Started designing the board for Cardbarian! I think it looks neat! I tried my best to make it look like a mini dungeon haha.
#gamedev #pixelart
@pixelteriyaki.bsky.social
UK based Game Dev! Makes cute and crunchy stuff! Games: Fingun Fingun Forever! Super Weekend Mode
Started designing the board for Cardbarian! I think it looks neat! I tried my best to make it look like a mini dungeon haha.
#gamedev #pixelart
The transformations just make it easier for the player to identify what behaviour the enemy will engage in next!
05.12.2025 06:58 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Some enemies will under go transformations after they move. The vagrant (who normally moves in 4 directions) will become the wolfman after moving. The wolf man will teleport to a random corner tile then transform back into the vagrant. #gamedev #pixelart
05.12.2025 06:57 โ ๐ 33 ๐ 3 ๐ฌ 1 ๐ 0Got a bit of energy back today.
Diet really does make a big difference lol. ๐ฅน
Going to implement the rest of the enemies and start doing fun stuff with the cards a bit later
All abilities allow you to manipulate the board without consuming a turn. Jump allows you to move to any free tile. Shield allows you to turn your triangles into crosses (crosses beat triangles, crosses also beat crosses if it's your turn), Shout stuns all enemies on the same row. #gamedev #pixelart
02.12.2025 05:57 โ ๐ 24 ๐ 5 ๐ฌ 1 ๐ 0So im recovering from pneumonia.
Also found out my blood sugars in per-diabetic range.
Also anemic because of the pneumonia.
I've been ill like , every 2 months. need to get my shit together bleh.
Universe fuck my shit up even more please ๐
I realised that standard combat on a 3X3 grid was almost impossible without a ridiculous amount of luck so allowing the player to "cheat" a little to solve unfair puzzles became the core of the combat in cardbarian.
02.12.2025 05:58 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0All abilities allow you to manipulate the board without consuming a turn. Jump allows you to move to any free tile. Shield allows you to turn your triangles into crosses (crosses beat triangles, crosses also beat crosses if it's your turn), Shout stuns all enemies on the same row. #gamedev #pixelart
02.12.2025 05:57 โ ๐ 24 ๐ 5 ๐ฌ 1 ๐ 0But thanks for the constant support man! I appreciate it <3
30.11.2025 14:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Now I just need to be bullied RELENTLESSLY to finish ahaha
30.11.2025 14:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Do you have a seemingly unwinnable puzzle? You can use spells (one per round) to get different effects without using a turn. Jump lets you move to an free tile on the board!
#gamedev #pixelart
If you move onto a enemy tile and your arrows touch, you defeat the enemy on that tile. If you touch the side of a card that has an X on it, you're automatically defeated. The same rules apply on the enemies turn too. I was kind of inspired by triple triad / turnament
#pixelart #gamedev
Trying to figure out 4 directional enemies on a 3X3 grid is a nightmare lool
29.11.2025 15:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Here's the full set of those cards I was drawing earlier!
#pixelart
Haven't drawn like this in a while!
#pixelart #cards #tcg
Been ill again lol! Time to work work work #gamedev #pixelart
16.11.2025 08:10 โ ๐ 31 ๐ 3 ๐ฌ 1 ๐ 0Real talk. I should PROBABLY DRAW SOMETHING ahaha
16.11.2025 06:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Haven't done pixelart (properly ) in ages ๐ซ
16.11.2025 06:01 โ ๐ 7 ๐ 0 ๐ฌ 1 ๐ 0Only thing I'm pondering about is. there's no incentive to really.. move now XD. At tthe same time if you don't move enough you don't score. Risky play = more points. At least the game is accessible to slower and more skilled players now. #gamedev #pixelart
12.11.2025 06:16 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0Hyper Balls direction is changing slightly. It's going to be a caravan mode styled arcade game where you have to get the most kills within 5 minutes of play. The player having to clear each round in 11 seconds wasn't translating to users properly. #gamedev #pixelart
11.11.2025 17:25 โ ๐ 18 ๐ 3 ๐ฌ 1 ๐ 1All my experiments with shaders and lights today failed lool
08.11.2025 16:37 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0I was actually looking into shaders for that!!
08.11.2025 11:28 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Done some visual updates to hyper ball recently. Little shapes fade in and out in random patterns on the grid now. I still need to communicate when you go up a level more clearly. Communication with the player still seems to be the biggest issue with this game so far. #gamedev #pixelart
08.11.2025 10:37 โ ๐ 23 ๐ 6 ๐ฌ 1 ๐ 0I feel so disconnected from the greater Indie Dev community at large. But i feel like that's a good thing? ๐
08.11.2025 09:49 โ ๐ 11 ๐ 0 ๐ฌ 0 ๐ 0Last night I deleted ALL my games file by accident. And I didn't have a buck up of most of the files (stuff like art, documents, etc).
Luckily, I could recover most of it with recuva ๐ตโ๐ซ
This is your reminder, BACK UP YOUR PROJECT NOW!
#indiedev #gamedev
Finally got the shiny charm!
I can die happy!
Got round to fixing the HUD eventually! #gamedev #pixelart
04.11.2025 20:51 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0ITS TIME TO EAT
04.11.2025 19:56 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0Its low-key more annoying than the 1000 battle quest
04.11.2025 09:53 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0What makes the trade evolution quest in za even worse is that the evo needs to happen on your end or else. it doesn't register. They want you to do this 5 times lmao
04.11.2025 09:52 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0