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violet

@violett1.bsky.social

number one fan of tygutowski.bsky.social

2 Followers  |  2 Following  |  7 Posts  |  Joined: 30.11.2024  |  1.5909

Latest posts by violett1.bsky.social on Bluesky

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finally got a (few) sick player models, and hooked them up to a fully customizable shader.

huge thanks to kuptchi over at sketchfab.com/cotrus for the amazing model.

#godot #hurticulture

22.03.2025 22:58 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
rusted steampunk-inspired robot

rusted steampunk-inspired robot

yellow cyberpunk inspired robot

yellow cyberpunk inspired robot

light blue mercenary inspired robot

light blue mercenary inspired robot

starwars inspired robot with an iron man paintjob

starwars inspired robot with an iron man paintjob

robo-dump :)

23.03.2025 00:21 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I love watching you play caves of qud!!! you should stream it some time!πŸ™‚

10.12.2024 02:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

IT LOOKS SO GOOD!!! you’re so creativeπŸ™‚β€β†”οΈ

08.12.2024 21:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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spent the past week working on a new main menu! the old one was pretty terrible lol

#psx #godot #uidesign #ui

07.12.2024 20:58 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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made a lot more progress on the shader. added some decent biome blending and the ability to have a different texture on slopes, so now even non-mountain biomes can have rocky cliffs!

#procgen #godot #shader

02.12.2024 02:22 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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been working on making the blending between biomes a little less obvious (as well as many, many, many optimizations)

01.12.2024 15:33 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

this is awesome! i cant wait to see all of the different biomesπŸ™‚

01.12.2024 16:35 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

oh no! dont say that im scared😣

30.11.2024 04:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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something lurks...

19.11.2024 16:06 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

so beautiful i could sit here and watch the sunset for hours. and then i could move my chair a few steps and watch it againπŸ™‚β€β†•οΈπŸͺ‘

30.11.2024 04:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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finally got some basic world generation going on. had the hardest time having the collisionshape and the mesh to be equivalent

20.11.2024 02:48 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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working on hydraulic erosion and got some... unique world generation

27.11.2024 02:54 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

ugh so creepy i cant wait to play!! hiding under my covers right now🫣

30.11.2024 04:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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heres a few screenshots from the farming survival horror ive been working on, hurticulture!

27.11.2024 22:47 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

SO COOL!!!!!

30.11.2024 04:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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a #procgen tool script ive been messing around with in #godot
pretty rudimentary, but having it embedded in the engine makes it a lot easier to debug!

30.11.2024 02:55 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

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