Kayna TFT (Lauren Wu)'s Avatar

Kayna TFT (Lauren Wu)

@laurenwu.bsky.social

She/Her. TFT (Teamfight Tactics) Mom, comically bad Crossfitter, knitter. Husband IG: Instagram.com/liucrative ❤️

1,537 Followers  |  280 Following  |  6,433 Posts  |  Joined: 20.04.2023
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Posts by Kayna TFT (Lauren Wu) (@laurenwu.bsky.social)


work in progress patch meta read
openers prio holding noxus/bilge/ahri/Yasuo/ixtal/demacia
multiple upgrades into winstreak is fine too
if winstreak angle fast 9 mel sylas/demacia ryze and maybe sometimes ryze voli/kindred 9 if lose streak take econ augment, roll 2-3 for bard and angle ahri RR/malz RR
in terms of 4 costs, i think shadow isle is unplayable, ad kaisa unplayable, yunara bad because wukong too constested, ap demacia flex good, veigar bad, ww good but augments/emblem reliant, liss sera plyable but not great, slayers is darkin bow check probably, 1 person can play bilge

work in progress patch meta read openers prio holding noxus/bilge/ahri/Yasuo/ixtal/demacia multiple upgrades into winstreak is fine too if winstreak angle fast 9 mel sylas/demacia ryze and maybe sometimes ryze voli/kindred 9 if lose streak take econ augment, roll 2-3 for bard and angle ahri RR/malz RR in terms of 4 costs, i think shadow isle is unplayable, ad kaisa unplayable, yunara bad because wukong too constested, ap demacia flex good, veigar bad, ww good but augments/emblem reliant, liss sera plyable but not great, slayers is darkin bow check probably, 1 person can play bilge

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Wasian's Patch 16.6 read as of March 3, 2026 #TFT #S16:

03.03.2026 23:38 — 👍 1    🔁 0    💬 0    📌 0
Broseph: @Mortdog  Can we add a hidden system where you're guaranteed to see an economic augment at each augment selection stage :( Top 4 players have 8 econ augments between them

Mortdog: Short answer: no

Longer answer: I don’t really want every game feeling the same and systematized to “always pick your econ choice”. I’d rather us focus on making the non Econ more competitive choices.

Broseph: @Mortdog Can we add a hidden system where you're guaranteed to see an economic augment at each augment selection stage :( Top 4 players have 8 econ augments between them Mortdog: Short answer: no Longer answer: I don’t really want every game feeling the same and systematized to “always pick your econ choice”. I’d rather us focus on making the non Econ more competitive choices.

Broseph asked Mortdog to add a hidden system so you're guaranteed to see an econ augment at each augment selection stage. #TFT

The response was "no"

03.03.2026 23:33 — 👍 3    🔁 0    💬 0    📌 0
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Official #TFT cosmetics:

Whether they're journeying across spectral mists, spirit realms, or the stars, these Tacticians have their sights set on Top 4! Senna Unbound, Chibi Yuumi, and Star Guardian Snek enter the Rotating Shop alongside the Dawning Shadow Boom on March 4!

03.03.2026 23:29 — 👍 0    🔁 0    💬 0    📌 0
UPDATE: In order to avoid any potential clashes with other regions due to daylight savings, we're starting our EMEA Regional Finals one hour earlier: 3pm CET! ☀️

UPDATE: In order to avoid any potential clashes with other regions due to daylight savings, we're starting our EMEA Regional Finals one hour earlier: 3pm CET! ☀️

Regionals time update by CompeteTFT #TFT #S16:

UPDATE: In order to avoid any potential clashes with other regions due to daylight savings, we're starting our EMEA Regional Finals one hour earlier: 3pm CET! ☀️

03.03.2026 23:28 — 👍 1    🔁 0    💬 0    📌 0
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From CompeteTFT #TFT #S16:

The Set 10 legend returns! 👑

milala, 2023 Vegas Open & Set 10 Remix Rumble champion, is back for Week 1 of #TFTRegionalFinals. One question remains: Will the clutch king do the impossible again? The stats just might tell the story. 👀

03.03.2026 23:26 — 👍 1    🔁 0    💬 0    📌 0
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Wasianiverson / @tftacademy.com video on Patch 16.6 unlock changes #TFT #S16

📺 youtu.be/PC58PHJR2gM

03.03.2026 23:24 — 👍 1    🔁 0    💬 0    📌 0
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Spark notes by Kiyoon@x.com #TFT #S16:

TFT PATCH 16.6 SPARK NOTES (THIS IS THE BEST PATCH OF SET 16)
- VERY EASY TO UNLOCK ALL CHAMPIONS + VARIETY OF DIFFERENT WAYS TO CAP YOUR BOARD

03.03.2026 23:11 — 👍 0    🔁 0    💬 0    📌 0
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Sylas positioning by Data_TFT@x.com #TFT #S16:

Do You Know That...Sylas Position

Put Sylas in the far corner of the second row—this makes it more likely that his first cast is Lux' ability at a safe spot.

03.03.2026 23:06 — 👍 1    🔁 0    💬 0    📌 0

EARLY 16.6 TFT SPARKNOTES (3/3/2026)
TLDR: BIG SHAKEUP IN META, LOTS OF DIFFERENT WAYS TO CAP YOUR BOARD AND WIN (ECON AUGMENT IS KING), RR IS PLAYABLE, win streak / giga econ augment -> fast 9 legendary cap (unless niche conditions to play 4 cost comps, eg. emblem warwick, artifact slayers)
Any winning board caps around 5 cost ap carry (mel, sylas, ryze, sett, annie)
S tier: mel flex (mel, swain, ambessa), ryze flex (demacia ionia)
A tier: voli/ryze (lifting competition makes it S tier), ionia ahri/kennen rr, rr ixtal, ixtal brock
B tier: warwick (w/ emblem + strong combat aug), slayers (artifact or strong combat aug), ionia yunara, annie flex, veigar, 3 cost ap rr (zoe, Leona, malz), bilge
C tier: noxus kindred (need winstreak draven opener), liss/seraphine, void kaisa (no baron)
D tier: Shadowisles (no hero viego), asol, thex, zaheen (honestly unclickable level unless xinzhao 2 5 winstreak opener)
RR COMPS:
- 3 cost AP (zoe, Leona, malz) or (malz, naut, loris) or (ionia ahri kennen) - econ augment check, 3 cost augments (legion of threes, trifecta, double trouble etc..) check
- 3 cost AD (draven, naut, gp) - natural unit/tempo check
- 2 cost AD (ashe, trynd) - win streak check, artifact check
- 2 cost AP (ixtal bard) - rr augment check
best default lvl 8 comp (assuming no emblems/artifacts):
mel flex (mel 1 + serraphine + 2 star 4 cost frontline is stable) - voli/liss (liss 2 + voli 1 + 2 star 4 cost frontline is stable) ionia yunara (if good path = spirits/enlightened)

EARLY 16.6 TFT SPARKNOTES (3/3/2026) TLDR: BIG SHAKEUP IN META, LOTS OF DIFFERENT WAYS TO CAP YOUR BOARD AND WIN (ECON AUGMENT IS KING), RR IS PLAYABLE, win streak / giga econ augment -> fast 9 legendary cap (unless niche conditions to play 4 cost comps, eg. emblem warwick, artifact slayers) Any winning board caps around 5 cost ap carry (mel, sylas, ryze, sett, annie) S tier: mel flex (mel, swain, ambessa), ryze flex (demacia ionia) A tier: voli/ryze (lifting competition makes it S tier), ionia ahri/kennen rr, rr ixtal, ixtal brock B tier: warwick (w/ emblem + strong combat aug), slayers (artifact or strong combat aug), ionia yunara, annie flex, veigar, 3 cost ap rr (zoe, Leona, malz), bilge C tier: noxus kindred (need winstreak draven opener), liss/seraphine, void kaisa (no baron) D tier: Shadowisles (no hero viego), asol, thex, zaheen (honestly unclickable level unless xinzhao 2 5 winstreak opener) RR COMPS: - 3 cost AP (zoe, Leona, malz) or (malz, naut, loris) or (ionia ahri kennen) - econ augment check, 3 cost augments (legion of threes, trifecta, double trouble etc..) check - 3 cost AD (draven, naut, gp) - natural unit/tempo check - 2 cost AD (ashe, trynd) - win streak check, artifact check - 2 cost AP (ixtal bard) - rr augment check best default lvl 8 comp (assuming no emblems/artifacts): mel flex (mel 1 + serraphine + 2 star 4 cost frontline is stable) - voli/liss (liss 2 + voli 1 + 2 star 4 cost frontline is stable) ionia yunara (if good path = spirits/enlightened)

Spark notes by Kiyoon@x.com #TFT #S16:

TFT PATCH 16.6 SPARK NOTES (THIS IS THE BEST PATCH OF SET 16)
- VERY EASY TO UNLOCK ALL CHAMPIONS + VARIETY OF DIFFERENT WAYS TO CAP YOUR BOARD

03.03.2026 23:05 — 👍 0    🔁 0    💬 0    📌 0
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Official #TFT #S16:

Unlocks unlocked! 16.6 brings sweeping changes to Unlock access! Read all about them here:

teamfighttactics.leagueoflegends.com/en-us/news/g...

03.03.2026 23:01 — 👍 0    🔁 0    💬 0    📌 0
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Great news: @g2esports.com has a #TFT team and it's an incredible équipe Français!

Double61
Canbizz
PasDeBol
Enzosx

03.03.2026 19:19 — 👍 2    🔁 0    💬 0    📌 0
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Official #TFT cosmetic:

Kick back with Pufferfin and Choncc at the Convergence’s chillest hangout in TFT Patch 16.6 😎

03.03.2026 18:29 — 👍 1    🔁 0    💬 0    📌 0
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From CompeteTFT #TFT #S16:

WALK THE PATH OF LEGENDS. ⚔️👑

#TFTRegionalFinals | Mar 6-8, Mar 13-15

02.03.2026 21:13 — 👍 0    🔁 0    💬 0    📌 0

Great article! $1400, 61 lbs, may jam, only 1 partner that accepts plastic bricks...

I agree it's a pass for now. Maybe something to revisit later.

02.03.2026 19:26 — 👍 1    🔁 0    💬 1    📌 0
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[Updated] Here's a cheatsheet that summarizes all unlock conditions for Set 16 Lore & Legends. #TFT #S16

Changes to previous image:
- Fizz has Level 7 requirement
- Changes specific to 16.6 highlighted in yellow

Deploy Wed March 4, 2026

Message me on Discord (Kayna) for high res image

01.03.2026 18:16 — 👍 4    🔁 0    💬 0    📌 0
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I did a double take hearing Dowager Penwood speak Cantonese in Bridgerton S4.

I immediately investigated: the actress is Katie Leung who played Cho Chang in the Harry Potter movies!

Really loving all the Asian representation this season ❤️

28.02.2026 08:18 — 👍 2    🔁 0    💬 0    📌 0
I saw this meme earlier and some of the discourse around it, and different buckets of players and how they feel about those past things like loaded dice and zephyr and stuff like that.

I wanted to briefly say that this is actually some of the hardest conversations and parts of our job, making TFT what it is and an everchanging game. Bluevelvet and I often have a lot of discourse on where we land for different buckets of players. Where should we pull back, where are we making the game too flat, have we rounded off too many rough edges, etc.

In some cases we remove things not because they are bad or flawed, but because they've been solved and we need to open up design space for new things. If we kept everything in TFT that has been in the game, we'd have an extremely bloated game.

I saw this meme earlier and some of the discourse around it, and different buckets of players and how they feel about those past things like loaded dice and zephyr and stuff like that. I wanted to briefly say that this is actually some of the hardest conversations and parts of our job, making TFT what it is and an everchanging game. Bluevelvet and I often have a lot of discourse on where we land for different buckets of players. Where should we pull back, where are we making the game too flat, have we rounded off too many rough edges, etc. In some cases we remove things not because they are bad or flawed, but because they've been solved and we need to open up design space for new things. If we kept everything in TFT that has been in the game, we'd have an extremely bloated game.

But other times we remove stuff because it's been solved and has rough edges causing player pain. But in doing that, sometimes we round things out possibly a bit much. Artifacts for example are something we discuss a lot recently. Have we made them too dull/generic? For some players, them not being warping is a good thing. For others, not having the sharp ways to spike and break the game in unique ways leaves the game feeling more flat. It's a tough line.

I certainly won't say we've got it perfect, and frankly it's also an ever evolving situation. Players needs today are different than a year ago, three years ago, or seven years ago. But that's also what makes working on TFT so fun. Keeping up with all types of players and their needs.

But other times we remove stuff because it's been solved and has rough edges causing player pain. But in doing that, sometimes we round things out possibly a bit much. Artifacts for example are something we discuss a lot recently. Have we made them too dull/generic? For some players, them not being warping is a good thing. For others, not having the sharp ways to spike and break the game in unique ways leaves the game feeling more flat. It's a tough line. I certainly won't say we've got it perfect, and frankly it's also an ever evolving situation. Players needs today are different than a year ago, three years ago, or seven years ago. But that's also what makes working on TFT so fun. Keeping up with all types of players and their needs.

I hope you know though, that no matter what side you land on here, there are folks on the team that feel the same way. For every dev on the team happy to see something like Zephyr gone, there's another on the team who laments us taking it away. And we're listening to all perspectives here and trying to find the right balance. But keep us honest and keep telling us how we're doing. It's like that loading tip says; "We make TFT better based on your feedback".

Anyway, just a thought as I was reading the discourse. Have a good rest of your day :)

I hope you know though, that no matter what side you land on here, there are folks on the team that feel the same way. For every dev on the team happy to see something like Zephyr gone, there's another on the team who laments us taking it away. And we're listening to all perspectives here and trying to find the right balance. But keep us honest and keep telling us how we're doing. It's like that loading tip says; "We make TFT better based on your feedback". Anyway, just a thought as I was reading the discourse. Have a good rest of your day :)

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Post from Mortdog about ever-evolving elements of #TFT

27.02.2026 02:55 — 👍 3    🔁 0    💬 0    📌 0
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From dpei_tft@x.com #TFT #S16:

Most TFT players pick augments wrong and end up bot4.

It's because they choose whatever they were told is OP rather than thinking about which TYPE of augment to take.

New video explaining: How to Pick The RIGHT Augment in EVERY Game👇

📺 youtu.be/gawNm4IQXSM

26.02.2026 20:57 — 👍 2    🔁 0    💬 0    📌 0
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(5/5)

26.02.2026 20:53 — 👍 0    🔁 0    💬 0    📌 0
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(4/5)

26.02.2026 20:53 — 👍 0    🔁 0    💬 1    📌 0
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(3/5)

26.02.2026 20:53 — 👍 0    🔁 0    💬 1    📌 0
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(2/5)

26.02.2026 20:53 — 👍 0    🔁 0    💬 1    📌 0
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(1/5) 🧵 Patch TFT16.6 Rundown Video & Slides #TFT #S16

Regionals Patch!!

Rundown video: youtu.be/E7HoELevgtE

Rundown slides: imgur.com/a/Log5mNi

Full patch schedule: bit.ly/4q6Srr3

Deploy: Wednesday 4-Mar-2026

26.02.2026 20:53 — 👍 2    🔁 0    💬 1    📌 0
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From CompeteTFT #TFT #S16:

Want to watch the #TFTRegionalFinals in your native language? We’ve got you covered! 🌍✨

🎙️ Check out the official co-streamers! riot.com/S16RFCostream

25.02.2026 18:26 — 👍 1    🔁 1    💬 0    📌 0
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From CompeteTFT #TFT:

Want to organize or compete in a TFT event in EMEA? Our updated 2026 framework is here to take competitive play and community tournaments to the next level across the region!

Get all the details ➡️ riot.com/EMEATFTEvents

25.02.2026 17:48 — 👍 0    🔁 0    💬 0    📌 0
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Walk the Dog Podcast S2 E32 from Mortdog! #TFT

📺 youtu.be/h4sAyasg3L0

Submit your questions for future podcast episodes in the walk-the-dog-questions channel in Mortdog's Discord

🔗 discord.gg/mortdog

25.02.2026 05:20 — 👍 1    🔁 0    💬 0    📌 0
Hey everyone. As promised, here are the 16.6 Patch notes as is that will be on PBE after todays deploy. Reminder, this is not something we normally do, but we're trying to keep competitive folks in the loop.

This is like 95% final. There's one last day for adjustments and feedbacks, and I know the team already snuck in a couple more this morning that will show up in tomorrow's final build. Otherwise don't expect a ton of changes from here on out.

So far response from the folks playing has been positive, which has been good. Tim and I are also going to try to get the rundown video out a bit earlier if we can.

Ok, that's it for today. Have fun!

Hey everyone. As promised, here are the 16.6 Patch notes as is that will be on PBE after todays deploy. Reminder, this is not something we normally do, but we're trying to keep competitive folks in the loop. This is like 95% final. There's one last day for adjustments and feedbacks, and I know the team already snuck in a couple more this morning that will show up in tomorrow's final build. Otherwise don't expect a ton of changes from here on out. So far response from the folks playing has been positive, which has been good. Tim and I are also going to try to get the rundown video out a bit earlier if we can. Ok, that's it for today. Have fun!

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From Mortdog #TFT #S16:

Patch notes for today's 16.6 PBE deploy.

"This is like 95% final. There's one last day for adjustments and feedbacks... Otherwise don't expect a ton of changes from here on out."

24.02.2026 21:21 — 👍 1    🔁 0    💬 0    📌 0

This is a bug not a feature

24.02.2026 15:40 — 👍 1    🔁 0    💬 0    📌 0
After almost 500 Project PBE games, here are the top comps so far.

We intentionally kept comp constraints low for now.
Use our Data Explorer to fully optimize each carry and explore the best variations.

Click Explore to jump straight into Data Explorer with your comp’s conditions pre-loaded.

Missing a comp? Suggest it in Discord 👇
 discord.gg/3mdGYSRw

tftproradar.com

After almost 500 Project PBE games, here are the top comps so far. We intentionally kept comp constraints low for now. Use our Data Explorer to fully optimize each carry and explore the best variations. Click Explore to jump straight into Data Explorer with your comp’s conditions pre-loaded. Missing a comp? Suggest it in Discord 👇 discord.gg/3mdGYSRw tftproradar.com

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Top Patch 16.6 PBE comps after ~500 games by TFT Pro Radar #TFT #S16

Please give feedback/suggest missing comps in Discord

🔗 discord.gg/3mdGYSRw

Site 🔗 tftproradar.com

24.02.2026 15:36 — 👍 0    🔁 0    💬 0    📌 0
TFT Pro Radar is LIVE.

Track stats from Project PBE featuring only the best players worldwide.

Discover top comps, flex variations, unit stats, item builds, explore everything with our powerful Data Explorer, and follow all finished matches in real time with the Game Feed.

https://tftproradar.com

Feedback welcome.

#TFT #TeamfightTactics #TFTPBE #TFTSet16 #ProjectPBE

TFT Pro Radar is LIVE. Track stats from Project PBE featuring only the best players worldwide. Discover top comps, flex variations, unit stats, item builds, explore everything with our powerful Data Explorer, and follow all finished matches in real time with the Game Feed. https://tftproradar.com Feedback welcome. #TFT #TeamfightTactics #TFTPBE #TFTSet16 #ProjectPBE

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TFT Pro Radar (TFTProRadar@x.com) is a site that tracks Project PBE stats #TFT

🔗 tftproradar.com

24.02.2026 03:28 — 👍 1    🔁 0    💬 0    📌 0