AI and design: the future of customer experience — Public Digital
There's lots of talk of what AI means for design. The real impact will be felt in everyday customer experiences.
AI is artificial but so are most services. Screens, clicks, logins. Done well, AI could remove these barriers so experiences fit more naturally into life.
public.digital/pd-insights/...
17.09.2025 07:55 —
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Our latest @publicdigital.bsky.social book, competitive advantage by design, is here.
Today, design approaches shape how modern businesses are run.
This is a collection of stories that remind us of the joy of design and its transformative potential.
Get your copy public.digital/pd-design-book
30.07.2025 21:12 —
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Headshot of Katherine Wastell. Text reads: A senior director at Public Digital, Katherine is an experienced designer who has led design and customer experience teams in organisations unfamiliar with design.
Headshot of Alex Blandford. Text reads: Principal consultant at Public Digital working with clients across government, charities and higher education.
#CampDigital - Meet our speakers!
We're delighted to announce that @kwastell.bsky.social and @blangry.bsky.social will join our lineup on 3rd July, with their talk 'Getting things moving in a system that doesn't want to!' 🥳
Grab your tickets today at: tinyurl.com/mw4bcyb9
18.03.2025 09:10 —
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Weeknote 2025/10
A message for International Women’s Day. Photo: me. Yesterday was International Women’s Day, so once again, I picked up the mantle of Asking Awkward Questions On The Internet. Why? Because DE…
In my latest weeknote:
👊🏻IWD internet shitposting, wrapped: 42 submissions. 33 companies called out for IWD hypocrisy. No responses. So what did we learn?
Also: HR Tech Europe (big on AI but not so much on experience), gigs (1 good, one meh), AMS looking fiiiine.
sharonodea.com/2025/03/09/w...
10.03.2025 08:00 —
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“This evolution of tap design serves as a prime example of where capitalism and design have gone wrong.”
03.01.2025 15:32 —
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Photo of a book called, ‘I thought about that a lot’. The book is bright yellow, with an illustration of a cartoon figure who looks like they are thinking and has mini bubble heads floating out of their head. The book is on a white desk.
What a beauty 😍
www.ithoughtaboutthatalot.com/product/itat...
@amymcnichol.bsky.social @allconsuming.bsky.social
04.12.2024 12:16 —
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Yes 100%, and this needs to be combined with considering how people, and teams, work together.
22.11.2024 07:27 —
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Photo of a green post-it with a hand drawn sketch.
The sketch shows a cluster of 4 circles, with arrows going round the outside. It says ‘E2E customer experience’.
Design how teams work together to make the end-to-end experience real. It’s not just about vision — it’s about delivery. Build teams with the right skills and group them to deliver the experience. Shape how your organisation runs, how colleagues are supported, and how teams work together every day.
21.11.2024 21:16 —
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Photo of a green post-it with a hand drawn sketch.
The sketch shows 4 overlapping circles of different sizes. Inside the circles it says ‘Create an account’, ‘Order a card’, ‘Manage your finances’ and ‘Get financial advice’.
How you organise work should reflect what’s most important in the end-to-end experience. A seamless experience comes from all the parts working together so customers don’t feel the joins. Focus on key interactions and journeys, map how services connect, and prioritise around what’s most important.
21.11.2024 21:10 —
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Photo of a green post-it with a hand drawn sketch.
The sketch shows a horizontal arrow with the words ‘E2E experience’. Underneath is a vertical arrow with the words ‘E2E org design + op model’.
To realise an E2E (end-to-end) experience you have to reflect it E2E in your organisation. Knowing the problems, having a vision and setting priorities isn’t all. If customer are leaving, delivery is slow and teams are siloed the issue runs deeper. You need to design how your organisation works E2E.
21.11.2024 21:08 —
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Photo of a green post-it with a hand drawn sketch.
The sketch shows a horizontal arrow with the words ‘E2E experience’. Underneath is a vertical arrow with the words ‘E2E org design + op model’.
Photo of a green post-it with a hand drawn sketch.
The sketch shows 4 overlapping circles of different sizes. Inside the circles it says ‘Create an account’, ‘Order a card’, ‘Manage your finances’ and ‘Get financial advice’.
Photo of a green post-it with a hand drawn sketch.
The sketch shows a cluster of 4 circles, with arrows going round the outside. It says ‘E2E customer experience’.
Why do so many strategic initiatives fail?
Too often, organisations focus entirely on the target customer experience, without thinking about how they’ll make it real. They want to create a new experience, but their operating model holds them back.
21.11.2024 21:04 —
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Could anyone recommend a high quality fast turnaround place to get stickers printed in London?
Diginate isn’t fast enough for what we need.
13.09.2024 10:27 —
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How to prioritise your services, and your effort — Katherine Wastell
In an organisation that delivers services, it’s crucial to prioritise the effort you put into them. You need to focus where you’ll see the best return on investment. That could be for operational efficiency or a better customer and colleague experience. www.katherinewastell.com/blog/2024/5/...
10.08.2024 09:18 —
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A visual map with pink and green quadrants. Showing different qualitative research methods, plotted between structured vs unstructured, and observational vs conversational.
Doing user research is about looking for clues. And while user research can’t provide certainty, it will inform the bets you place in your organisational strategy.
Doing user research to inform strategy: public.digital/2024/02/21/d...
22.02.2024 14:53 —
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Screenshot of a section of a Miro board. Showing the people in the design community at Public Digital.
This is making me very happy today… the start of a design community of practice at @publicdigital.bsky.social
19.01.2024 16:24 —
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The phases of establishing design — Katherine Wastell
The journey to establish design in an organisation is not a straight path, but a cyclical process. Working across different organisations, I've noticed some common phases. As you navigate through these phases, it's crucial to adapt your leadership approach.
www.katherinewastell.com/blog/2023/11...
17.11.2023 21:29 —
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The player-coach design leader — Katherine Wastell
There’s an old saying, the best designer isn’t the best manager. While that’s true for some people, it’s unambitious.
For design leadership to be effective, we need a player-coach approach. We need to combine people leadership and design leadership.
www.katherinewastell.com/blog/2023/10...
24.10.2023 13:12 —
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Rapid and collaborative synthesis — Katherine Wastell
To identify user research findings, you need to distill lots of information into meaningful patterns.
Do it with your team, and do it iteratively.
And you'll rapidly synthesise your way to clear findings that the entire team has helped shape.
www.katherinewastell.com/blog/2023/co...
18.10.2023 15:08 —
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My nephew got a mullet, and he’s 13, so they must be back?
25.09.2023 18:38 —
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Hurray, will update!
25.09.2023 17:08 —
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Yes, it’s in review at the moment
25.09.2023 16:57 —
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Appreciation workshop (with Miro template) — Katherine Wastell
Appreciation is an important practice for everyone, and thankfully is much more common across teams in recent years.
Whether you're a small team of 3 or a team-of-teams, showing your appreciation for one another can work wonders for building connections.
www.katherinewastell.com/blog/2023/9/...
25.09.2023 13:31 —
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