GREEN AMY!!! because we're all drawing her green now or whatever
#amyrose #sonic
@mars-x23.bsky.social
An SA2 superfan that wants to spread his enjoyment of SA2 and also share what he makes and learns as he journeys through the world of modding. He also does art and enjoys everything else Sonic. Site (Big WIP): marsadventure2battle.neocities.org
GREEN AMY!!! because we're all drawing her green now or whatever
#amyrose #sonic
Amy rose holding a GameCube with chao around her
My Childhood was Magical โจ
07.10.2025 05:26 โ ๐ 912 ๐ 297 ๐ฌ 7 ๐ 1The new Max Fetcha model. I used the Forces Avatar parts as a base and worked my way from there to make it more accurate.
A BRAND NEW (?!?!?!) 3D model for my OC Max Fetcha. The textures for the clothing will need some work but that's the beauty of learning new stuff!!
He may be coming to CrossWorlds as a mod soon (if I can get the hang of modding Unreal)
#sonicthehedgehog #sonicfanart #sonicoc #3D #blender
New machine! It's a Giganto Liner themed after Supreme.
I'm honestly really proud of this one and it was a great way to use up that wasted custom slot!
#sonicthehedgehog #sonicracingcrossworlds
The Cyclone Chaser. A Cyber Sport styled after the Tornado III/Cyclone from Sonic Adventure 2.
The Heart Speedster (I didn't have a good name for this lol). A Speedster Chaser styled after Amy. I've placed various Amy decals on it.
The Sonic Formula. A Dark Blade based off of Sonic's EX Kart from Sonic Adventure 2 Battle. (I will experiment with using other parts to make it more accurate if I get them)
The Shadow Scorcher. A Mirage Blade based on Shadow's EX Kart from Sonic Adventure 2 Battle. (I will experiment with using other parts to make it more accurate if I get them)
Sonic Racing: CrossWorlds is very, very fun and I really love it! Though I have been struggling with finishing an online match without disconnecting but I digress.
I've created some of my own machines thanks to the very rich customization.
#sonicthehedgehog #sonicracingcrossworlds
A whooole bunch of progress on the 2nd Sonic OC VTuber model I've worked on, Max Fetcha for @mars-x23.bsky.social !!
It's my first time doing: underfills, adding shading layers, & (soon) proper tail rigging. Very happy to learn. Now onto mouth rigging for today ๐
Vendetta the Vandal in Sonic Adventure 2's Radical Highway.
Vendetta the Vandal in Shadow the Hedgehog's Mad Matrix.
I am quite insane so I modelled @monoex.bsky.social's OC Vendetta into Sonic Adventure 2 and Shadow the Hedgehog.
#sonicthehedgehog #sonicoc #sa2 #shadow #sonicmodding
This was my favorite part of Shadow Rush.
15.08.2025 23:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0HII. I haven't been on here in like... nearly 3/4 of a year, please excuse my mess while I clean things up
Here's a much more recent piece woo #sonic #sonicart
skaerial's Keira. I went for a more active pose and a view from behind instead of a basic standing pose. I am aware that her scythe is supposed to be bigger than her but I don't know if I could fit that on paper. The attack has been edited from its original transparent version to have a colored background.
Oh! By the way, I participated in Art Fight this year. I should really post about my other interests more.
This is one attack I did of @skaerial.bsky.social's Keira. I really like their design and I think the scythe is really cool!
#sonicoc #artfight #artfight2025 #art
An in-dev screenshot of E0002 for SA2BDC. Modifier volumes have been added.
A somewhat outdated in-dev screenshot of E0128 for SA2BDC.
An in-dev screenshot of E0204 for SA2BDC. Thanks to Render Fix's completely rewritten event system, the Research Lab's reflections show back up.
An in-dev screenshot of E0006 for SA2BDC. Due to Render Fix's Dreamcast Event ports and those events' textures being arranged differently, all the textures for this cutscene are wrong.
Some screenshots from my cutscene mod for SA2, Sonic Adventure 2 Battle: Director's Cut. If I haven't brought it up yet, the mod aims to fix the Gamecube cutscenes by "finishing" them to the best of my ability.
#sonic #sonicadventure2 #gamemodding
A snippet of the post above. It's highlighting the word "it's," which was meant to be "its."
NOOOOOOOOOOOOOOOOOOO
20.06.2025 01:32 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I'd also like to wish a happy anniversary to Sonic Adventure 2 (well, technically it's Dreamcast version). I love this game to pieces and I'm happy that it even came out. This game along with other Sonic games have shaped who I am today and is incredibly also incredibly important for the franchise.
20.06.2025 01:29 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0A screenshot of a GUN Phoenix arming its bombs to throw at Knuckles.
Two GUN Phoenixes. The model on the left, a Phoenix-3. The model on the right, a Phoenix-6. The Phoenix-6 goes unused as the only two Phoenixes are Phoenix-3's.
Did you know? The Hard Mode version of Meteor Herd (every version) contains an enemy not seen anywhere else in the game. This is the GUN Phoenix! It's a red and faster version of the GUN Hornet-3 enemy. There's also an unused Phoenix-6 variant!
#sonicthehedgehog | #sa2 | #knuckles | #sonicadventure2
A scene of Shadow standing on a ramp in Radical Highway. The light strips have been removed. The displayer function for this object uses a drawing function I personally labeled ๐๐๐๐ ๐๐๐๐๐๐๐ผ๐๐๐๐, which I believe draws an object with the UVs scrolled by an input argument, to display the scrolling lights on the ramp. I nulled the function call for that, causing the lights to disappear.
Sonic looking at a dash ramp that is missing the moving arrows. The displayer function for this object uses a function I labeled ๐๐๐ฒ๐๐๐๐ ๐๐๐๐๐๐๐ผ๐๐๐๐, which appears to just take a model and scroll its UVs, followed by a call to draw the model itself. Nulling the first function causes the arrows to stop scrolling, and nulling the second causes the model to not draw.
Sonic looking at a group of dash panels but they're just the moving panel and lack the shell. The main function for the dash panel object has a weird check for if a variable has a value and chooses one of two displayer functions depending on it. I set that variable to have a value, which caused them to use the other displayer.
Peculiar stuff.
#sonicthehedgehog #sa2modding #sa2
I don't have any existing pictures of him, but Max is my first and oldest OC. His oldest design was a lot less detailed, having no bangs, a flat red t-shirt, and was overall less interesting.
10.06.2025 14:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Flask own a Mystic Flute and knows how to play the Mystic Melody :3c
They do so to find hidden passages and lost chao, so whenever they find one they return the lil baby to its respective owner or take it to the nearest chao garden
WOW! Your art is fantastic!
14.05.2025 12:42 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Today is my birthday!!
08.05.2025 12:23 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0That's neat!
07.05.2025 20:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0what the dogs doin
02.04.2025 21:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Just updated my Chao mod to add a new Chao as well as a new accessory! (And a name change too cuz it's not just the Max Chao now)
gamebanana.com/mods/578280
#sonicthehedgehog #sonicoc #sonicmodding #chao
The future is Chao!
Chao Tales starts tomorrow!
You know what's funny about this? I was literally doing crossword puzzles throughout the day.
02.04.2025 01:24 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0The Alexei Chao.
The Alexei Chao in Blender.
The Alexei Chao is becoming real.
(Scarf sold separately)
#sonicoc #sonicmodding #chao #sonicadventure2
Meant to add some tags but I was too quick to do so, soโฆ
(can't edit messages either)
#sonicthehedgehog #sonicmodding #sonicadventure2 #gamecube
Just released a mod for SA2 called Enhanced Gamecube Characters. It's meant to fix some issues with the SA2B character models and make them more consistent with their original variants.
gamebanana.com/mods/584826
Physical sketch of Alexei. The character is a husky.
Physical sketch of Max Fetchฤ. Certain areas that weren't fully erased were edited over.
Sketches of two of my OCs.
On the left is Alexei, who I will share more info on in the future.
On the right is Max, my main OC.
Oh, and I can draw stuff too.
#sonicoc #sonicthehedgehog #art
Page one: Five panel comic Panel 1 shows Shadow the Hedgehog in silhouette at night looking up at a broken moon. The Space Colony Ark is also visible. Second Panel shows Shadow's head and arms folded. A wistful expression to establish his mood Panel 3 shows Shadow's head turning, him reacting to someone behind him. Dialogue: "Shadow the Hedgehog. The Ultimate Lifeform." Panel 4 continues, the shadowy figure floating. Shadow is in the distance, looking over his shoulder. "There is something I must ask you." Shadow: "Hm, so, you're the Eggman creation Sonic told me about..." Panel 5 is a reveal in the forest of Sage, the AI daughter of Eggman, her expression stoic and hard to read. Shadow: "Sage." Shadow: "What is it you want from me?"
Page 2. Five panels. Panel 1 shows Shadow and Sage in Silhouette. There is distance between them. Shadow looks over his shoulder as Sage speaks. Sage: "You are a creation of Gerald Robotnik. Raised on the Space Colony Ark." Panel 2: Shadow's listening, scowling at Maria being brought up by a stranger. Sage: "In addition, you were close to Maria Robotnik, cousin to my father." Panel 3: Shadow speaks dismissively. Eye narrowed, he's still not happy with Sage's presence and is wary. Shadow: "Eggman told you about my history." Sage: "Father created a file detailing your capabilities and potential contingencies to neutralize you. Though it was thorough, it was lacking information that I deemed crucial." Panel 4: Sage's face is shown in close up. She's facing down, reflective and showing emotional vulnerability. Sage: "As father is my family, they are his. He would never admit to it, but knowing so little about them weighs on him." Panel 5: Sage is now reaching out to Shadow, who is in the foreground. Sage is imploring him, being open. Sage: "To that end, I must ask...Can you tell me what they were like? Gerald Robotnik and Maria."
Page Three: Seven Panels. Panel 1: Shadow has his arms folded, looking over at Sage. He's not convinced by her words. Shadow: "You work for Eggman. Even if you call him father, you are a creation of his. Between how he dealt with Omega and his twisted mockeries of me, I know exactly how he treats his creations. How long will it be before he decides youโre a tool he no longer has use for?" Panel 2: Shadow's mouth is shown as he changes stance, his posture altered as he's about to leave Sage. Shadow: "If you do have your own will, youโd be wise to leave Eggman and find your own answers." Panel 3: Sage reacts by holding his hand, the contact is gentle as she tries to convince Shadow to share. Sage: "Wait. I know you have misgivings about father, and they are not unfounded. Even so, I would like to know about my familyโฆif only for my own sake." Panel 4: Shadow and Sage are shown in full near the wilderness, a tree and bush are shown to also make it clear Sage has closed the distance. Sage: "You have no obligation to tell me, butโฆIt is clear they matter to you. " "They must have been precious. I would like to know what made them so important." Panel 5: Shadow shows surprise for a moment, emotionally open now. Panel 6: Just as quick, Shadow hides it, turning his head and looking up. Panel 7: Shadow and Sage are shown in silhouette on the hill. The sky shows shooting stars along with the broken moon. Shadow: "โฆIf you are sure. I can tell you at least a little." "Maria was my closest friend, and someone I gave my all forโฆ"
The Sonic comic based on Shadow & Sage is complete.
"Kindred Ties"
Script: Lorenzo Hall
Lines/Inks: @scourgefrontiers.bsky.social
Colors: @nonitheartist.bsky.social
This comic would not be possible without their hard work, and hopefully it captures both characters well.
#SonicTheHedgehog