FLY2K has passed 100 wishlists on Steam!
It may not seem like much, but it means a lot to me. So thank you to everyone who has supported the game so far. You all make it worth the struggle.
#indiegame #steamgame
@obscuregames.bsky.social
Game dev making visually and mechanically interesting experiences. My games and more https://linktr.ee/obscuregames
FLY2K has passed 100 wishlists on Steam!
It may not seem like much, but it means a lot to me. So thank you to everyone who has supported the game so far. You all make it worth the struggle.
#indiegame #steamgame
Thank you so much!
09.12.2025 05:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0FLY2K has passed 100 wishlists on Steam!
It may not seem like much, but it means a lot to me. So thank you to everyone who has supported the game so far. You all make it worth the struggle.
#indiegame #steamgame
Last day of the in person seoul event today, say hi if you see me ๐
#indiedev
Happy birthday! Love what you've been doing with garden of indie. Thanks for bringing the good vibes ๐ โค๏ธ
07.12.2025 00:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The FLY2K demo is currently taking part in the Korean event Beaver Rocks! (great name, i know). Along with my game (waaaaay down the page), the games shown are up and coming indies made in Korea! Give it a look and show some love for Korea devs โค๏ธ
store.onstove.com/en/store/bea...
The indie of the week logo.
Over at Kotaku, we are trying to cover at least one cool indie game every week. It's called Indie of the Week!
kotaku.com/opinion/impr...
If you are an indie dev with something cool, feel free to send it to Tips@Kotaku.com!
No Players Online - the full version of the viral abandoned online FPS horror game - is back on Steam. ๐
The game was falsely removed weeks ago, just after launching, which has severely impacted the studio's survivability.
Please spread the word, and support it! โค๏ธ
(No Players Online Steam page)
Great to see people excited about your game ๐ ๐
02.12.2025 21:50 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0FLY2K demo is OUT NOW!
Play and wishlist on Steam
#indiegame #retrogame #2000s
Noted. I've had it happen to me before too. Thank you for the feedback!
02.12.2025 03:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0No extra pressure sensitivity on the trigger controls. Glad i added the rebind menu!
02.12.2025 03:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thank you so much for giving it a try and for your kind feedback! Feel free to share any criticism, I can take it, I swear ๐
02.12.2025 01:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0FLY2K demo is OUT NOW!
Play and wishlist on Steam
#indiegame #retrogame #2000s
Happy birthday! ๐
01.12.2025 10:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I started a tiktok account, send help ๐
www.tiktok.com/@obscuregame...
Take the time, come back stronger. Hope things are brightening up soon
30.11.2025 12:16 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0FLY2K demo is out on steam December 1st. Hope some people play it ๐
#indiedev
This is very cool, and its been very cool to watch the process
26.11.2025 06:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0FLY2K demo officially coming to steam on December 1st!!
Head over to the page and shoot the game a wishlist while you wait โค๏ธ
store.steampowered.com/app/3807220/...
#indiegame #cyberspace #retro
FLY2K demo officially coming to steam on December 1st!!
Head over to the page and shoot the game a wishlist while you wait โค๏ธ
store.steampowered.com/app/3807220/...
#indiegame #cyberspace #retro
Im thinking i need to map out more of the gameplay loop before i start my next project.
FLY2K was an exercise in "can i make these simple controls fun?". I realise now i didnt put enough forethought into the progression of the game. Makes sense as it was supposed to be finished in a few months ๐
Same dude, same.
But we have to keep going and just keep being real
Launch date update! Wed December 3rd 2025!
Sky Skater is a minimal, chillout hover skate toy with a score attack mode to stretch your skills. Think Back to the future 2 meets Chopper from 2000A.D (yes, we're old).
Add it to your collection and be ready to soar! upstreamarcade.itch.io/sky-skater
FLY2K will be showing online for the Beaver Rocks festival on the STOVE website!
So if you want to check out a slightly updated demo, and a load of awesome Korean indie games, you should get over there when the event launches on the 1st of December!
#indiedev #korea #cyberspace
So it's more a case of reasonable time investment. Its definitely something I could work on. Ideally I don't ever want to spend more than a year on a project as a solo dev
22.11.2025 23:30 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0How do y'all approach starting a new prototype? At what level do you consider an idea as ready to start prototyping? I have plenty of ideas, but none im quite ready to pull the trigger on ๐ซค
#gamedev #indiedev
Lelu Demo - OUT NOW!!
I'm so excited to finally share the demo with you all.
I've been working on this project for almost 2 years now, so it feels great to be able to get it out there!
โ๏ธ store.steampowered.com/app/3131340/...
#indiedev #indiegame
Wow ok, a little more complicated than I thought! Thanks so much for digging into it, my knowledge has grown ๐
21.11.2025 23:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Ah ok. I can imagine that. You could reference the length of the raycast to set how "perceivable" the player is.
Thank you!