Trail at twilight. Working on night time lighting. It's not totally there yet, but I'm making progress. #indiedev #lighting #cozyhorror
04.11.2025 00:38 β π 5 π 0 π¬ 0 π 0@wildcompassgames.bsky.social
Indie game dev, currently developing a narrative trail work simulator game. Follow my newsletter to join the list to be a beta tester and get more in-depth updates. subscribepage.io/trailwork
Trail at twilight. Working on night time lighting. It's not totally there yet, but I'm making progress. #indiedev #lighting #cozyhorror
04.11.2025 00:38 β π 5 π 0 π¬ 0 π 0Field Journal is up and working. Clues are up and working.
Now if only they would work together!!! It's okay though, making progress.
#indiedev #solodev
Ranger needs a place to sleep when they aren't out cleaning up the campgrounds and trails. #gamedev #indiedev #screenshotsaturday
26.07.2025 13:08 β π 14 π 3 π¬ 0 π 0I will not give in to scope creep. I will not give in to scope creep. I will not give in to scope creep...Yup, I'll just keep telling myself that. #indiedev
21.07.2025 13:49 β π 8 π 0 π¬ 1 π 0Sometimes it just feels like you sit down to work on your game and nothing goes right. #gamedev
16.06.2025 16:48 β π 3 π 1 π¬ 0 π 0Looks like the bridge is out.
#screenshotsaturday #mysterygame #gamedev
Still have to get this campsite cleaned up, even if it is raining...
#rain #unity3d #indiedev #gamedev
What secrets lie in the woods...
Working on new areas of the map and changing up the weather for a mysterious foggy look.
#gamedev #wildernessmystery #nature #unity3d
Thank you! It took a while to get the design for them down.
16.05.2025 00:47 β π 1 π 0 π¬ 0 π 0Thank you!
16.05.2025 00:46 β π 1 π 0 π¬ 0 π 0This is what I have been working on for a main menu. What do you think?
#indiedev #gameart #nature
And now everything is working again. I can pretend that I know what I'm doing!!!
Either way sounds are now working for interactions and now I get to have fun deciding which audio effects to use! :)
#indiegamedev #solodev
When you're coding and think everything is going well and then you do a quick test play on your game and suddenly everything is broken...#gamedev
08.05.2025 02:41 β π 4 π 0 π¬ 0 π 0The goal for this week is to get a working Main Menu screen, get a better handle on capsules for Steam, and I will be beginning work on a new area of the game. Look out for upcoming screenshots! #indiedev #gamedev
05.05.2025 13:11 β π 5 π 2 π¬ 0 π 0This is the beginning of the in-game map for Trail Work. I took a screenshot from above in Unity and then drew over it. Blue is water, and red is the trails. Also, it takes 35 minutes real time to walk the outside loop of trails. I'll just keep telling myself its not that big...
#indiedev #gamedev
Didn't really want to work on my game tonight. Made myself sit down and do it anyway. Now the first sounds of the game have been set up and there are more to follow. I am back to being motivated again! #gamedev #indiegame
23.04.2025 02:51 β π 6 π 3 π¬ 0 π 0Been working on terrain. Spent 35 minutes just walking around it, and even without trees and rocks and stuff, its really starting to feel like a wilderness.
#indiedev
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. FINAL DAY!!!
#GameChallenge #GameDev #IndieGame #IndieDev
Day 20! - Firewatch. A narrative mystery set in the wilderness. Trail Work has a similar premise, and was heavily inspired by this game.
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 19 - Darkest Dungeon. Back to the Pit!!!
One day to go. The twentieth game is especially influential on the game I am making. Any guesses what it will be?
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 18 - Donkey Kong 64. That Jack in the Box took me forever to beat.
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 17 - Valheim. I can play this game just for the lighting.
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 16 - Daisy Quest and Daisy's Castle. Little me spent a lot of time searching for the Daisy the Dragon.
Thank you!
02.04.2025 04:31 β π 1 π 0 π¬ 0 π 0The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 15 - GoldenEye 007. I used to know where every single spawn point was in multiplayer. And that is why we didn't play with proximity mines.
Lot of work done today. Updated UI. I went with option 3!
Now to start adding some juice. Will need sound for it and the log needs to actually break up and fade away, not just disappear. Maybe some screen shake, particles or axe animation? What do you think it needs next?
#gamedev #indiegame
Love that!
01.04.2025 03:27 β π 1 π 0 π¬ 1 π 0The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 14 - Minecraft. I started playing this before there was an ending. . . And now I want to start a new world.
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 13 - Left 4 Dead. Pills here!
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 12 - The Oregon Trail. I died from dysentery so many times.
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days.
#GameChallenge #GameDev #IndieGame #IndieDev
Day 11 - Fallout III. This game had amazing environmental design that really made the world come alive and remain memorable even years later.