Everything Everywhere All at Once (2022)
23.02.2026 15:57 β π 1 π 0 π¬ 0 π 0Everything Everywhere All at Once (2022)
23.02.2026 15:57 β π 1 π 0 π¬ 0 π 0Picture of a silhouette of my raccoon dog sona labeled "Happy medium", with an arrow pointing left to a small feral form labeled "Compact quad form" and an arrow pointing right to an awkward human form labeled "Unconvincing human disguise"
Besides static props, he can shapeshift between these while retaining his mobility.
12.02.2026 15:10 β π 4 π 1 π¬ 0 π 0Reference sheet of a plump anthro raccoon dog with dark curly hair and glasses. There are two sets of clothes: a thick orange hoodie, dark pants and slippers for the winter, and a white tshirt, dark shorts, flipflops and a large red waistbag for the summer. He's also depicted as objects he can shapeshift into, such as a beanbag or a plush doll.
My raccoon dog sona! Watch out for his shapeshifty powers (2026 update)
25.01.2026 18:15 β π 2 π 0 π¬ 1 π 0
Thousands of unsuspecting people: oh it's like Mario Kart but with Kirby I guess
The thing they just downloaded:
Sitting plump raccoon dog plushes with curly hair, wearing glasses and an orange hoodie, rendered in two sizes.
Raccoon dog plush buddies in two sizes
01.09.2025 19:32 β π 23 π 5 π¬ 0 π 0Sitting plump raccoon dog plushes with curly hair, wearing glasses and an orange hoodie, rendered in two sizes.
Raccoon dog plush buddies in two sizes
01.09.2025 19:32 β π 23 π 5 π¬ 0 π 0
Kero, Parappa, Monkey, Spamortadelo and FilemΓ³n Pipis by me
Sakura by Littlegirlonice, Crash, Spyro, PS logos by Wan
Wplace has been a blast, shame about everything π₯²
Half of these may be redundant or plain wrong but my only reference material is photos from the internet,,
09.04.2025 14:12 β π 0 π 1 π¬ 0 π 0I may have gone a bit too far in a few places,
08.04.2025 20:42 β π 4 π 0 π¬ 1 π 0I wanted to add more pixel art through text boxes but it sadly lags the game too much π
11.03.2025 15:59 β π 6 π 4 π¬ 0 π 0
Placeboing's Breaking Bad Remix (Seasons 3-5) but it's Heaven Studio
(original: www.youtube.com/watch?v=WzhW... )
Updated integer-multiply with a Brightness Compensation parameter, which will overbrighten the colors to make up for the shader's dimming
16.02.2025 15:00 β π 1 π 0 π¬ 0 π 0
If you want to play GBA games at integer scale on a 640x480 screen, your options are cropping the sides at 3x size or wasting half of the screen at 2x size. You can now ease the pain of the latter with these border overlays!
drive.google.com/file/d/1DwX9...
A few examples of what you can do with them
06.02.2025 15:26 β π 5 π 0 π¬ 0 π 0
I've been working on a set of lightweight Retroarch shaders for low power/resolution devices, check em out!
drive.google.com/file/d/1Sedh...
Heyo! First post here
06.02.2025 15:06 β π 48 π 6 π¬ 2 π 0