efforts were involved but there's things like hallucination that points to AI use.

There's a lost of trust but at the same time treating it as plagiarism doesn't feel quite right.

28.08.2025 04:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

There are many reference points to articulate oppositions: CoD, past battlefields, the framing that DICE is a shell of its past(even tho sirland was the one who brought bf4 back to good will)

They rely on forgetting as much as remembering the past, which to me means the reactions are prob temporary

18.08.2025 22:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm a Battlefield fanboy. Not sure how many could connect with my observation here but it's very interesting to see the mixed reactions for Battlefield 6 coming from supposed "fans" and "veterans".

It is like a "communal" feeling that can only define itself thru oppositions.

18.08.2025 22:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

My first experience with the NYPD is that it took 3 visits where each time there's new rules that we didn't meet to file a police report.

The very last time the officer looked at 2 documents for minutes and then came up with a reason that doesn't even follow the state law.

24.07.2025 19:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

"this does not look like a game from 10 years ago" just doesn't make sense anymore in the age of marginal graphical improvement. Almost every game from 10 years ago "does not look like a game from 10 years ago"

18.07.2025 12:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Obviously it strikes a particular nationalist motif that is a bit too common in Chinese media, but I hugely respect the fact that it works so well as a historical drama, with its own historical facts page that actually is made engaging by the story.

17.07.2025 00:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0