Finally 100% completed Silksong
05.11.2025 07:55 β π 0 π 0 π¬ 0 π 0@valuechip.bsky.social
Professional project juggler https://valuechip.neocities.org
Finally 100% completed Silksong
05.11.2025 07:55 β π 0 π 0 π¬ 0 π 0She's old(er)!
31.10.2025 05:05 β π 1 π 0 π¬ 1 π 0Nice job! I'm curious how the UV map looks.
30.10.2025 15:49 β π 1 π 0 π¬ 0 π 0You're old!
30.10.2025 15:47 β π 1 π 0 π¬ 0 π 0I think it would work best if the heroes and villains were labeled differently. Villains are villains because they impose their will and harm onto other people's lives, but if it were "Team A and Team B" (just for example) those connotations are removed. They could still be hero/villain-like though.
29.10.2025 20:44 β π 0 π 0 π¬ 0 π 0That could be a cool premise for a story tbh
29.10.2025 00:02 β π 1 π 0 π¬ 0 π 0Rough sketch of Kyren and Rienna picking a costume for him
28.10.2025 20:11 β π 0 π 0 π¬ 0 π 0Gotta find some haunted mines and walk out with an ancient Arapaho curse entity
24.10.2025 02:45 β π 1 π 0 π¬ 1 π 0The revolver with the infinite ammo is real
23.10.2025 06:09 β π 1 π 0 π¬ 0 π 0I pin it between Terraria and Ultrakill. Both games were so fun and encouraged experimentation in such a way that I *wanted* higher difficulties just so I could squeeze out more depth from their mechanics.
22.10.2025 19:51 β π 1 π 0 π¬ 0 π 0Lobotomy Corp identified
14.10.2025 15:18 β π 1 π 0 π¬ 1 π 0Revisiting something old
11.10.2025 21:32 β π 1 π 0 π¬ 0 π 0Too hard to program
(They're not)
Gotta get that +ULTRACOUNTERRICOSHOT
08.10.2025 22:36 β π 1 π 0 π¬ 0 π 0Never used Unreal, however most Nvidia stuff works on Linux so long as you switch from the open source video driver to the proprietary Nvidia driver in Driver Manager.
Rarely, you may need to use CUDA which requires some extra installations, but that only matters with things like python programming
Nearly every game that doesn't require anticheat works on Linux either through Steam's proton or Bottles.
I don't even need to dual boot anymore and it's been 100% worth it.
If you have any questions about Godot's quirks, feel free to ask!
And good luck!
Ween
03.10.2025 06:16 β π 1 π 0 π¬ 0 π 0Personally, it's a bit hard to comment on it. I doubt much will change. If a new site takes off using the same AT Protocol, I can see everyone jumping ship, but the bits that remain centralized always seem to cause problems.
I'd like to double down on neocities somehow.
I've been out of the loop. What exactly is going on?
01.10.2025 18:02 β π 0 π 0 π¬ 1 π 0πFall outfits and Pumpkins!π
#art #fall #pumpkins
If I wanted to manipulate a pole, it seems like the best way to visualize it would be to imagine where I want a loop cut to bend.
Trace the desired loop cut, then model the pole at the points where it bends. Refrain from putting pole-altering geometry where I'd want the loopcuts to be straight.
Artfight attacks I did a month ago.
20.09.2025 20:14 β π 3 π 1 π¬ 0 π 0There's always been a hellbent priority in forcing farmer's goods to be sold no matter what, because dairy is also excessively huge here. We have cheese caves.
18.09.2025 14:56 β π 0 π 0 π¬ 0 π 0Nothing wrong with coming back to the game after a break. I think it's designed for that.
18.09.2025 01:58 β π 0 π 0 π¬ 0 π 0How I look at the mannequins from the incinerator window
09.09.2025 16:54 β π 5 π 0 π¬ 0 π 0Stories section of my website is a little more organized now. I even double checked to make sure it works on mobile!
valuechip.neocities.org/stories/stor...
Nuclear radiation is basically already a burst of gamma rays, among other radiation.
Annihilation might be "dirtier" as it would release more types of particles than a nuke could generate.
A marble of antimatter would probably produce blasts bigger than Tsar Bomba.
There's that decompiled Mario from Mario 64 that allowed people to mod him into other games.
I recall someone jumping around as N64 Mario in Minecraft with the exact physics of the game, which was really strange to see.
Could do the same with vessel if we knew what it does.
Conceptually, you might like Goodbye, Eri.
30.08.2025 17:12 β π 0 π 0 π¬ 0 π 0