just finished killer frequency. man this was such a fun game and the 80s neon asethetic was exceptional
24.01.2026 20:18 β π 1 π 0 π¬ 0 π 0just finished killer frequency. man this was such a fun game and the 80s neon asethetic was exceptional
24.01.2026 20:18 β π 1 π 0 π¬ 0 π 0sweating my ass off in articy but in a fun way
10.01.2026 20:45 β π 1 π 0 π¬ 0 π 0i will never understand ppl that want to take away these precious moments that show the creative process and thoughts behind each reference carefully picked by using harmful tools such as genAI
09.01.2026 15:34 β π 3 π 0 π¬ 0 π 0we are nearing the end of pre-production and the meetings we're having are so important. not only for creating a shared vision that everyone is excited about but for team building. hearing everyone's thoughts on their selected references what they like about it & what they don't -- it's amazing
09.01.2026 15:32 β π 3 π 0 π¬ 1 π 0art direction meeting went really well. i love our team so much -- truly just a bunch of passionate creatives trying to make something great together while having fun in the process. from the very beginning til the very end this game is made with so much love and care #gamedev #indiegame
09.01.2026 14:59 β π 10 π 4 π¬ 0 π 0good to know! thanks
09.01.2026 12:14 β π 0 π 0 π¬ 0 π 0thank you!
09.01.2026 12:01 β π 1 π 0 π¬ 0 π 0
Some of you have asked us to set up a Ko-fi alongside our Patreon to allow for one off donations.
You asked, we delivered!
Support us at: ko-fi.com/greatsealstu...
is there like a small indie game dev community here how do i look that up and join i'm a grandfather of ten it is hard to navigate stuff
08.01.2026 14:49 β π 12 π 2 π¬ 2 π 0
The last stand of a hunter. Read the end of Helva's investigation in all its red glory as she fights the temptation to kneel before her monster.
π©ΈRead the final chapter here: www.greatsealstudios.com/short-story/...
Greetings, everyone!
We are here to wish you all a happy new year and give you our warmest hug. We thank you for supporting independent games and for sticking with us as we are finishing pre-production of Blood Beckons. Soon, we are entering production.
See you in 2026! ππ
Dear Friends,
To celebrate Halloween, we have released the very first chapter of our short story, Virga! π
π―οΈ Read it here: greatsealstudios.com/short-story/
Character concept of the short story's protagonist, Helva.
Helva's journal sketch of the Beast.
We now unveil the character concept art for our short story's protagonist and the creature she believes to be pursuing.
Illustrated by the wonderful @meg-noel-art.bsky.social
Story synopsis. VIRGA - Follow a proud member of the Bulwark as she investigates a series of murders.
Dear Friends,
We have teamed up with two extremely talented individuals for a mini project!π§΅
On All Hallows' Eve, we will be sharing the first chapter of a short story set in our world authored by the amazing @lelianas.bsky.social
Early sketches of Hava. Their head is shaped like an anatomical heart and crowned with a halo of veins.
The Valandi Pantheon tree.
Moulded out of the frozen heart of Viharg, Hava silently rules over and protects the snowy regions of To-Valand where the ice never thaws.
Learn more about the Valandi Pantheon for free in our archives ποΈ: www.patreon.com/posts/valand...
Hava: @/dyingnome
Pantheon Tree: @/pfkndope
A portrait of Viharg β Deity of Storms and Creation.
Early sketches of Forin - God of Love and Temptation.
Early sketches of Forin - God of Love and Temptation.
Viharg is the head of the Valandi pantheon, Deity of Storms, and Creator of Venar.
Forin is the son of the Goddesses Ada and Sela whose love has served as an inspiration for bards and painters across the thundering seas.
@/dyingnome
Many level designers, user research staff plus UX and narrative writers have also been told theyβre at risk. In particular, these staff have spent the last few years building and training AI tools to do their jobs. Theyβre now effectively being replaced, say sources. βMost of level design has been wiped, which is crazy since theyβve spent months building tools to craft levels quicker,β said one staffer. βNow those AI tools are basically replacing the teams. Similarly the copywriting team is completely removing people since we now have AI tools that those individuals have been creating.β
This is the ultimate goal of AI - don't buy the claims that it's to help your efficiency. They want you gone.
Source: mobilegamer.biz/laid-off-kin...
An open letter from Great Seal Studios addressing the nature of Blood Beckons: Due to the limitations afflicting self-funded indie studios, Blood Beckons draws inspiration from visual novels and will be smaller in scope compared to our future projects. To get there, however, we need to start from scratch. That does not mean that our first title is a mere stepping stone, we are passionate about crafting rich story-driven games and we are very excited to have you experience a world drenched in horror and desire intertwined.
Blood Beckons is a 2D, narrative-driven, gothic horror game where your choices will pit you against your own sanity.
As desire drips, drips, drips into survival, Elanor's fate is in your hands. Mould it carefully and let her story consume you.
Read our open letter here:
#indiegame #indiedev
"Don't be afraid of her teeth, Elanor, for this place may eat you whole long before the end." Our first title, Blood Beckons, is now in early development. #indiegame #indiedev #indiehorror #gamedev
11.07.2025 20:00 β π 13 π 5 π¬ 0 π 0Under the watchful gaze of an eclipsed sun, pilgrims hold a torch and make their way up towards the crater of a sacred volcano.
During a solar eclipse, the devout Santilli ascend en masse to grand volcanic craters. By carrying a torch of inextinguishable blue flame, they usher in a season of agricultural harmony. The pilgrimage is concluded once the shadowed veil has been lifted off Aprex, the Great Sun.
@/papirfecni
A radiant scenery of a coastal village. A volcano and a verdant mountain dominate the horizon and tower over settlements below. Fishing boats sail away and towards wooden docks under the warmth and glow of the Great Sun.
The first inhabitants of todayβs Santilla were once part of Lehellen's tribe. Centuries had, however, rusted the shared culture between them and their northern brethren, resulting in the Lehelleni Schism. The independent Santilli forged a new path under the protection of the Sun.
@/papirfecni
The Field of Stars mirrors the constellations in the night sky. Two lesbian scholars hold each other in loving embrace as they stargaze. The scholar on the left points up reverently at the cluster of stars, while the one on the right gently grips her partner by the hip and playfully fiddles with a spyglass.
As the Lehelian saying goes, βThe sky is as vast as knowledge itself.β Many believe the phrase originates from early scholars who visited a secluded area where βthe Sky met the Earthβ and were struck by the sheer presence of the cosmos. They named this wonder the Field of Stars. #lesbian
@/dyingnome
A scenic view of the observatory in Lehel at dawn. The twin towers are joined by an arched bridge. A crescent adorns the roof of the tower on the left, while a sun-shaped finial marks the one to the right. Scholars roam freely between the towers.
The realm of Lehel is located in the Western Plains. The study of the sky and the Grand Order are of great importance in Lehelian culture, resulting in a nation of scientists. As knowledge lies at the heart of their society, Lehel is home to Venarβs very first university.
@/dyingnome
Hi, friends. We made a Patreon where you can support us financially. As we currently operate as a passion project, every penny counts, truly. We aim to create a healthy community as well as share our BTS development work that we've poured our hearts into. #gamedev
www.patreon.com/GreatSealStu...
A ruined tower slants to the right against the backdrop of a full moon. The ground is split in two, revealing a bottomless chasm of faceless figures melted into its walls.
During a widespread revolutionary wave that shook the Empire, a group of scientists were tasked with harnessing raw energy directly from the source to forge new weapons, resulting in the catastrophic events now known as Greedβs Grave. Today, Krumland is a hazardous wasteland.
@/dyingnome
An imposing skyline of the Krumi Empire in its heyday. Electric crackles emerge from floating crystallized platforms and charge up the atmosphere.
Krumland was a land of prosperity and extremes. The former peninsula was infused with raw energy due to the presence of several Great Wounds, resulting in the rapid technological development that aided the brutal Krumi expansion. The Krumi Empire reigned over Venar for centuries.
@/dyingnome
Digital art of three figures conducting a ritual during a storm. Their staves are held up towards bolts of lightning.
Most rituals are performed on the Luminous Shores; they are integral to Valandi identity. The early inhabitants were shipwrecked and had lost all navigation, but the dark waves lit aglow, guiding the survivors to land. The Shores are a reminder of their mortality and resilience.
@/papirfecni
Digital art of ships sailing towards an island in the distance. Lightning strikes emanate from darkened clouds.
To-Valand is an archipelago in the Valandi Sea. As the foundation of Valandi wealth is maritime commerce, their vessels are well-constructed for trade and protection. The Valandi are known for their hospitality and melancholic nature β outmatched only by their gods.
@/papirfecni
A hazy sun sets below the Great Plain. Workers carry bundles of hay. A person stares wearily at you in the foreground. People in animal masks dance around a fire in the distance.
The source of Erdomβs wealth and dominance in trade and commerce, however, isnβt its vast forests but the Great Plain that rips through the very core of the country. It is blessed with the most fertile soil of the continent, making it one of the most crucial regions of Venar.
@/dyingnome
Digital art of the verdant Deepwoods with tall trees. A shadowy silhouette overlooks an arched bridge and a building wrapped in vine.
Erdom is Venarβs largest and richest country. After settling down in the Woodlands, the Erdi enjoyed safety and peace over centuries, leading to remarkable progress. Cradled in the arms of the impenetrable Deepwoods, Domonkos is the only capital city that has never been captured.
@/dyingnome