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Kamil

@devkxm.bsky.social

Hi, Kamil here. I always wanted to create games, so I first took up graphic design and then started my adventure with game development.

81 Followers  |  3 Following  |  99 Posts  |  Joined: 24.11.2024  |  1.6582

Latest posts by devkxm.bsky.social on Bluesky

Thank you very much for playing my game, my friend. I’d be happy to watch your video in which you mention my game. I’m really looking forward to it. Best regards! πŸ˜ŠπŸ™

04.01.2026 18:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ty friend, waiting for your feedback 😊

03.01.2026 15:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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The player totally surprised the bandits 😱
Pure action and quick reactions πŸ”₯

πŸ‘‰ You can play the game for free on my itch:
devkxm.itch.io/tiny-knight-...

I’d love to hear your opinion about the game ❀️
It really helps me become a better game dev πŸš€

#gamedev #indiedev #Unity #pixelart #retrogame

03.01.2026 12:58 β€” πŸ‘ 50    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

Ty friend! I’d love to hear your feedback on the game πŸ™

03.01.2026 12:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ty friend! I will try to make something looking similar.

02.01.2026 13:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I’ve added ghosts to my game… πŸ‘»

It’s getting a bit scary 😱
Would you dare to enter?

πŸ‘‰ You can play the game for free on my itchu:
devkxm.itch.io/tiny-knight-...

#gamedev #indiedev #Unity #pixelart #retrogame

02.01.2026 12:18 β€” πŸ‘ 101    πŸ” 10    πŸ’¬ 4    πŸ“Œ 0
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Now when entering and leaving the water, particle effects appear, and while walking and jumping on water everything reacts nicely 🌊
A small detail, but it adds a lot more atmosphere πŸ”₯

#gamedev #indiedev #Unity #pixelart

31.12.2025 15:50 β€” πŸ‘ 48    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0

Can’t argue with that! πŸ˜…

30.12.2025 17:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Haha, exactly! πŸ˜„

30.12.2025 10:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A short duel between the player and a bandit βš”οΈ

#gamedev #indiedev #Unity #pixelart

30.12.2025 10:11 β€” πŸ‘ 63    πŸ” 8    πŸ’¬ 4    πŸ“Œ 0

Ty friend!

30.12.2025 09:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah, at this character size it’s sometimes hard to notice πŸ˜„

29.12.2025 18:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Wild boar is just minding his own business πŸ—πŸ’¨
But when the player gets in his way β€” he ATTACKS! βš”οΈπŸ˜ˆ

#pixelart #unity #gamedev #indiegame

29.12.2025 16:42 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

There are two ways to kill most enemies: you either jump on them and squash them, or you attack them with a sword.

29.12.2025 11:30 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thanks! More coming soon πŸ‘€πŸ”₯

29.12.2025 11:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
devkxm

Thanks so much, really appreciate it! πŸ™Œ
The game will be completely free and released on my devkxm.itch.io. It’s meant to be a small prologue to a bigger project, and also part of my journey to learn coding and ship games on schedule.
The game is planned to launch at the end of this year!

28.12.2025 19:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The chains don’t deal any damage, so you can jump through them without any worries ;)

28.12.2025 14:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Turns out eagles don’t like the player either… πŸ¦…πŸ’€

#pixelart #unity #gamedev #indiegame

28.12.2025 13:36 β€” πŸ‘ 89    πŸ” 8    πŸ’¬ 3    πŸ“Œ 0

Agreed. More weight + screenshake would instantly improve the feel. Thanks!

27.12.2025 17:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks! I’m really glad you noticed that πŸ™‚ I spent some time tweaking the lighting so the pendulums interact nicely with the torches and add more atmosphere to the scene.

27.12.2025 16:39 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Ty friend for support!

27.12.2025 14:55 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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More traps, more pain πŸ‘€
Still work in progress, but they already hurt πŸ˜…

#gamedev #indiedev #Unity #pixelart

27.12.2025 13:08 β€” πŸ‘ 67    πŸ” 9    πŸ’¬ 4    πŸ“Œ 0

Haha, that’s actually hilarious πŸ˜‚ Juggling his own ribs would fit Skellybob perfectly.

27.12.2025 11:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks! That’s a great idea πŸ‘€πŸ”₯ I’ll definitely consider adding a small animation or eye glow to telegraph the shot.

27.12.2025 10:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks! The little skellie had to vibe πŸ˜„

26.12.2025 19:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ty friend!

26.12.2025 19:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thx! I will.

26.12.2025 19:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks for the clarification! Yeah, that’s a great point β€” it really depends on whether you need reactive lighting or just controlled dimness.

26.12.2025 19:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks for the feedback! I’ll lower the brightness a bit

26.12.2025 19:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks! That’s exactly my thinking β€” more depth, still fully 2D πŸ™‚

26.12.2025 19:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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