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Amy Retzerau

@amyt3a.bsky.social

76 Followers  |  57 Following  |  10 Posts  |  Joined: 04.11.2023
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Posts by Amy Retzerau (@amyt3a.bsky.social)

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Finally I had some time to work on GameDev stuff, some lovely Boids :D #GameDev

20.02.2025 14:47 — 👍 10    🔁 0    💬 1    📌 0
Flame

Because I was asked, here's a live demo that works in your browser :D
madeio.net/flame/

27.11.2024 08:53 — 👍 1    🔁 0    💬 0    📌 0

But wouldn't I have to do this analytical calculation and therefore texture mapping per fragment? Sounds pretty expensive

27.11.2024 08:51 — 👍 1    🔁 0    💬 1    📌 0
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As said previously, the flame should be a silhouette. It is now applied to geometry that has another flame shader. The idea was to create something with more depth. Thx again to @simonschreibt.bsky.social and his blog simonschreibt.de/gat/pokemon-rapidash for the inspiration
#GameDev #TechArt #WebGL

26.11.2024 16:02 — 👍 38    🔁 4    💬 3    📌 1
Stylized VFX in RIME | Simonschreibt.

simonschreibt.de/gat/stylized...
The first video, the first part of the video. But in general I really recommend his blog, learned a lot.

But I also used some force fields, as described here
sighack.com/post/getting...

23.11.2024 09:17 — 👍 1    🔁 0    💬 0    📌 0

Thank you so much. I've always wanted to try ray marching, but reflections seemed a bit boring. I'll definitely look into it.

22.11.2024 21:57 — 👍 1    🔁 0    💬 0    📌 0

Do you have resources explaining what you are using raymarching for? I only know the technique from reflection mapping.

22.11.2024 21:40 — 👍 0    🔁 0    💬 1    📌 0
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Created a shader to generate an animation for the silhouette of a flame vfx effect. Thanks a lot @simonschreibt.bsky.social, it's a variation of your example given at the ADDON conference.

#GameDev #TechArt #WebGL

22.11.2024 14:03 — 👍 16    🔁 1    💬 1    📌 0
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Guess I'll post micro-updates of my WebGL shader portfolio to find other TechArtists. After way too many hours I finally managed to copy the deph buffer from one rendertarget to another while using a stencil buffer. Looking forward to implementing some VFX with this effect.

#GameDev #TechArt #WebGL

18.11.2024 13:21 — 👍 5    🔁 0    💬 0    📌 0
A group of people posing for the camera in the entrance of the Yager Development GmbH office.

A group of people posing for the camera in the entrance of the Yager Development GmbH office.

A woman holding a presentation about the FemDevsMeetup initiative on a projector screen in front of a group of people.

A woman holding a presentation about the FemDevsMeetup initiative on a projector screen in front of a group of people.

A woman pitching a game idea with a whiteboard behind her in front of a group of people.

A woman pitching a game idea with a whiteboard behind her in front of a group of people.

A woman sitting at a table, looking at a Macbook screen in concentration while being surrounded by other hardware and waterbottles.

A woman sitting at a table, looking at a Macbook screen in concentration while being surrounded by other hardware and waterbottles.

It's a wrap! 🎮💚✨

The 6th #FemDevsMeetup Game Jam in Berlin was incredible! Special thanks to @yagerdev.bsky.social for their support and to all participants for a weekend of creativity and networking.

Check out the amazing results here:
💚 femdevsmeetup.itch.io

📸 Photos by Julian Dasgupta

16.11.2024 14:24 — 👍 27    🔁 9    💬 1    📌 2
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Catastrophe by elKortes Play with the cat, destroy the flat!

Had a great time at my first ever game jam, hosted by @femdevsmeetup.bsky.social at @yagerdev.bsky.social.
I'm so grateful for the amazing organisation and am quite happy with the game we managed to create in the short time we had.

elkortes.itch.io/catastrophe

#femdevsmeetup #gamedev #gamejam

11.11.2024 19:55 — 👍 9    🔁 3    💬 1    📌 0
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How things appear to be going on twitter

05.11.2023 05:43 — 👍 515    🔁 80    💬 65    📌 51