Overhype Studios (MENACE / Battle Brothers)'s Avatar

Overhype Studios (MENACE / Battle Brothers)

@overhypestudios.bsky.social

Overhype Studios is an indie game dev studio. We are the creators of tbs-rpg BATTLE BROTHERS ( http://bit.ly/2qDSQa4) and are now working on MENACE.

327 Followers  |  4 Following  |  49 Posts  |  Joined: 03.12.2024  |  1.7155

Latest posts by overhypestudios.bsky.social on Bluesky

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Steam :: MENACE :: Dev Diary #30: Strategic Assets and Enemy Assets This week, we are spinning back and taking a look at one of the features within our Operations system that we talked abo

Dev Diary #30 covers Strategic Assets in Operations, mission rewards that can be temporary or permanent, and Enemy Assets that trigger when their missions are skipped, affecting the rest of the operation.

https://steamcommunity.com/games/2432860/announcements/detail/515217690428702979

08.08.2025 13:56 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #29 looks at how to kill a tank in MENACE. From heavy weapons and flanking shots to ambushes and EMP tools, each method has tradeoffs, and every tank has a weakness.

https://store.steampowered.com/news/app/2432860/view/515217056009814339?l=english

01.08.2025 13:00 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #28 covers the vehicle weapon system in MENACE. Chassis come with light, medium, or heavy weapon slots. What you equip changes how each vehicle looks and operates.

https://store.steampowered.com/news/app/2432860/view/515216422280888584

25.07.2025 13:00 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #27 introduces the Squaddie System in MENACE. Squad hitpoints are now represented by individual soldiers with names, stats, and backgrounds. Squad sizes are flexible, losses are permanent & manpower matters.

https://store.steampowered.com/news/app/2432860/view/515215878272319678?l=english

18.07.2025 13:00 β€” πŸ‘ 9    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #26 covers how vehicles take damage and suffer defects in MENACE. Different hitpoint thresholds trigger light, medium, and heavy defects, with some vehicles and weapons causing unique effects when destroyed.

https://store.steampowered.com/news/app/2432860/view/518593034576723975

11.07.2025 13:00 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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MENACE - Dev Diary #24: Accessories in MENACE - Steam News After last week’s introduction to special weapons, how they work, and what types of weapons you can expect in MENACE, th

Dev Diary #24 covers how accessories can unlock new abilities, buffs, and tactical options for your squads in MENACE. From frag grenades to combat drugs, accessories can reinforce strengths or patch up weak spots.

https://store.steampowered.com/news/app/2432860/view/515213251425861913?l=english

20.06.2025 14:50 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

MENACE squads can bring a single special weapon into battle β€” from flamethrowers to mortars to sniper rifles. Dev Diary #23 showcases a mix of options, each with its own tradeoffs in mobility, range, and suppression.

https://store.steampowered.com/news/app/2432860/view/578263105990033547?l=english

13.06.2025 13:00 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Dev Diary #22: Off-map Abilities - Steam News Dev Diary #22: Off-Map AbilitiesWe briefly mentioned off-map abilities in Dev Diary #8 previously. This week, we want to

Call in missile strikes, strafing runs, or supply drops β€” off-map abilities offer powerful support but require planning. Dev Diary #22 breaks down how they work, how to get them, and what makes them risky to use.

Read more: https://store.steampowered.com/news/app/2432860/view/515211974718521922

06.06.2025 17:45 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Would you like to learn more about MENACE? For Dev Diary #21, we answer several questions from the community.

Check it out here:
https://store.steampowered.com/news/app/2432860/view/515210714689831539

23.05.2025 13:00 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #20: Work in Progress is live and highlights in-progress work across the board – UI, character art, biome concepts, procedural map chunks, and a modular weapon system for vehicles.

Check it out here: https://store.steampowered.com/news/app/2432860/view/541105873081073858

16.05.2025 13:00 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #19 is live and covers concealment, detection, and line of sight β€” from how units stay hidden, to how vision and terrain affect what they can see and shoot. Learn how to avoid enemy fire, set up ambushes, and more.

https://store.steampowered.com/news/app/2432860/view/515209445812209258

09.05.2025 13:00 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #18 is live!

This post introduces Operationsβ€”a new system connecting missions into branching campaigns. Learn how mission choices affect rewards, how assets influence difficulty, and more.

https://store.steampowered.com/news/app/2432860/view/515208181997109523

25.04.2025 13:00 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #17 is live.

A look behind the curtain at MENACE in development: new armor variants, tactical obstacles, modular vehicles, and the updated combat UI.

https://store.steampowered.com/news/app/2432860/view/515207543396499581

18.04.2025 13:00 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #16 is live.

This one covers how to prep for combat in MENACE: reading the map, evaluating intel, balancing supplies, and deploying squads where it counts.

Victory starts before the first shot is fired.

https://store.steampowered.com/news/app/2432860/view/642433677808108043?l=english

11.04.2025 13:00 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #15 is live! This faction preview introduces the Rogue Armies, decentralized human forces pursuing independent agendas throughout the Wayback System.

https://store.steampowered.com/news/app/2432860/view/515206275424846334?l=english

04.04.2025 13:00 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, Space Pirates hit fast and hard, favoring reckless assaults over precision. Their weapons are scavenged and barely reliable, but when fired in bursts, they deliver raw firepower. Light jeeps and heavy trucks get them into combat quickly, though they’re exposed while disembarking.

02.04.2025 13:00 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, Scavengers are the backbone of any pirate raid. They rely on sheer numbers and makeshift rifles to pin down enemies, tossing frag grenades to clear defenses. They resort to improvised RPGs when facing armor, trusting raw firepower over precision.

30.03.2025 13:00 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #14 - Lighting and Weather is live!

A first look at how shifting light and weather shape the battlefield in MENACE β€” fog hides threats, storms cut vision, and night fights turn deadly fast.

Check it out here:
https://store.steampowered.com/news/app/2432860/view/515205641165341678

28.03.2025 13:00 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, the Pirates’ Flame Truck brings destruction up close, covering wide areas in fire to flush out entrenched infantry. Durable but lightly armored, it carries a dangerous weaknessβ€”if hit hard enough, the flammable liquid inside can set off a catastrophic explosion.

26.03.2025 13:00 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, Boarding Commandos are frontline bruisers built for brutal, close-quarters combat. Trained to storm ships and overwhelm defenders, they favor sheer force over finesse. Equipped with Corridor Sweeper Shotguns, Thermite Grenades, and Stun Grenades, they aren’t suited for open battle.

23.03.2025 13:00 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, the Pirates’ Laser Truck turns salvaged spaceship tech into a battlefield weapon. Its mounted laser cannon can punch through armored targets with ease but generates extreme heat, forcing it to vent between shots.

19.03.2025 13:00 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, EMP Gunners specialize in disabling tech, turning the tide against mechanized forces. Originally trained to neutralize ship defenses, they bring the same expertise to the battlefield, using EMP guns to shut down mechs and vehicles.

16.03.2025 13:00 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #13 is live!

In MENACE, discipline and morale shape every battle. A unit’s discipline resists suppression, while morale determines if they stand their ground or break under pressure.

Read it here: https://store.steampowered.com/news/app/2432860/view/577128955243397809

14.03.2025 13:00 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
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In MENACE, the Pirates’ Chain Gun Truck delivers mobile suppressive firepower. Built on the same chassis as the Rocket Truck, it mounts a heavier chain gun that deals more damage but is still prone to jamming. While unreliable, its sheer volume of fire keeps enemies pinned down.

12.03.2025 13:01 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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In MENACE, Chain Gun Teams bring raw suppressive power to pirate assaults. Their portable chain gun is unreliable and prone to jamming, but when it works, it tears through defenses with sheer volume of fire. These pirates focus on pinning enemies down while the rest close in.

09.03.2025 14:00 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #12 is live! In MENACE, missions are turn-based battles with specific objectives. Each mission is part of a larger Operation, where players choose their next engagement.

Learn more about the mission types
https://store.steampowered.com/news/app/2432860/view/500567043120038945?l=english

07.03.2025 14:00 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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In MENACE, Pirate vehicles favor firepower over precision, and the Rocket Truck is no exception. This fast but fragile artillery platform blankets large areas with missile barrages, forcing enemies out of cover. It must reload every other round and relies on speed to stay in the fight.

05.03.2025 14:00 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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In MENACE, piracy is rampant in the Wayback, and the Planetary Jingwei has lost its grip on the sector. Once a rare nuisance, pirate bands now raid freely, plundering colonies and hoarding rare off-world trinkets. However, the real danger lies in whoever’s running the show behind the scenes.

03.03.2025 16:05 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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MENACE - Steam News Hub Updates, events, and news from the developers of MENACE.

Dev Diary #11 is here! This entry covers the fundamentals of combat in MENACE, including the action point system, attack mechanics, and how hit chance, armor, and suppression interact on the battlefield.

https://store.steampowered.com/news/app/2432860/view/515203109058773565

28.02.2025 14:00 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 1
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MENACE - Dev Diary #10 - Pirate Faction Preview - Steam News Today, we want to deliver a little sneak peek at one of the enemy factions in MENACE: The Space Pirates. We will show some of their units and highlight the lore behind the faction. Space Pirates in the Wayback SystemWhile a rare issue in the Core Worlds, spiracy, as some amusingly refer to, is a significant force of social decay in the Wayback. In recent years, the Planetary Jingwei's grasp of the pirate problem has severely weakened.

Dev Diary #10 is live and takes a look at the Space Pirates, a chaotic faction of looters and outlaws in MENACE. Learn about their lore, reckless combat tactics, vehicles, and weapons they bring to the battlefield.

https://store.steampowered.com/news/app/2432860/view/534342772300185778?l=english

21.02.2025 14:08 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 2    πŸ“Œ 1

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