Overhype Studios (MENACE / Battle Brothers)'s Avatar

Overhype Studios (MENACE / Battle Brothers)

@overhypestudios.bsky.social

Overhype Studios is an indie game dev studio. We are the creators of tbs-rpg BATTLE BROTHERS ( http://bit.ly/2qDSQa4) and are now working on MENACE.

450 Followers  |  4 Following  |  62 Posts  |  Joined: 03.12.2024  |  1.462

Latest posts by overhypestudios.bsky.social on Bluesky

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In MENACE, you are the commander of the strike cruiser TCRN Impetus, stranded in the backwater Wayback System.

Your ship has been heavily damaged, and you'll need to slot new Operational Capability Improvements (O.C.I.) to repair it. Choose from three categories: Electronics, Armament, and Hull.

02.02.2026 19:31 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE releases into Early Access on February 5. That's exactly one week from today.

Check this release times map to see when it will be available in your region.

29.01.2026 17:00 β€” πŸ‘ 32    πŸ” 7    πŸ’¬ 1    πŸ“Œ 1
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MENACE - Dev Diary #40: Perk Overhaul - Steam News As we quickly approach the Early Access release in February, we have decided to move the dev diaries to a bi-weekly sche

The new MENACE dev diary covers the Perk Overhaul and how each character now mixes shared perks with four unique ones to give them clearer roles. It also shows the updated perk trees for Pike, Lim, and Rewa.

https://store.steampowered.com/news/app/2432860/view/603047407120286649

21.11.2025 16:50 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
MENACE - Cinematic Trailer | Sci-Fi Tactical RPG
Overhype Studios MENACE - Cinematic Trailer | Sci-Fi Tactical RPG

The full cinematic trailer for MENACE is out now. https://youtu.be/xC0tctsGquI

31.10.2025 16:29 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 1
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MENACE - MENACE Demo Update #6 (v0.5.10) - Steam News Patch 6 for the MENACE demo is now live. Make sure to leave a review for the demo and join our Discord server or forums

MENACE Demo Update #6 (v0.5.10) is live.

This patch fixes several UI and combat issues, improves stability, and adjusts AI threat levels for Skybots.

Read more here:
https://store.steampowered.com/news/app/2432860/view/655961606822299810

21.10.2025 18:37 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Dev Diary #37: Enemy Army Lists - Steam News Building an army in MENACE is a big part of the game for players, but the enemy factions also have to pick and select a

Dev Diary #37 looks at how enemy armies are built in MENACE, moving from manually crafted lists to a new dynamic system that scales with campaign progress and supply limits.

Check it out: https://store.steampowered.com/news/app/2432860/view/655961606822297826

17.10.2025 13:10 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - MENACE Demo Update #5 (v0.5.9) - Steam News With the start of STEAM NEXT FEST the MENACE demo will get a substantial update. Most importantly, we added a second Pir

MENACE's demo gets a major update for Steam Next Fest. Adding a second Pirate operation with 10 new missions, new items like the Light Walker & Autocannon, and a new difficulty slider with Normal, Challenging, and Expert modes.

https://store.steampowered.com/news/app/2432860/view/542244996316660201

13.10.2025 17:15 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 1    πŸ“Œ 1
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Steam :: MENACE :: Dev Diary #36: Demo Recap and Next Fest Update Plans These last two weeks have been among the most intense during the whole development of MENACE, with the Tactical Combat D

Dev Diary #36 looks back on two weeks since the MENACE demo launch with over 100,000 downloads, and previews Monday’s Next Fest update featuring the new Pirate β€œThwart Invasion” Operation.

Find out more here:
https://store.steampowered.com/news/app/2432860/view/542244996316659949?l=english

10.10.2025 15:57 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Jan & Paul have joined HandOfBlood for a live playthrough of MENACE. They'll talk him through a few early missions and provide some additional insights about the game.

Join the livestream on Twitch: https://www.twitch.tv/handofblood

01.09.2025 12:00 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0
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The embargo on MENACE content from our Gamescom sessions lifts tomorrow, and you all will be able to get a closer look what the game has in store.

To celebrate, Jan and Paul will be joining streamer Hand Of Blood on September 1 at 2:00 PM CEST for a live playthrough of MENACE.

31.08.2025 17:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - MENACE Demo Coming in September - Steam News Hey MENACE fans! <br /> <br /> Hooded Horse team here. As Jan and Paul make their way back home after an eventful Gamesc

Here's good news in lieu of a Dev Diary today.

A playable MENACE demo is coming out in September.
https://store.steampowered.com/news/app/2432860/view/515218958901575960?l=english

22.08.2025 20:32 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE uses a chassis-based modular system. Each vehicle chassis defines armor, hit points, and a selection of Light, Medium, and Heavy weapon slots that can be equipped with a vehicle-mounted weapon of the appropriate size in any combination

18.08.2025 16:00 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #31 looks at infantry armor in MENACE. Classes I–VI mirror real-world ratings with higher supply cost for more protection. With variants as sidegrades and tiers as upgrades.

https://store.steampowered.com/news/app/2432860/view/581646514275746037

15.08.2025 13:00 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Steam :: MENACE :: Dev Diary #30: Strategic Assets and Enemy Assets This week, we are spinning back and taking a look at one of the features within our Operations system that we talked abo

Dev Diary #30 covers Strategic Assets in Operations, mission rewards that can be temporary or permanent, and Enemy Assets that trigger when their missions are skipped, affecting the rest of the operation.

https://steamcommunity.com/games/2432860/announcements/detail/515217690428702979

08.08.2025 13:56 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #29 looks at how to kill a tank in MENACE. From heavy weapons and flanking shots to ambushes and EMP tools, each method has tradeoffs, and every tank has a weakness.

https://store.steampowered.com/news/app/2432860/view/515217056009814339?l=english

01.08.2025 13:00 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #28 covers the vehicle weapon system in MENACE. Chassis come with light, medium, or heavy weapon slots. What you equip changes how each vehicle looks and operates.

https://store.steampowered.com/news/app/2432860/view/515216422280888584

25.07.2025 13:00 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #27 introduces the Squaddie System in MENACE. Squad hitpoints are now represented by individual soldiers with names, stats, and backgrounds. Squad sizes are flexible, losses are permanent & manpower matters.

https://store.steampowered.com/news/app/2432860/view/515215878272319678?l=english

18.07.2025 13:00 β€” πŸ‘ 8    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #26 covers how vehicles take damage and suffer defects in MENACE. Different hitpoint thresholds trigger light, medium, and heavy defects, with some vehicles and weapons causing unique effects when destroyed.

https://store.steampowered.com/news/app/2432860/view/518593034576723975

11.07.2025 13:00 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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MENACE - Dev Diary #24: Accessories in MENACE - Steam News After last week’s introduction to special weapons, how they work, and what types of weapons you can expect in MENACE, th

Dev Diary #24 covers how accessories can unlock new abilities, buffs, and tactical options for your squads in MENACE. From frag grenades to combat drugs, accessories can reinforce strengths or patch up weak spots.

https://store.steampowered.com/news/app/2432860/view/515213251425861913?l=english

20.06.2025 14:50 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

MENACE squads can bring a single special weapon into battle β€” from flamethrowers to mortars to sniper rifles. Dev Diary #23 showcases a mix of options, each with its own tradeoffs in mobility, range, and suppression.

https://store.steampowered.com/news/app/2432860/view/578263105990033547?l=english

13.06.2025 13:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Dev Diary #22: Off-map Abilities - Steam News Dev Diary #22: Off-Map AbilitiesWe briefly mentioned off-map abilities in Dev Diary #8 previously. This week, we want to

Call in missile strikes, strafing runs, or supply drops β€” off-map abilities offer powerful support but require planning. Dev Diary #22 breaks down how they work, how to get them, and what makes them risky to use.

Read more: https://store.steampowered.com/news/app/2432860/view/515211974718521922

06.06.2025 17:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Would you like to learn more about MENACE? For Dev Diary #21, we answer several questions from the community.

Check it out here:
https://store.steampowered.com/news/app/2432860/view/515210714689831539

23.05.2025 13:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #20: Work in Progress is live and highlights in-progress work across the board – UI, character art, biome concepts, procedural map chunks, and a modular weapon system for vehicles.

Check it out here: https://store.steampowered.com/news/app/2432860/view/541105873081073858

16.05.2025 13:00 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #19 is live and covers concealment, detection, and line of sight β€” from how units stay hidden, to how vision and terrain affect what they can see and shoot. Learn how to avoid enemy fire, set up ambushes, and more.

https://store.steampowered.com/news/app/2432860/view/515209445812209258

09.05.2025 13:00 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #18 is live!

This post introduces Operationsβ€”a new system connecting missions into branching campaigns. Learn how mission choices affect rewards, how assets influence difficulty, and more.

https://store.steampowered.com/news/app/2432860/view/515208181997109523

25.04.2025 13:00 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #17 is live.

A look behind the curtain at MENACE in development: new armor variants, tactical obstacles, modular vehicles, and the updated combat UI.

https://store.steampowered.com/news/app/2432860/view/515207543396499581

18.04.2025 13:00 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #16 is live.

This one covers how to prep for combat in MENACE: reading the map, evaluating intel, balancing supplies, and deploying squads where it counts.

Victory starts before the first shot is fired.

https://store.steampowered.com/news/app/2432860/view/642433677808108043?l=english

11.04.2025 13:00 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #15 is live! This faction preview introduces the Rogue Armies, decentralized human forces pursuing independent agendas throughout the Wayback System.

https://store.steampowered.com/news/app/2432860/view/515206275424846334?l=english

04.04.2025 13:00 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, Space Pirates hit fast and hard, favoring reckless assaults over precision. Their weapons are scavenged and barely reliable, but when fired in bursts, they deliver raw firepower. Light jeeps and heavy trucks get them into combat quickly, though they’re exposed while disembarking.

02.04.2025 13:00 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, Scavengers are the backbone of any pirate raid. They rely on sheer numbers and makeshift rifles to pin down enemies, tossing frag grenades to clear defenses. They resort to improvised RPGs when facing armor, trusting raw firepower over precision.

30.03.2025 13:00 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

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