Beautiful Advancement UI notifications for Azurite's Flora & Fauna in #Minecraftβ¨
28.06.2025 18:36 β π 17 π 0 π¬ 0 π 0@theaddonn.bsky.social
Haii, I'm lucy!! A wizardous developer focused on Minecraft and Rust (lang) :3 Discord: https://discord.gg/yAwFmPCw2X GitHub https://github.com/theaddonn
Beautiful Advancement UI notifications for Azurite's Flora & Fauna in #Minecraftβ¨
28.06.2025 18:36 β π 17 π 0 π¬ 0 π 0This is just the beginning! Every future update will bring new advancements to test your Minecraft mastery.
Ready to prove your skills? Which achievement will YOU chase first? π
#Azurite #Minecraft
After months of development, we're THRILLED to reveal our brand-new Advancement System for #Azurite!
β¨Complete challenges from Beginner to Expert!
β¨Unlock exclusive rewards including XP and cosmetics!
β¨Discover special advancements tied to our upcoming updates!
#Minecraft
Look how adorable these cuties are!
How could you ever dare to eat one of them?!
Meet your new beachside buddies - the Hermit Crabs!
These stylish scuttlers are coming to a shoreline near
you soonβ’!
Tame them
Fight alongside them
β¦or cook up something tasty
(Just concept art for now β stay tuned!)
Join our discord for more info! discord.gg/tX7B76Rkkg
... a local LLM framework. But hereβs the best part: these models donβt just chat; they can actively interact with your in-game world! OllamaBE can read and tinker with your time, weather, difficulty, gamemode , gamerules and much more!!
github.com/theaddonn/ol...
LLMs in Minecraft Bedrock
github.com/theaddonn/ol...
I recently came across a couple of posts about integrating AI into Minecraft, and well... I couldnβt resist!
This Add-On brings AI-powered chatbots into Minecraft using Ollama ollama.com
Ooooo thats some sick grass! Does it adapt to the different biome tints?
20.02.2025 22:19 β π 2 π 0 π¬ 1 π 0Currently working on some cool deferred pack for Minecraft Bedrock, what are your thoughts? I do plan on overhauling the sun colors and sky colors, daytime at least
01.01.2025 18:55 β π 15 π 0 π¬ 1 π 0Oooo thats really cool!
23.12.2024 22:54 β π 2 π 0 π¬ 1 π 0Whhhaa π
23.12.2024 17:59 β π 0 π 0 π¬ 0 π 0Good call! I completely forgot about those... wonder how bigger ones might fit in?
23.12.2024 17:59 β π 0 π 0 π¬ 0 π 0πΏ.
23.12.2024 08:01 β π 1 π 0 π¬ 0 π 0Honestly, I kinda like that style... :)
22.12.2024 23:52 β π 1 π 0 π¬ 0 π 0It some gooooood stuff..
22.12.2024 19:32 β π 0 π 0 π¬ 0 π 0Gets me thinking if we should work on half-buried villager statues...
22.12.2024 19:31 β π 3 π 0 π¬ 1 π 0Tiny rocks sound good! We might or might not be working on pebbles as well, but shhh...
22.12.2024 19:30 β π 1 π 0 π¬ 0 π 0What biome might fit in better?
22.12.2024 19:28 β π 1 π 0 π¬ 0 π 0Good call thanks! :)
22.12.2024 19:27 β π 0 π 0 π¬ 0 π 0Nah you didnt say that lmfao
22.12.2024 19:27 β π 1 π 0 π¬ 0 π 0Big Thanks for the feedback! Weβll pass this along to our team!
22.12.2024 17:42 β π 1 π 0 π¬ 0 π 0gigantic boulder at sunrise
We're having a debate about this β do you think boulders like this would fit well with vanilla world generation? What are your thoughts on this particular boulder? Does it feel too large or a bit too egg-shaped? For context, this is all part of Azuryth, a Vanilla+ Minecraft Bedrock Add-On!
22.12.2024 17:31 β π 26 π 1 π¬ 8 π 1Credit to @akashics-abyss.bsky.social for this cursed picture
08.12.2024 12:05 β π 1 π 0 π¬ 0 π 0We are currently playing around with spreading mechanics for Azuryth π. Wonder what we might be working on.....
But here is some funny accident we had while playing around with it hahaha
Thank you!
08.12.2024 08:09 β π 0 π 0 π¬ 0 π 0Not sure if it is possible, but I agree.. some grassy dunes would be amazing!
07.12.2024 16:32 β π 0 π 0 π¬ 1 π 0Looks niceee!
05.12.2024 22:31 β π 1 π 0 π¬ 0 π 0And more grass from what I saw, finally being in parity with Java..
04.12.2024 18:56 β π 0 π 0 π¬ 0 π 0OOoooo I love those ideas! We've also had some interesting ones... maybe we'll incorporate some of your ideas π
04.12.2024 07:42 β π 0 π 0 π¬ 0 π 0Pretty!
03.12.2024 11:53 β π 1 π 0 π¬ 1 π 0