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RedFire

@redfire512.bsky.social

Cojumpendium team member, Pre-Fortress 2 level designer, they/she

55 Followers  |  63 Following  |  89 Posts  |  Joined: 02.12.2023  |  1.6598

Latest posts by redfire512.bsky.social on Bluesky

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hi chat just passed out

09.11.2025 02:41 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
A murder drones Oc with purple and yellow eyes and grey hair sticking their tongue out as they hold up their pointer finger. An overall dorky expression on their face.

A murder drones Oc with purple and yellow eyes and grey hair sticking their tongue out as they hold up their pointer finger. An overall dorky expression on their face.

Finally got some art I feel like posting on here. Here's the goofy weirdo Periwinkle. #murderdronesocs #murderdronesoc #murderdrones #art

07.11.2025 05:38 β€” πŸ‘ 35    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0

i really hope so

04.11.2025 04:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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halloween. #cojumdip

31.10.2025 22:25 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Happy Halloween everybody

31.10.2025 00:17 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

can someone convince me to use bluesky more often

30.10.2025 20:54 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

typical waffle house encounter tbh.

03.10.2025 23:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

kitty liam

16.09.2025 12:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Cojum Dip's YouTube has updated!

The YouTube channel now has a "releases" tab with the Self-Titled album and the Moon Waltz single.
#cojumdip

07.09.2025 02:41 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 1    πŸ“Œ 1
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Attention tf2 players: I was working with the newly found version of 2fort from the trailers when I found a certain set of familiar faces inside the intelligence room.

27.08.2025 01:46 β€” πŸ‘ 25    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
A screenshot of profile customization for a user named β€œsour dani”. The avatar is a white chicken and it is categorized under β€œPre-Fortress 2”.

A screenshot of profile customization for a user named β€œsour dani”. The avatar is a white chicken and it is categorized under β€œPre-Fortress 2”.

πŸ“

21.08.2025 05:28 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
the cast of Pre-Fortress 2 all pointing at a project screen that says "Coming Soon" with the PF2 and Steam logo on top of each other. the ground is covered in weapons and grenades.

the cast of Pre-Fortress 2 all pointing at a project screen that says "Coming Soon" with the PF2 and Steam logo on top of each other. the ground is covered in weapons and grenades.

The Steam Page is fully primed and Pre-Fortress 2 is all in on porting to the TF2 SDK!

While you wait for 0.8 make sure to check out our "Cold Snap" update we released on our website last month!

Wishlist Pre-Fortress 2 on Steam:
store.steampowered.c...

15.08.2025 21:00 β€” πŸ‘ 51    πŸ” 26    πŸ’¬ 2    πŸ“Œ 2

this because im an idiot and posted it wrong both times, first with no tags and second time with a fucked up link. fixing it

14.08.2025 13:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
a spotlight shining down on a frag grenade in a dark room, a heavy stands just at the edge of the spotlight, only his boots and legs are visible. the grenade has a tag attached with a steam logo.

a spotlight shining down on a frag grenade in a dark room, a heavy stands just at the edge of the spotlight, only his boots and legs are visible. the grenade has a tag attached with a steam logo.

Ready to pull the pin?

13.08.2025 19:00 β€” πŸ‘ 44    πŸ” 13    πŸ’¬ 6    πŸ“Œ 0
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Various achievements I did for @prefortress.com's Cold Snap Update.

It was quite fun revisiting these, with the main goal of replacing the old ones. I don't really have many iterations to share since their compositions were quickly nailed down, with most changes just being the coloring.

28.07.2025 02:25 β€” πŸ‘ 32    πŸ” 10    πŸ’¬ 2    πŸ“Œ 0

we can’t joke about β€œbecause of woke” anymore. because of woke.

12.08.2025 10:26 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
First iteration of the Cloister's laser model. Modeled directly based on concept art.

First iteration of the Cloister's laser model. Modeled directly based on concept art.

Scaling test of the Cloister laser

Scaling test of the Cloister laser

The final mesh of the Cloister's laser

The final mesh of the Cloister's laser

The Cloister laser fully textured on the left and on the right is the completed model and texture inside of the game.

The Cloister laser fully textured on the left and on the right is the completed model and texture inside of the game.

With the release of @prefortress.com CTF Cloister, the biggest contribution I did for that map is creating the giant laser for the end of round sequence.

It went through a few iterations before reaching to the final design and creating the entire sequence took around 2 months of work to complete.

27.07.2025 22:15 β€” πŸ‘ 14    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
Preview
The Cold Snap Update - Pre-Fortress 2 Is it cold in here or is it just me?

prefortress.com/updates/0.7.4/

25.07.2025 20:16 β€” πŸ‘ 35    πŸ” 17    πŸ’¬ 1    πŸ“Œ 2
Preview
'Twas the night before 0.7.4 - Pre-Fortress 2 'Twas the night before 0.7.4, and all through the code...

prefortress.com/blog/night-b...

25.07.2025 00:02 β€” πŸ‘ 23    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0

NOT FOR HUMAN CONSUMPTION

24.07.2025 23:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

there he is, ever present

12.07.2025 03:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Noli update dropped why the fuck is Dr Seal here

11.07.2025 23:35 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

WTF DR_Seal

12.07.2025 00:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

i have a feeling this may not succeed in the way they want, McDonald's had tried to do it's own spinoff a couple years back and that ended up flopping really bad

i can't imagine they would entirely replace KFC, it'd be too much of a financial risk

12.07.2025 00:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We are huge fans as well! πŸ™

07.07.2025 02:31 β€” πŸ‘ 54    πŸ” 10    πŸ’¬ 2    πŸ“Œ 0
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Introducing... COJUMMUNITY!

Cojummunity is our way of giving to the community behind this band. While we're still working on videos behind the scenes, no previously lost media has been found.

Essentially, various things we do will fall under this title.

#cojumdip
(🧡/3)

31.05.2025 03:29 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

oil shower?

29.05.2025 04:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

love that your name for him is "Bad Take Haver"

15.04.2025 14:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Quake + Peggle = Queggle

08.04.2025 00:24 β€” πŸ‘ 395    πŸ” 162    πŸ’¬ 14    πŸ“Œ 4
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So at the start of Half-Life: Blue Shift there's this really cool train crash.

I had a discussion about this in a gamedev server where we were trying to determine how this was done. There's nothing in the game files to suggest it was an animated model, so I decompiled the map to check it out and...

08.04.2025 10:56 β€” πŸ‘ 1336    πŸ” 221    πŸ’¬ 27    πŸ“Œ 5

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