Gotta test your systems somehow ๐
27.03.2025 19:53 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@sixteentonsgame.bsky.social
The official account for Sixteen Tons, an upcoming action horror FPS from AcidWorks Interactive Entertainment.
Gotta test your systems somehow ๐
27.03.2025 19:53 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I'm sure some shader wiz could up the performance by like 3x, but I'm definitely not there yet ๐
30.11.2024 01:46 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0after this info comes back from the job the meshes are spawned in using direct GPU instancing.
30.11.2024 01:22 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Sort of neither, each roach is an empty object and a spawn manager does a raycast command batch to give updates on some ahead "stimuli". this determines if its moving, snapping to a new surface or turning around, this data gets sent to a job to do the math on the position and rotation updates.
30.11.2024 01:21 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Side distraction: a roach simulation capable of updating and rendering thousands of roaches with minimal slowdown, they can dynamically turn corners, jump to different objects, and turn around when they have hit objects they are not permitted to walk on. #gaming #gamedev #unity #sixteentons
30.11.2024 01:01 โ ๐ 9 ๐ 0 ๐ฌ 1 ๐ 1Triple A immersive wall touching technology
27.11.2024 18:03 โ ๐ 1110 ๐ 149 ๐ฌ 37 ๐ 11Gotta love a first-time weapon pickup animation
#gaming #unity #gamedev #sixteentons