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Klardonics

@klardonics.bsky.social

Game Dev: maker of Overbowed, Idle Time Slime, and Flightless Fables. https://linktr.ee/Klardonics 🚫Anti GenAI

1,474 Followers  |  954 Following  |  387 Posts  |  Joined: 19.10.2023
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Posts by Klardonics (@klardonics.bsky.social)

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( #NightmareAdventure)
#pixelart #gamedev #RPG #ν”½μ…€μ•„νŠΈ

01.03.2026 19:48 β€” πŸ‘ 39    πŸ” 7    πŸ’¬ 1    πŸ“Œ 1
A team of heroes face off against a poisonous slime in a retro JRPG-style battle.

A team of heroes face off against a poisonous slime in a retro JRPG-style battle.

Poisonous slime

#indiegame #gamedev #pixelart

27.02.2026 22:24 β€” πŸ‘ 104    πŸ” 13    πŸ’¬ 3    πŸ“Œ 0
cleanEdge a pixel art upscaling algorithm for clean rotations

I used this scaling shader torcado.com/cleanEdge/

26.02.2026 20:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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We're going to have a demo in the Steam Next Fest! I'll be posting again once it's available, but I hope you'll be looking forward to it. If you are in a community or are a content creator that plays next fest games, I hope you will consider adding ours to the list!
#indiedev #gamedev #pixelart

19.02.2026 21:46 β€” πŸ‘ 221    πŸ” 79    πŸ’¬ 4    πŸ“Œ 4
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Exploring generated dungeons! At the moment it's a simple maze, but eventually there will be lots of decorations and barrels/crates/chests to rummage through

#indiegame #gamedev #pixelart

25.02.2026 17:38 β€” πŸ‘ 54    πŸ” 10    πŸ’¬ 3    πŸ“Œ 0

I'm fine with this always showing up on my timeline, it's some of the best pixel art out there

23.02.2026 02:42 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 3    πŸ“Œ 0

If they explained how it worked, they'd have to admit it can't actually do anything useful

22.02.2026 20:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Don't lose your balance!!!! #memamorkin

#pixelart #gamemaker

22.02.2026 18:36 β€” πŸ‘ 1186    πŸ” 228    πŸ’¬ 17    πŸ“Œ 2

Diablo 2 made Valve $500k in a week, but supposedly they just can't survive without taking a cut of someone who makes <$2k a month

22.02.2026 14:21 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I made a screen for #KoholintRedrawn a while back! Check out all the great pixel art people came up with!

retroredrawn.com/koholint/ind...

#Zelda #RetroRedrawn #pixelart

22.05.2025 20:00 β€” πŸ‘ 69    πŸ” 9    πŸ’¬ 2    πŸ“Œ 0

I initially didn't like Last Jedi, but I rewatched it a year or so ago with the other movies and it's top 3 or 4 for me. Better than all the prequels, it's a shame its sandwiched by two awful ones though

21.02.2026 14:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The most recent big thing Xbox did was Game Pass, and I greatly dislike the suggestion games should be a subscription service like Netflix

21.02.2026 14:52 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Nibblits. Nibblits everywhere!!!
#gamedev #pixelart

20.02.2026 22:09 β€” πŸ‘ 169    πŸ” 25    πŸ’¬ 3    πŸ“Œ 0
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Howdy guys,

I wanted to officially introduce Fruitbearer! If you loved playing Fruit Fusion, this is an upgraded, dark versionπŸ’€

I am working on this with @coghdev.bsky.social. Please go give him some love!πŸ˜»πŸ’–

Lil sneak peek. What do you guys think?

#gamedev #indiegame #pixelart #majorupdate

28.01.2026 16:36 β€” πŸ‘ 44    πŸ” 8    πŸ’¬ 2    πŸ“Œ 0

Whenever these executives are asked how genAI was used, they give very non-descriptive answers, which means they actually have no idea, they're covering up the rampant usage, or they don't use it because it sucks but they have to say they used it

20.02.2026 14:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Found a treasure chest? Not so easy!!

19.02.2026 00:28 β€” πŸ‘ 219    πŸ” 31    πŸ’¬ 5    πŸ“Œ 0

I'm glad you liked it! My impression so far has been that Gundam was way ahead of it's time, especially since it's targeted towards children. The writing is really thoughtful, and it's not just robots hitting each other

18.02.2026 14:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A pixel art drawing of a knight and his inventory, which includes a sword, some apples, a loaf of bread, and a gold ring.

A pixel art drawing of a knight and his inventory, which includes a sword, some apples, a loaf of bread, and a gold ring.

Dungeon bread πŸ₯–

I couldn't draw a good looking potion in this space, and I like the idea of the characters carrying food more anyway!
#indiegame #gamedev #pixelart

16.02.2026 22:13 β€” πŸ‘ 112    πŸ” 12    πŸ’¬ 1    πŸ“Œ 0

I just got into Gundam last year, and the OG show is very good and holds up (minus some goofiness). It's a bit long at 40+ episodes, but you get the foundational context for everything. If you just want to an easy entry though maybe War in the Pocket

15.02.2026 21:35 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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It's cold and snowy back in the hills lately. Just north of Sid's Fork, the townspeople say a strange howling wind comes rattling down off the ridge sometimes. Probably nothing right?

04.02.2026 18:11 β€” πŸ‘ 149    πŸ” 25    πŸ’¬ 7    πŸ“Œ 0

I'll keep saying it till it changes, but if Steam took a smaller cut from low performing devs and gave a little exposure push, it would change so many things. Indie devs might be able to work full time, fund console ports, and greenlight future projects

15.02.2026 15:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Not to mention the wide adoption of digital distribution means first party devs collect 100% of the sale (minus taxes)

15.02.2026 14:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I try to limit the # of colors and reuse them in fun ways (for example only 1 purple), and I also trend towards more saturated. Some colors you might need more of, like greens. And for a retro feel, sprites should have as few colors as possible

14.02.2026 20:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks! That means a lot

14.02.2026 19:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

As I get older, I want less new consoles. I think we're approaching (or surpassed) a point where stronger hardware doesn't mean much, and I don't know why existing consoles like Switch 1 need to be left behind

14.02.2026 19:16 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A JRPG-style battle scene with a team of 4 adventurers pitted against a reanimated skeleton in a dungeon.

A JRPG-style battle scene with a team of 4 adventurers pitted against a reanimated skeleton in a dungeon.

Skeleton
#indiegame #gamedev

13.02.2026 17:54 β€” πŸ‘ 273    πŸ” 40    πŸ’¬ 7    πŸ“Œ 0

I want to make an iventory with a visual grid and have items that are 1x1, 1x2, etc., and I'm dreading the programming a bit. Menus are usually tedious to make, I feel

14.02.2026 15:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I think a low barrier to entry + high complexity mechanics is basically the dream for game design, I always think to chess as the perfect example (tetris is good too)

14.02.2026 05:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A JRPG-style battle scene with a team of 4 adventurers pitted against a reanimated skeleton in a dungeon.

A JRPG-style battle scene with a team of 4 adventurers pitted against a reanimated skeleton in a dungeon.

Skeleton
#indiegame #gamedev

13.02.2026 17:54 β€” πŸ‘ 273    πŸ” 40    πŸ’¬ 7    πŸ“Œ 0

Thank you! I was wanting the simplest UI possible, so the only numbers you see during the battle are character health

11.02.2026 02:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0