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Sixteen Tons

@sixteentonsgame.bsky.social

The official account for Sixteen Tons, an upcoming action horror FPS from AcidWorks Interactive Entertainment.

15 Followers  |  10 Following  |  6 Posts  |  Joined: 26.11.2024  |  1.2123

Latest posts by sixteentonsgame.bsky.social on Bluesky

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Gotta test your systems somehow ๐Ÿ˜…

27.03.2025 19:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm sure some shader wiz could up the performance by like 3x, but I'm definitely not there yet ๐Ÿ˜…

30.11.2024 01:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

after this info comes back from the job the meshes are spawned in using direct GPU instancing.

30.11.2024 01:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Sort of neither, each roach is an empty object and a spawn manager does a raycast command batch to give updates on some ahead "stimuli". this determines if its moving, snapping to a new surface or turning around, this data gets sent to a job to do the math on the position and rotation updates.

30.11.2024 01:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Side distraction: a roach simulation capable of updating and rendering thousands of roaches with minimal slowdown, they can dynamically turn corners, jump to different objects, and turn around when they have hit objects they are not permitted to walk on. #gaming #gamedev #unity #sixteentons

30.11.2024 01:01 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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Triple A immersive wall touching technology

27.11.2024 18:03 โ€” ๐Ÿ‘ 1110    ๐Ÿ” 149    ๐Ÿ’ฌ 37    ๐Ÿ“Œ 11
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Gotta love a first-time weapon pickup animation
#gaming #unity #gamedev #sixteentons

28.11.2024 01:32 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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